Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bishiba92
Gilgamesh
Level 11
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artio
Artio
GuilTy993
Artio
Level 97
God Stats
2W - 1L
1,550 SR
Queue Stats
72W - 59L
1,576 Elo+
Party 1
Nox
Nox
Rewue
Nox
Level 128
God Stats
0W - 1L
1,828 SR
Queue Stats
0W - 5L
1,118 Elo+
Party 3
Team Averages
Level 85
1,575 SR
1,439 Elo+

VS

Team Averages
Level 85
1,461 SR
1,370 Elo+
Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Arthanyr
Cthulhu
Level 28
God Stats
3W - 4L
1,336 SR
Queue Stats
4W - 8L
1,237 Elo+
Party 2
Martichoras
Martichoras
Migueldelasuse
Martichoras
Level 88
God Stats
2W - 2L
1,612 SR
Queue Stats
52W - 56L
1,382 Elo+
Party 2
Surtr
Surtr
OofasLeFourbe
Surtr
Level 104
God Stats
10W - 6L
1,593 SR
Queue Stats
112W - 118L
1,473 Elo+
Party 2
Thanatos
Thanatos
SaftigesKorn
Thanatos
Level 87
God Stats
21W - 11L
1,263 SR
Queue Stats
168W - 159L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 4 / 2
5,102
464
2,939
9,021
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
8
0 / 4 / 1
4,993
454
4,305
8,934
2,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Bishiba92
Gilgamesh
9
1 / 5 / 0
5,173
470
3,903
10,436
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
GuilTy993
Artio
7
1 / 3 / 2
5,496
500
2,618
11,377
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
Rewue
Nox
10
2 / 2 / 2
6,317
574
4,205
4,962
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 1
6,687
608
1,776
3,785
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Arthanyr
Cthulhu
10
1 / 1 / 4
6,572
597
4,628
7,465
5,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
Migueldelasuse
Martichoras
10
4 / 1 / 2
6,764
615
9,189
7,447
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 1
8,039
731
7,587
9,012
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SaftigesKorn
Thanatos
12
8 / 2 / 1
7,323
666
9,838
10,384
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
18
18
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
2
0.25
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
Scylla
 
Scylla
0
0
1
0.5
W
Cthulhu
Arthanyr
Cthulhu
1
1
4
3
L
Gilgamesh
Bishiba92
Gilgamesh
1
5
0
0.2
L
Artio
GuilTy993
Artio
1
3
2
0.67
W
Martichoras
Migueldelasuse
Martichoras
4
1
2
5
W
5
0
1
5.5
L
Nox
Rewue
Nox
2
2
2
1.5
W
Thanatos
SaftigesKorn
Thanatos
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,970
Damage
33,018
44,730
Taken
38,093
20,411
Mitigated
19,635
8,188
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,939
867
0
1,482
9,021
3,110
0
1,242
7,779
0
26,237
L
Danzaburou
 
Danzaburou
4,305
1,813
0
1,229
8,934
2,945
0
1,847
7,087
0
31,754
W
Scylla
 
Scylla
1,776
39
0
960
3,785
1,117
980
240
3,503
47,258
0
W
Cthulhu
Arthanyr
Cthulhu
4,628
654
1,285
1,771
7,465
5,071
366
2,204
5,261
14,070
0
L
Gilgamesh
Bishiba92
Gilgamesh
3,903
1,260
0
1,181
10,436
4,548
0
303
10,133
0
20,452
L
Artio
GuilTy993
Artio
2,618
230
250
3,540
11,377
7,780
0
1,608
9,769
8,355
0
W
Martichoras
Migueldelasuse
Martichoras
9,189
4,238
0
1,240
7,447
3,318
1,164
2,313
5,134
0
50,339
W
7,587
3,005
0
3,928
9,012
6,238
0
812
7,833
452
61,847
L
Nox
Rewue
Nox
4,205
246
0
506
4,962
2,028
0
1,535
3,427
44,917
0
W
Thanatos
SaftigesKorn
Thanatos
9,838
3,032
0
7,982
10,384
3,891
0
1,254
9,003
0
51,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
35,385
206
Minions Killed
374
0
Camps Cleared
0
1,140,378
Distance Traveled
1,075,060
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,102
464
43
4
0
214,286
3
L
Danzaburou
4,993
454
47
4
0
200,922
2
W
Scylla
6,687
608
95
9
0
192,725
0
W
Cthulhu
6,572
597
23
2
0
194,554
0
L
Gilgamesh
5,173
470
23
2
0
239,520
0
L
Artio
5,496
500
6
1
0
252,753
3
W
Martichoras
6,764
615
74
7
0
211,351
0
W
Surtr
8,039
731
100
9
0
223,090
6
L
Nox
6,317
574
87
8
0
232,897
0
W
Thanatos
7,323
666
82
7
0
253,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role