Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DEATHCRIES
Kumbhakarna
Level 28
God Stats
1W - 2L
1,492 SR
Queue Stats
14W - 17L
1,490 Elo+
Party 2
Scylla
Scylla
Hannahbby
Scylla
Level 13
God Stats
0W - 9L
1,384 SR
Queue Stats
1W - 14L
1,213 Elo+
Party 2
Team Averages
Level 36
1,459 SR
1,401 Elo+

VS

Team Averages
Level 113
1,449 SR
1,171 Elo+
Anhur
Anhur
Monsterousd
Anhur
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 29L
996 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SixPumpChump
Kumbhakarna
Level 108
God Stats
1W - 0L
1,341 SR
Queue Stats
32W - 30L
1,079 Elo+
Party 1
Janus
Janus
mezabizz
Janus
Level 109
God Stats
6W - 4L
1,505 SR
Queue Stats
21W - 14L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 3 / 0
6,468
647
5,037
8,459
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
DEATHCRIES
Kumbhakarna
9
0 / 3 / 0
6,225
623
2,333
11,943
6,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Hannahbby
Scylla
11
0 / 4 / 0
5,935
594
3,485
6,515
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,914
791
4,784
3,216
1,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
SixPumpChump
Kumbhakarna
12
0 / 0 / 9
7,963
796
3,628
8,246
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
mezabizz
Janus
14
5 / 0 / 4
8,415
842
12,650
4,087
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
L
Kumbhakarna
DEATHCRIES
Kumbhakarna
0
3
0
0
L
Scylla
Hannahbby
Scylla
0
4
0
0
W
5
0
2
6
W
Kumbhakarna
SixPumpChump
Kumbhakarna
0
0
9
4.5
W
Janus
mezabizz
Janus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,855
Damage
21,062
26,917
Taken
15,549
11,792
Mitigated
11,250
4,061
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,037
3,279
0
1,409
8,459
2,875
0
5,645
2,664
0
27,991
L
Kumbhakarna
DEATHCRIES
Kumbhakarna
2,333
184
1,050
1,352
11,943
6,602
0
4,652
7,085
7,703
0
L
Scylla
Hannahbby
Scylla
3,485
118
0
250
6,515
2,315
0
5,354
863
14,609
0
W
4,784
2,162
0
945
3,216
1,205
424
1,368
1,848
0
30,693
W
Kumbhakarna
SixPumpChump
Kumbhakarna
3,628
562
362
3,185
8,246
8,127
310
3,236
5,010
6,618
0
W
Janus
mezabizz
Janus
12,650
1,280
0
352
4,087
1,918
579
1,232
2,855
47,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,628
Gold Earned
24,292
88
Minions Killed
147
0
Camps Cleared
0
486,168
Distance Traveled
552,051
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,468
647
53
5
0
170,248
1
L
Kumbhakarna
6,225
623
4
0
0
160,059
0
L
Scylla
5,935
594
31
3
0
155,861
0
W
Anhur
7,914
791
54
5
0
190,520
0
W
Kumbhakarna
7,963
796
4
0
0
184,929
0
W
Janus
8,415
842
89
9
0
176,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role