Player Matchup

Horus
Horus
Alnaseeeb
Horus
Level 211
God Stats
1W - 3L
1,368 SR
Queue Stats
187W - 186L
1,535 Elo+
Solo
Maui
Maui
Beeefy Bert
Maui
Level 146
God Stats
3W - 4L
1,627 SR
Queue Stats
65W - 38L
1,600 Elo+
Party 1
Apollo
Apollo
Perfect Pete742
Apollo
Level 73
God Stats
1W - 1L
1,773 SR
Queue Stats
57W - 30L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
Solcorde
Danzaburou
Level 148
God Stats
5W - 3L
1,741 SR
Queue Stats
22W - 12L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
xPANDA_TANGA_HDx
Nu Wa
Level 156
God Stats
51W - 39L
1,603 SR
Queue Stats
326W - 310L
1,488 Elo+
Solo
Team Averages
Level 147
1,622 SR
1,567 Elo+

VS

Team Averages
Level 133
1,537 SR
1,499 Elo+
Anubis
Anubis
D3L3C14
Anubis
Level 129
God Stats
17W - 17L
1,532 SR
Queue Stats
166W - 265L
1,437 Elo+
Party 2
Serqet
Serqet
DemosK
Serqet
Level 141
God Stats
20W - 21L
1,584 SR
Queue Stats
347W - 402L
1,513 Elo+
Party 2
Bacchus
Bacchus
belpeh
Bacchus
Level 89
God Stats
15W - 9L
1,500 SR
Queue Stats
238W - 243L
1,519 Elo+
Solo
Jing Wei
Jing Wei
bowser57__
Jing Wei
Level 159
God Stats
12W - 6L
1,723 SR
Queue Stats
255W - 207L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
sDAWGI97I
Sun Wukong
Level 149
God Stats
5W - 7L
1,347 SR
Queue Stats
412W - 500L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alnaseeeb
Horus
15
0 / 4 / 0
8,691
511
9,313
15,763
14,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
0 / 4 / 3
7,355
433
2,892
16,302
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 6 / 3
8,601
506
7,517
15,038
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Solcorde
Danzaburou
13
3 / 3 / 0
8,501
500
11,744
12,808
5,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 6 / 0
8,235
484
9,853
12,935
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D3L3C14
Anubis
17
7 / 0 / 3
11,319
666
13,343
9,947
5,170
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
DemosK
Serqet
17
6 / 2 / 8
10,569
622
12,653
13,657
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
belpeh
Bacchus
14
3 / 1 / 10
9,476
557
8,833
13,714
14,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
bowser57__
Jing Wei
17
6 / 3 / 3
10,949
644
11,742
16,461
8,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
sDAWGI97I
Sun Wukong
17
1 / 0 / 3
10,648
626
9,500
13,612
11,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
23
23
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
Alnaseeeb
Horus
0
4
0
0
L
0
4
3
0.38
W
Anubis
D3L3C14
Anubis
7
0
3
8.5
W
Serqet
DemosK
Serqet
6
2
8
5
L
0
6
3
0.25
L
Danzaburou
Solcorde
Danzaburou
3
3
0
1
W
Bacchus
belpeh
Bacchus
3
1
10
8
W
Jing Wei
bowser57__
Jing Wei
6
3
3
2.5
W
Sun Wukong
sDAWGI97I
Sun Wukong
1
0
3
2.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,319
Damage
56,071
72,846
Taken
67,391
45,934
Mitigated
44,272
16,436
Healing
25,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alnaseeeb
Horus
9,313
2,874
0
4,143
15,763
14,710
0
0
14,942
0
79,457
L
2,892
1,210
0
1,689
16,302
14,659
0
7,277
9,025
11,041
0
W
Anubis
D3L3C14
Anubis
13,343
329
0
7,228
9,947
5,170
435
4,849
4,590
115,392
0
W
Serqet
DemosK
Serqet
12,653
3,813
0
500
13,657
5,733
298
2,406
11,013
0
92,644
L
7,517
4,102
0
4,652
15,038
6,673
0
4,037
11,001
0
81,140
L
Danzaburou
Solcorde
Danzaburou
11,744
6,115
0
4,280
12,808
5,656
0
2,020
10,788
0
70,827
W
Bacchus
belpeh
Bacchus
8,833
2,393
2,347
2,787
13,714
14,111
0
2,855
10,721
26,324
0
W
Jing Wei
bowser57__
Jing Wei
11,742
8,698
0
6,859
16,461
8,020
862
1,402
15,015
0
105,487
W
Sun Wukong
sDAWGI97I
Sun Wukong
9,500
2,217
0
5,801
13,612
11,238
0
543
12,146
0
92,202
L
9,853
1,294
90
1,582
12,935
4,236
0
8,842
3,915
57,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
52,961
480
Minions Killed
653
0
Camps Cleared
0
1,595,945
Distance Traveled
1,753,196
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,691
511
120
7
0
300,941
0
L
Maui
7,355
433
29
2
0
348,601
8
W
Anubis
11,319
666
184
11
0
329,806
0
W
Serqet
10,569
622
120
7
0
412,118
4
L
Apollo
8,601
506
134
8
0
330,977
0
L
Danzaburou
8,501
500
107
6
0
328,929
0
W
Bacchus
9,476
557
30
2
0
345,632
4
W
Jing Wei
10,949
644
167
10
0
328,233
0
W
Sun Wukong
10,648
626
152
9
0
337,407
2
L
Nu Wa
8,235
484
90
5
0
286,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role