Player Matchup

Tsukuyomi
Tsukuyomi
Babuls05
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Mulan
Mulan
BananaBreadChad
Mulan
Level 16
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Ymir
Ymir
Ruted
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Martichoras
Martichoras
cheeezburgler
Martichoras
Level 64
God Stats
0W - 1L
1,155 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Poseidon
Poseidon
misteruganda3000
Poseidon
Level 42
God Stats
3W - 2L
1,321 SR
Queue Stats
46W - 56L
1,479 Elo+
Solo
Team Averages
Level 28
1,356 SR
1,310 Elo+

VS

Team Averages
Level 95
1,545 SR
1,440 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MeneerSpons
Kuzenbo
Level 119
God Stats
7W - 4L
1,622 SR
Queue Stats
204W - 197L
1,498 Elo+
Party 2
Fenrir
Fenrir
Mihanishe
Fenrir
Level 126
God Stats
103W - 86L
1,603 SR
Queue Stats
268W - 230L
1,420 Elo+
Solo
Ishtar
Ishtar
adrienlebinome
Ishtar
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,276 Elo+
Party 3
Amaterasu
Amaterasu
arnaudlebinome
Amaterasu
Level 104
God Stats
7W - 5L
1,500 SR
Queue Stats
293W - 284L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Babuls05
Tsukuyomi
7
0 / 4 / 0
4,921
447
1,061
7,409
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,421
493
4,544
8,207
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Ruted
Ymir
7
0 / 4 / 1
5,262
478
2,044
8,782
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
cheeezburgler
Martichoras
9
1 / 2 / 0
5,181
471
5,732
7,043
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 0
5,280
480
1,269
9,191
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 1
7,416
674
4,286
2,863
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
MeneerSpons
Kuzenbo
10
0 / 0 / 5
6,288
572
3,297
7,256
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Mihanishe
Fenrir
11
10 / 0 / 1
7,391
672
6,018
8,751
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
5 / 1 / 0
6,826
621
8,401
5,875
2,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
arnaudlebinome
Amaterasu
12
2 / 1 / 4
7,546
686
4,651
8,058
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
18
18
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
L
Tsukuyomi
Babuls05
Tsukuyomi
0
4
0
0
L
1
4
0
0.25
W
Kuzenbo
MeneerSpons
Kuzenbo
0
0
5
2.5
W
Fenrir
Mihanishe
Fenrir
10
0
1
10.5
L
Ymir
Ruted
Ymir
0
4
1
0.13
W
5
1
0
5
W
Amaterasu
arnaudlebinome
Amaterasu
2
1
4
4
L
Martichoras
cheeezburgler
Martichoras
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,650
Damage
26,653
40,632
Taken
32,803
16,836
Mitigated
18,386
9,333
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,286
54
0
791
2,863
1,006
0
876
1,987
54,944
0
L
Tsukuyomi
Babuls05
Tsukuyomi
1,061
384
0
2,210
7,409
2,413
0
21
7,388
0
22,690
L
4,544
1,492
0
1,205
8,207
3,861
0
0
8,207
0
23,418
W
Kuzenbo
MeneerSpons
Kuzenbo
3,297
1,553
0
3,319
7,256
7,562
7
1,437
5,819
20,117
0
W
Fenrir
Mihanishe
Fenrir
6,018
1,158
0
1,383
8,751
3,200
111
393
8,358
0
45,148
L
Ymir
Ruted
Ymir
2,044
856
0
1,433
8,782
5,457
0
2,103
6,679
8,513
0
W
8,401
5,554
0
2,577
5,875
2,400
925
607
5,268
0
54,196
W
Amaterasu
arnaudlebinome
Amaterasu
4,651
2,113
0
3,709
8,058
4,218
0
0
7,679
0
48,623
L
Martichoras
cheeezburgler
Martichoras
5,732
3,245
0
2,383
7,043
2,684
0
1,173
5,870
0
42,684
L
1,269
252
0
2,102
9,191
2,421
0
3,900
4,905
38,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,065
Gold Earned
35,467
235
Minions Killed
385
0
Camps Cleared
0
1,045,994
Distance Traveled
1,079,666
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,416
674
111
10
0
227,156
0
L
Tsukuyomi
4,921
447
47
4
0
231,846
0
L
Mulan
5,421
493
47
4
0
233,577
0
W
Kuzenbo
6,288
572
24
2
0
211,043
0
W
Fenrir
7,391
672
70
6
0
242,700
0
L
Ymir
5,262
478
12
1
0
183,600
0
W
Ishtar
6,826
621
93
8
0
199,556
0
W
Amaterasu
7,546
686
87
8
0
199,211
6
L
Martichoras
5,181
471
73
7
0
178,390
1
L
Poseidon
5,280
480
56
5
0
218,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role