Player Matchup

Thanatos
Thanatos
COOKIECHRIX
Thanatos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 78L
1,413 Elo+
Solo
Khepri
Khepri
Ectoplasm44
Khepri
Level 154
God Stats
7W - 4L
1,726 SR
Queue Stats
171W - 178L
1,427 Elo+
Solo
Kukulkan
Kukulkan
IssacFnNewton
Kukulkan
Level 99
God Stats
1W - 1L
1,747 SR
Queue Stats
133W - 134L
1,489 Elo+
Party 1
Artemis
Artemis
mandamaemurder
Artemis
Level 69
God Stats
37W - 27L
1,620 SR
Queue Stats
144W - 147L
1,490 Elo+
Party 1
Medusa
Medusa
straySaucer3175
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,606 Elo+
Solo
Team Averages
Level 91
1,619 SR
1,485 Elo+

VS

Team Averages
Level 97
1,522 SR
1,456 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Abdri
Ix Chel
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
AlexaHinata
Ishtar
Level 124
God Stats
5W - 8L
1,452 SR
Queue Stats
79W - 82L
1,475 Elo+
Solo
Hera
Hera
EldritchWifey
Hera
Level 45
God Stats
5W - 5L
1,658 SR
Queue Stats
42W - 47L
1,431 Elo+
Solo
Agni
Agni
Qpid-Sama
Agni
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
COOKIECHRIX
Thanatos
12
2 / 0 / 1
7,094
1,013
2,154
4,536
2,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
12
1 / 0 / 5
7,830
1,119
1,814
9,340
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
IssacFnNewton
Kukulkan
13
3 / 2 / 3
7,927
1,132
5,581
4,665
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 0 / 6
7,559
1,080
4,908
3,325
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 4
7,448
1,064
6,466
6,290
2,948
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

343

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 4
7,078
1,011
5,646
5,742
2,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Abdri
Ix Chel
11
0 / 1 / 0
6,356
908
75
1,438
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
13
2 / 1 / 2
7,867
1,124
8,579
6,067
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 3
7,004
1,001
4,059
6,452
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
12
2 / 0 / 2
7,662
1,095
7,929
3,895
1,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
8
Kills
4
4
Deaths
8
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
4
0.67
L
Ix Chel
Abdri
Ix Chel
0
1
0
0
L
Ishtar
2
1
2
3
W
Thanatos
COOKIECHRIX
Thanatos
2
0
1
2.5
W
Khepri
1
0
5
3.5
L
0
3
3
0.5
W
Kukulkan
IssacFnNewton
Kukulkan
3
2
3
2.25
L
Agni
2
0
2
3
W
1
0
6
4
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
26,288
28,156
Taken
23,594
17,336
Mitigated
9,707
2,881
Healing
2,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,646
3,034
0
247
5,742
2,309
0
1,833
3,909
0
13,767
L
Ix Chel
Abdri
Ix Chel
75
0
150
2
1,438
542
0
670
768
1,785
0
L
Ishtar
8,579
6,012
27
1,018
6,067
2,735
0
2,113
3,954
0
27,054
W
Thanatos
COOKIECHRIX
Thanatos
2,154
150
0
826
4,536
2,179
0
1,873
2,657
0
3,698
W
Khepri
1,814
55
0
1,186
9,340
8,391
0
2,937
6,255
6,869
0
L
4,059
1,662
0
730
6,452
2,565
0
1,849
4,603
10,569
0
W
Kukulkan
IssacFnNewton
Kukulkan
5,581
493
0
0
4,665
2,267
0
1,779
2,846
26,307
0
L
Agni
7,929
376
0
0
3,895
1,556
0
930
2,965
24,594
0
W
4,908
1,675
0
552
3,325
1,551
0
1,867
1,458
0
18,319
W
6,466
3,098
0
317
6,290
2,948
0
3,301
2,877
0
22,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,858
Gold Earned
35,967
136
Minions Killed
129
7
Camps Cleared
5
647,036
Distance Traveled
531,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,078
1,011
16
2
0
114,977
0
L
Ix Chel
6,356
908
3
0
1
43,174
0
L
Ishtar
7,867
1,124
47
7
2
114,565
0
W
Thanatos
7,094
1,013
3
0
1
119,657
0
W
Khepri
7,830
1,119
6
1
2
131,048
0
L
Hera
7,004
1,001
23
3
1
121,861
0
W
Kukulkan
7,927
1,132
43
6
0
143,045
0
L
Agni
7,662
1,095
40
6
1
137,011
0
W
Artemis
7,559
1,080
30
4
3
122,608
0
W
Medusa
7,448
1,064
54
8
1
130,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role