Player Matchup

Anubis
Anubis
Gold I
RoyalThunderGod
Anubis
Gold I
Level 146
God Stats
7W - 12L
1,572 SR
Queue Stats
374W - 415L
1,704 MMR
Solo
Hades
Hades
Bronze IV
Tadashi2077
Hades
Bronze IV
Level 147
God Stats
0W - 1L
1,733 SR
Queue Stats
54W - 60L
1,608 MMR
Solo
Chernobog
Chernobog
Gold IV
y0 mamma 6988
Chernobog
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,621 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,601 SR
1,644 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 99
1,573 SR
1,656 MMR
Cthulhu
Cthulhu
Platinum II
NOOBCuchulain
Cthulhu
Platinum II
Level 64
God Stats
2W - 0L
1,732 SR
Queue Stats
74W - 67L
2,100 MMR
Party 1
Mulan
Mulan
Gold V
OS-Decapre
Mulan
Gold V
Level 88
God Stats
104W - 99L
1,484 SR
Queue Stats
989W - 1,087L
1,262 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
itstherealpooch
Baron Samedi
Gold II
Level 145
God Stats
3W - 3L
1,503 SR
Queue Stats
183W - 138L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 0
9,308
716
12,212
13,243
7,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 2
8,120
625
6,035
14,737
15,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
y0 mamma 6988
Chernobog
14
0 / 3 / 3
8,526
656
9,665
12,500
4,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeAresAo KuangHe BoAchilles

VS

Bans
VamanaMartichorasHerculesHou YiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 0 / 10
9,950
765
12,974
17,015
19,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
15
4 / 3 / 9
9,909
762
9,337
14,697
19,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
itstherealpooch
Baron Samedi
17
8 / 0 / 5
11,138
857
14,157
11,320
8,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
2
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
0
10
7
W
Mulan
4
3
9
2.83
L
2
7
0
0.29
L
0
4
2
0.25
W
Baron Samedi
itstherealpooch
Baron Samedi
8
0
5
10.5
L
Chernobog
y0 mamma 6988
Chernobog
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,912
Damage
36,468
40,480
Taken
43,032
27,263
Mitigated
46,966
7,916
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,974
587
732
4,876
17,015
19,110
300
6,510
10,505
40,176
1,134
W
Mulan
9,337
1,173
285
2,890
14,697
19,460
510
5,984
8,713
116
23,234
L
12,212
362
0
2,644
13,243
7,211
0
8,033
4,402
49,015
0
L
6,035
983
119
3,284
14,737
15,069
0
8,104
6,026
32,249
0
W
Baron Samedi
itstherealpooch
Baron Samedi
14,157
1,213
2,311
6,334
11,320
8,396
1,433
6,178
5,142
58,284
0
L
Chernobog
y0 mamma 6988
Chernobog
9,665
6,249
0
1,869
12,500
4,983
0
8,720
3,055
0
35,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,954
Gold Earned
30,997
182
Minions Killed
161
0
Camps Cleared
0
642,035
Distance Traveled
790,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,950
765
42
3
0
282,891
0
W
Mulan
9,909
762
16
1
0
248,697
0
L
Anubis
9,308
716
75
6
0
209,050
0
L
Hades
8,120
625
53
4
0
185,001
0
W
Baron Samedi
11,138
857
103
8
0
258,566
0
L
Chernobog
8,526
656
54
4
0
247,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role