Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CocalaCreme
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,531 Elo+
Solo
Sol
Sol
SukunavsGojo
Sol
Level 147
God Stats
13W - 10L
1,635 SR
Queue Stats
548W - 542L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
To0khertodaO
Ao Kuang
Level 165
God Stats
20W - 18L
1,605 SR
Queue Stats
632W - 620L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
m1gz12
Sylvanus
Level 153
God Stats
17W - 7L
1,829 SR
Queue Stats
204W - 205L
1,510 Elo+
Solo
Team Averages
Level 152
1,614 SR
1,519 Elo+

VS

Team Averages
Level 160
1,553 SR
1,506 Elo+
Horus
Horus
Cmanizzo
Horus
Level 162
God Stats
9W - 7L
1,618 SR
Queue Stats
385W - 348L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Josniff
Cernunnos
Level 138
God Stats
6W - 10L
1,479 SR
Queue Stats
310W - 326L
1,564 Elo+
Solo
Arachne
Arachne
LastCall315
Arachne
Level 142
God Stats
17W - 15L
1,657 SR
Queue Stats
406W - 395L
1,497 Elo+
Solo
Nu Wa
Nu Wa
MattyNice412
Nu Wa
Level 171
God Stats
0W - 2L
1,420 SR
Queue Stats
157W - 152L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tetrevus
Cu Chulainn
Level 187
God Stats
8W - 11L
1,590 SR
Queue Stats
721W - 746L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 0 / 0
6,057
606
4,488
7,025
2,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CocalaCreme
Sun Wukong
10
1 / 0 / 2
5,984
598
3,115
6,163
4,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 0 / 2
6,296
630
4,652
4,512
1,471
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
To0khertodaO
Ao Kuang
10
5 / 0 / 1
6,307
631
4,793
7,333
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
m1gz12
Sylvanus
9
0 / 0 / 2
5,624
562
3,519
6,882
4,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cmanizzo
Horus
7
0 / 1 / 0
4,473
447
5,101
8,731
4,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
Josniff
Cernunnos
10
0 / 1 / 0
5,396
540
4,331
5,464
1,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
LastCall315
Arachne
8
0 / 3 / 0
4,790
479
2,838
7,612
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,249
525
2,965
5,504
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Tetrevus
Cu Chulainn
7
0 / 2 / 0
4,506
451
967
6,049
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
0
2
L
Horus
Cmanizzo
Horus
0
1
0
0
W
Sun Wukong
CocalaCreme
Sun Wukong
1
0
2
2
L
Cernunnos
Josniff
Cernunnos
0
1
0
0
L
Arachne
LastCall315
Arachne
0
3
0
0
L
0
2
0
0
W
1
0
2
2
L
Cu Chulainn
Tetrevus
Cu Chulainn
0
2
0
0
W
Ao Kuang
To0khertodaO
Ao Kuang
5
0
1
5.5
W
Sylvanus
m1gz12
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
16,202
31,915
Taken
33,360
14,849
Mitigated
13,802
18,611
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,488
3,862
0
3,586
7,025
2,423
0
213
6,708
0
49,296
L
Horus
Cmanizzo
Horus
5,101
2,303
487
4,485
8,731
4,677
0
1,512
7,219
0
24,443
W
Sun Wukong
CocalaCreme
Sun Wukong
3,115
926
0
2,779
6,163
4,042
0
166
5,719
0
34,883
L
Cernunnos
Josniff
Cernunnos
4,331
2,562
0
2,485
5,464
1,843
0
1,160
4,304
0
42,094
L
Arachne
LastCall315
Arachne
2,838
1,750
185
2,281
7,612
3,070
0
3,510
4,102
0
30,544
L
2,965
426
0
1,333
5,504
2,033
0
4,457
1,047
39,432
0
W
4,652
1,639
0
2,668
4,512
1,471
911
1,625
2,887
56,568
0
L
Cu Chulainn
Tetrevus
Cu Chulainn
967
83
0
1,185
6,049
2,179
0
2,325
3,724
0
21,572
W
Ao Kuang
To0khertodaO
Ao Kuang
4,793
1,203
0
1,670
7,333
2,536
0
452
6,845
38,009
0
W
Sylvanus
m1gz12
Sylvanus
3,519
1,199
3,565
4,343
6,882
4,377
162
509
6,164
15,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
24,414
347
Minions Killed
273
0
Camps Cleared
0
939,417
Distance Traveled
911,077
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,057
606
90
9
0
176,028
1
L
Horus
4,473
447
30
3
0
181,079
0
W
Sun Wukong
5,984
598
74
7
0
180,343
0
L
Cernunnos
5,396
540
78
8
0
176,120
2
L
Arachne
4,790
479
58
6
0
215,084
0
L
Nu Wa
5,249
525
74
7
0
201,193
0
W
Sol
6,296
630
93
9
0
184,207
0
L
Cu Chulainn
4,506
451
33
3
0
137,601
0
W
Ao Kuang
6,307
631
73
7
0
235,846
2
W
Sylvanus
5,624
562
17
2
0
162,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role