Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DanteZero001
Da Ji
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 221L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
ShadyGamer
Cthulhu
Level 123
God Stats
0W - 2L
1,341 SR
Queue Stats
41W - 20L
1,732 Elo+
Solo
Nu Wa
Nu Wa
TwK SpaM
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 112L
1,492 Elo+
Solo
Heimdallr
Heimdallr
johnjota4
Heimdallr
Level 167
God Stats
2W - 3L
1,266 SR
Queue Stats
301W - 238L
1,562 Elo+
Party 2
Team Averages
Level 151
1,421 SR
1,578 Elo+

VS

Team Averages
Level 171
1,559 SR
1,548 Elo+
Chiron
Chiron
 
Chiron
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BotPlayer0
Discordia
Level 105
God Stats
3W - 1L
1,768 SR
Queue Stats
125W - 110L
1,592 Elo+
Party 1
Cupid
Cupid
Formo4ka
Cupid
Level 298
God Stats
5W - 4L
1,371 SR
Queue Stats
254W - 181L
1,558 Elo+
Solo
Geb
Geb
Hanadej
Geb
Level 140
God Stats
5W - 1L
1,655 SR
Queue Stats
234W - 234L
1,570 Elo+
Party 1
Cabrakan
Cabrakan
Tolkow
Cabrakan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 137L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 0
4,308
862
0
0
0
12
2 / 1 / 1
5,398
1,080
3,183
4,937
2,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ShadyGamer
Cthulhu
12
1 / 1 / 1
5,752
1,150
2,500
4,346
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
TwK SpaM
Nu Wa
11
2 / 1 / 1
5,512
1,102
2,086
2,598
991
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
johnjota4
Heimdallr
10
0 / 1 / 4
5,003
1,001
4,452
4,654
2,195
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 1 / 2
5,731
1,146
4,255
4,054
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
BotPlayer0
Discordia
10
1 / 1 / 3
5,949
1,190
5,205
3,017
1,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cupid
Formo4ka
Cupid
10
1 / 1 / 1
5,543
1,109
1,804
3,752
1,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
10
1 / 1 / 1
5,552
1,110
1,378
5,209
4,793
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cabrakan
Tolkow
Cabrakan
9
0 / 1 / 1
5,321
1,064
739
3,962
4,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
4
4
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Chiron
 
Chiron
1
1
2
2
W
Discordia
BotPlayer0
Discordia
1
1
3
2.5
L
2
1
1
2.5
W
Cupid
Formo4ka
Cupid
1
1
1
1.5
W
Geb
1
1
1
1.5
L
Cthulhu
ShadyGamer
Cthulhu
1
1
1
1.5
W
Cabrakan
Tolkow
Cabrakan
0
1
1
0.5
L
Nu Wa
TwK SpaM
Nu Wa
2
1
1
2.5
L
Heimdallr
johnjota4
Heimdallr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,221
Damage
13,381
16,535
Taken
19,994
10,236
Mitigated
13,460
4,962
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
 
Chiron
4,255
641
619
910
4,054
1,694
631
727
3,315
0
9,213
W
Discordia
BotPlayer0
Discordia
5,205
361
0
405
3,017
1,212
0
871
2,146
15,373
21
L
3,183
712
286
655
4,937
2,900
0
2,384
2,553
0
4,602
W
Cupid
Formo4ka
Cupid
1,804
426
2,456
1,294
3,752
1,683
729
807
2,945
0
9,407
W
Geb
1,378
71
946
1,178
5,209
4,793
0
1,009
4,200
4,171
0
L
Cthulhu
ShadyGamer
Cthulhu
2,500
23
363
937
4,346
4,150
0
1,803
2,543
8,521
0
W
Cabrakan
Tolkow
Cabrakan
739
73
168
849
3,962
4,078
0
1,172
2,790
3,212
0
L
Nu Wa
TwK SpaM
Nu Wa
2,086
820
357
211
2,598
991
1,083
1,023
1,575
7,842
0
L
Heimdallr
johnjota4
Heimdallr
4,452
1,723
879
1,274
4,654
2,195
651
2,091
2,563
0
9,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
28,096
46
Minions Killed
67
0
Camps Cleared
0
412,470
Distance Traveled
466,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,308
862
0
0
0
0
0
W
Chiron
5,731
1,146
21
4
0
93,521
0
W
Discordia
5,949
1,190
16
3
0
93,285
0
L
Da Ji
5,398
1,080
2
0
0
112,658
0
W
Cupid
5,543
1,109
17
3
0
89,743
0
W
Geb
5,552
1,110
5
1
0
119,305
0
L
Cthulhu
5,752
1,150
13
3
0
117,750
0
W
Cabrakan
5,321
1,064
8
2
0
70,807
0
L
Nu Wa
5,512
1,102
15
3
0
76,081
0
L
Heimdallr
5,003
1,001
16
3
0
105,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role