Player Matchup

Scylla
Scylla
 
Scylla
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Makislife
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Marilul
Zhong Kui
Level 48
God Stats
1W - 1L
1,739 SR
Queue Stats
27W - 17L
1,694 Elo+
Party 1
Sylvanus
Sylvanus
WeissuBae
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,643 Elo+
Party 1
Team Averages
Level 50
1,548 SR
1,567 Elo+

VS

Team Averages
Level 117
1,577 SR
1,494 Elo+
Sun Wukong
Sun Wukong
DrBend0ver
Sun Wukong
Level 149
God Stats
2W - 0L
1,688 SR
Queue Stats
110W - 92L
1,509 Elo+
Solo
Terra
Terra
JackHudson2000
Terra
Level 119
God Stats
11W - 6L
1,817 SR
Queue Stats
105W - 121L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lam003
Morgan Le Fay
Level 114
God Stats
9W - 7L
1,511 SR
Queue Stats
125W - 113L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rorojo
Ah Muzen Cab
Level 80
God Stats
19W - 17L
1,581 SR
Queue Stats
385W - 373L
1,470 Elo+
Party 2
Bastet
Bastet
Rz_T-JoR
Bastet
Level 122
God Stats
3W - 6L
1,290 SR
Queue Stats
547W - 528L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 1 / 0
9,080
568
3,413
5,895
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
 
Morgan Le Fay
13
1 / 3 / 3
7,795
487
6,655
8,926
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
Makislife
Surtr
12
0 / 7 / 0
7,405
463
3,219
15,119
8,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Marilul
Zhong Kui
11
1 / 5 / 1
7,235
452
8,949
12,511
9,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
WeissuBae
Sylvanus
9
0 / 5 / 1
6,503
406
4,536
14,527
9,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrBend0ver
Sun Wukong
16
5 / 0 / 3
9,809
613
6,408
12,438
6,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 6
8,120
508
6,462
13,216
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Lam003
Morgan Le Fay
14
3 / 2 / 4
9,199
575
5,513
7,079
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Rorojo
Ah Muzen Cab
15
4 / 2 / 5
9,649
603
10,977
11,482
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Rz_T-JoR
Bastet
18
7 / 0 / 0
11,509
719
10,825
9,742
6,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
21
21
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
0
3
L
Morgan Le Fay
 
Morgan Le Fay
1
3
3
0.83
W
Sun Wukong
DrBend0ver
Sun Wukong
5
0
3
6.5
W
2
1
6
5
W
Morgan Le Fay
Lam003
Morgan Le Fay
3
2
4
2.5
L
Surtr
Makislife
Surtr
0
7
0
0
L
Zhong Kui
Marilul
Zhong Kui
1
5
1
0.3
W
Ah Muzen Cab
Rorojo
Ah Muzen Cab
4
2
5
3.25
W
Bastet
Rz_T-JoR
Bastet
7
0
0
7
L
Sylvanus
WeissuBae
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
40,185
56,978
Taken
53,957
33,788
Mitigated
32,549
9,639
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,413
351
0
500
5,895
2,110
0
2,604
3,291
75,031
0
L
Morgan Le Fay
 
Morgan Le Fay
6,655
548
0
1,131
8,926
3,642
0
2,840
6,086
59,673
0
W
Sun Wukong
DrBend0ver
Sun Wukong
6,408
2,012
0
1,493
12,438
6,786
0
4,276
8,162
0
80,976
W
6,462
739
623
2,636
13,216
11,541
29
7,942
5,274
19,956
0
W
Morgan Le Fay
Lam003
Morgan Le Fay
5,513
528
0
1,741
7,079
2,900
637
4,069
3,010
74,005
0
L
Surtr
Makislife
Surtr
3,219
1,629
0
2,271
15,119
8,821
0
0
15,119
414
48,131
L
Zhong Kui
Marilul
Zhong Kui
8,949
2,105
0
2,713
12,511
9,699
0
3,114
9,397
47,591
5,469
W
Ah Muzen Cab
Rorojo
Ah Muzen Cab
10,977
5,284
0
968
11,482
4,977
539
7,836
3,646
0
96,616
W
Bastet
Rz_T-JoR
Bastet
10,825
1,866
0
6,020
9,742
6,345
0
23
9,719
0
91,974
L
Sylvanus
WeissuBae
Sylvanus
4,536
1,799
490
2,534
14,527
9,516
0
3,417
11,110
16,401
5,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
48,286
496
Minions Killed
580
0
Camps Cleared
0
1,530,439
Distance Traveled
1,721,139
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,080
568
146
9
0
345,543
2
L
Morgan Le Fay
7,795
487
117
7
0
357,810
0
W
Sun Wukong
9,809
613
133
8
0
353,532
2
W
Terra
8,120
508
26
2
0
355,332
2
W
Morgan Le Fay
9,199
575
112
7
0
351,537
4
L
Surtr
7,405
463
100
6
0
267,592
0
L
Zhong Kui
7,235
452
86
5
0
285,205
0
W
Ah Muzen Cab
9,649
603
145
9
0
347,621
0
W
Bastet
11,509
719
164
10
0
313,117
8
L
Sylvanus
6,503
406
47
3
0
274,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role