Player Matchup

Geb
Geb
Dragovala
Geb
Level 153
God Stats
17W - 10L
1,572 SR
Queue Stats
659W - 604L
1,516 Elo+
Party 2
Hercules
Hercules
Jamie The Blend
Hercules
Level 129
God Stats
1W - 5L
1,105 SR
Queue Stats
219W - 200L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
VyberJ
Aphrodite
Level 136
God Stats
100W - 72L
1,575 SR
Queue Stats
207W - 196L
1,471 Elo+
Solo
Hades
Hades
ZeekoZinx
Hades
Level 64
God Stats
7W - 5L
1,608 SR
Queue Stats
91W - 94L
1,550 Elo+
Solo
Neith
Neith
zenas3012
Neith
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 76L
1,354 Elo+
Solo
Team Averages
Level 118
1,472 SR
1,479 Elo+

VS

Team Averages
Level 135
1,488 SR
1,514 Elo+
Awilix
Awilix
DeViLlIkECooKIE
Awilix
Level 149
God Stats
13W - 17L
1,496 SR
Queue Stats
383W - 427L
1,482 Elo+
Party 1
Horus
Horus
FlowerPotHat
Horus
Level 140
God Stats
8W - 14L
1,572 SR
Queue Stats
968W - 984L
1,502 Elo+
Party 1
Maui
Maui
SudokuIsFun
Maui
Level 159
God Stats
3W - 2L
1,537 SR
Queue Stats
518W - 551L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
TTVMooN_NinjA_C
Nu Wa
Level 121
God Stats
0W - 1L
1,277 SR
Queue Stats
384W - 430L
1,546 Elo+
Party 1
Ishtar
Ishtar
don_Isaac_
Ishtar
Level 106
God Stats
2W - 3L
1,559 SR
Queue Stats
152W - 154L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
7,344
432
7,086
14,357
9,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
14
1 / 2 / 0
7,833
461
4,393
11,883
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
VyberJ
Aphrodite
15
3 / 0 / 7
9,216
542
12,914
12,077
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
ZeekoZinx
Hades
18
9 / 0 / 4
10,730
631
14,988
15,862
8,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
zenas3012
Neith
15
3 / 1 / 1
9,248
544
7,556
9,037
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,473
498
3,659
13,472
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 2
6,366
374
4,006
16,049
12,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 1 / 2
9,985
587
8,594
15,532
16,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 5 / 2
8,845
520
12,974
11,717
5,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
don_Isaac_
Ishtar
16
0 / 3 / 1
9,122
537
5,806
11,822
5,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
4
4
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
1
1
6
4
L
0
4
2
0.25
W
Hercules
1
2
0
0.5
L
1
1
2
2
L
1
5
2
0.4
W
Aphrodite
VyberJ
Aphrodite
3
0
7
6.5
W
Hades
ZeekoZinx
Hades
9
0
4
11
L
Ishtar
don_Isaac_
Ishtar
0
3
1
0.17
W
Neith
zenas3012
Neith
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,937
Damage
35,039
63,216
Taken
68,592
36,769
Mitigated
45,131
30,918
Healing
16,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,659
1,084
0
738
13,472
5,685
330
7,929
5,309
0
75,410
W
7,086
377
354
2,785
14,357
9,335
0
4,628
9,278
34,441
0
L
4,006
1,924
2,139
3,051
16,049
12,144
0
7,973
7,362
0
17,112
W
Hercules
4,393
1,113
0
3,650
11,883
11,229
0
6,494
5,211
0
51,053
L
8,594
2,162
0
5,217
15,532
16,077
0
4,708
9,812
66,077
18,516
L
12,974
1,563
0
1,671
11,717
5,281
0
9,154
2,185
91,240
0
W
Aphrodite
VyberJ
Aphrodite
12,914
1,154
2,401
7,900
12,077
4,415
228
4,524
7,509
75,447
0
W
Hades
ZeekoZinx
Hades
14,988
1,845
1,486
10,297
15,862
8,421
616
4,225
11,475
112,325
0
L
Ishtar
don_Isaac_
Ishtar
5,806
4,384
0
4,092
11,822
5,944
1,053
3,385
8,139
0
84,733
W
Neith
zenas3012
Neith
7,556
3,205
0
2,045
9,037
3,369
182
1,001
7,899
0
76,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
42,791
574
Minions Killed
586
0
Camps Cleared
0
1,701,582
Distance Traveled
1,609,418
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,473
498
120
7
0
380,110
4
W
Geb
7,344
432
52
3
0
346,154
4
L
Horus
6,366
374
26
2
0
320,349
3
W
Hercules
7,833
461
84
5
0
325,177
0
L
Maui
9,985
587
155
9
0
315,953
2
L
Nu Wa
8,845
520
136
8
0
296,539
3
W
Aphrodite
9,216
542
136
8
0
338,655
8
W
Hades
10,730
631
165
10
0
372,406
1
L
Ishtar
9,122
537
149
9
0
296,467
2
W
Neith
9,248
544
137
8
0
319,190
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role