Player Matchup

Chronos
Chronos
Cheff89
Chronos
Level 148
God Stats
2W - 7L
1,162 SR
Queue Stats
386W - 442L
1,545 Elo+
Party 1
Tiamat
Tiamat
Freelancer6
Tiamat
Level 127
God Stats
11W - 10L
1,607 SR
Queue Stats
273W - 322L
1,510 Elo+
Party 1
Set
Set
Mello36
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 208L
1,617 Elo+
Party 3
Rama
Rama
SpinTable
Rama
Level 127
God Stats
0W - 2L
1,305 SR
Queue Stats
172W - 177L
1,529 Elo+
Party 1
Janus
Janus
Zatheria
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 217L
1,611 Elo+
Party 3
Team Averages
Level 121
1,415 SR
1,562 Elo+

VS

Team Averages
Level 120
1,563 SR
1,549 Elo+
Artemis
Artemis
DeadAngelx
Artemis
Level 109
God Stats
5W - 2L
1,644 SR
Queue Stats
204W - 183L
1,572 Elo+
Solo
Cerberus
Cerberus
Lo1a
Cerberus
Level 129
God Stats
18W - 19L
1,548 SR
Queue Stats
548W - 527L
1,543 Elo+
Party 2
Vamana
Vamana
ThreeMite
Vamana
Level 39
God Stats
2W - 3L
1,676 SR
Queue Stats
26W - 24L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
Tomagara
Ao Kuang
Level 216
God Stats
6W - 7L
1,445 SR
Queue Stats
572W - 549L
1,538 Elo+
Party 2
Ra
Ra
thomasvl13
Ra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 141L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cheff89
Chronos
12
0 / 2 / 1
7,446
392
6,126
15,248
13,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
14
0 / 5 / 0
8,326
438
8,142
11,557
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
18
5 / 0 / 1
11,895
626
17,120
18,686
22,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
16
0 / 3 / 0
9,583
504
7,890
15,176
6,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Zatheria
Janus
14
1 / 5 / 1
8,613
453
4,285
14,459
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeadAngelx
Artemis
17
3 / 1 / 1
10,819
569
15,297
12,925
5,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Lo1a
Cerberus
15
0 / 1 / 9
9,537
502
4,578
14,447
11,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
ThreeMite
Vamana
16
0 / 2 / 0
10,127
533
9,936
17,379
15,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Tomagara
Ao Kuang
17
7 / 1 / 2
10,758
566
15,282
15,876
7,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

19
5 / 1 / 3
11,812
622
11,619
13,341
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
15
15
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
Cheff89
Chronos
0
2
1
0.25
W
Artemis
DeadAngelx
Artemis
3
1
1
3.5
L
Tiamat
0
5
0
0
W
Cerberus
Lo1a
Cerberus
0
1
9
4.5
L
Set
5
0
1
5.5
L
Rama
0
3
0
0
W
Vamana
ThreeMite
Vamana
0
2
0
0
W
Ao Kuang
Tomagara
Ao Kuang
7
1
2
8
L
Janus
Zatheria
Janus
1
5
1
0.3
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,563
Damage
56,712
75,126
Taken
73,968
52,917
Mitigated
47,256
19,624
Healing
27,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Cheff89
Chronos
6,126
2,173
115
2,114
15,248
13,047
0
8,914
6,334
32,206
0
W
Artemis
DeadAngelx
Artemis
15,297
8,962
0
6,351
12,925
5,909
3,216
1,215
11,367
0
99,717
L
Tiamat
8,142
367
0
1,537
11,557
6,146
0
8,574
2,754
56,135
0
W
Cerberus
Lo1a
Cerberus
4,578
164
2,714
5,026
14,447
11,415
120
3,290
10,896
45,384
0
L
Set
17,120
7,794
0
6,299
18,686
22,059
1,464
5,412
13,274
0
104,636
L
Rama
7,890
5,668
0
4,538
15,176
6,164
0
1,470
13,706
0
87,141
W
Vamana
ThreeMite
Vamana
9,936
5,296
0
2,264
17,379
15,652
1,082
2,490
13,699
0
94,329
W
Ao Kuang
Tomagara
Ao Kuang
15,282
3,967
0
5,705
15,876
7,532
0
3,532
11,925
101,954
0
L
Janus
Zatheria
Janus
4,285
729
0
5,021
14,459
5,501
0
6,880
7,579
76,210
0
W
11,619
1,137
1,364
4,500
13,341
6,748
1,377
6,978
5,548
110,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,863
Gold Earned
53,053
618
Minions Killed
732
0
Camps Cleared
0
1,871,445
Distance Traveled
2,017,862
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,446
392
40
2
0
398,868
0
W
Artemis
10,819
569
167
9
0
336,434
0
L
Tiamat
8,326
438
106
6
0
306,593
4
W
Cerberus
9,537
502
65
3
0
396,768
2
L
Set
11,895
626
181
10
0
409,472
3
L
Rama
9,583
504
178
9
0
358,904
1
W
Vamana
10,127
533
173
9
0
405,976
3
W
Ao Kuang
10,758
566
126
7
0
441,919
0
L
Janus
8,613
453
113
6
0
397,608
0
W
Ra
11,812
622
201
11
0
436,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role