Player Matchup

Ullr
Ullr
PAYBACK13100
Ullr
Level 44
God Stats
0W - 2L
1,188 SR
Queue Stats
67W - 88L
1,402 Elo+
Party 3
Jing Wei
Jing Wei
ReapaDalos
Jing Wei
Level 44
God Stats
1W - 2L
1,479 SR
Queue Stats
90W - 102L
1,424 Elo+
Party 3
Ratatoskr
Ratatoskr
Somewutdamaged
Ratatoskr
Level 89
God Stats
0W - 4L
1,110 SR
Queue Stats
498W - 446L
1,489 Elo+
Party 1
Maui
Maui
sparroww40
Maui
Level 68
God Stats
2W - 3L
1,158 SR
Queue Stats
307W - 300L
1,466 Elo+
Party 1
Mercury
Mercury
wickidwayz
Mercury
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
388W - 359L
1,479 Elo+
Party 1
Team Averages
Level 71
1,287 SR
1,452 Elo+

VS

Team Averages
Level 111
1,523 SR
1,474 Elo+
Ganesha
Ganesha
BL00DB0URNE
Ganesha
Level 155
God Stats
12W - 7L
1,317 SR
Queue Stats
647W - 619L
1,479 Elo+
Party 2
Ishtar
Ishtar
NoodleMan4415
Ishtar
Level 84
God Stats
3W - 1L
1,385 SR
Queue Stats
51W - 76L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Samufu200217
Heimdallr
Level 86
God Stats
2W - 1L
1,686 SR
Queue Stats
91W - 76L
1,520 Elo+
Solo
Raijin
Raijin
SbubaBeve
Raijin
Level 111
God Stats
6W - 2L
1,728 SR
Queue Stats
302W - 291L
1,477 Elo+
Solo
Ares
Ares
aLlStArKaOtIc
Ares
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 279L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 4
9,233
710
9,251
20,412
11,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
ReapaDalos
Jing Wei
18
8 / 7 / 5
11,281
868
13,852
15,942
10,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Somewutdamaged
Ratatoskr
18
3 / 5 / 10
10,442
803
11,895
14,326
18,942
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 8 / 9
9,278
714
5,887
20,952
23,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
wickidwayz
Mercury
14
2 / 11 / 5
9,324
717
7,304
16,681
9,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BL00DB0URNE
Ganesha
17
0 / 5 / 36
10,809
831
12,138
20,173
37,318
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
16 / 5 / 18
12,595
969
29,457
12,995
9,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Samufu200217
Heimdallr
20
18 / 2 / 18
12,825
987
21,513
10,599
8,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
SbubaBeve
Raijin
15
2 / 3 / 12
9,861
759
5,687
5,347
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 3 / 28
11,416
878
10,293
14,765
25,381
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
154
18
Kills
42
42
Deaths
18
33
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BL00DB0URNE
Ganesha
0
5
36
3.6
W
16
5
18
5
L
3
11
4
0.45
L
Jing Wei
ReapaDalos
Jing Wei
8
7
5
1.5
W
Heimdallr
Samufu200217
Heimdallr
18
2
18
13.5
W
Raijin
SbubaBeve
Raijin
2
3
12
2.67
L
Ratatoskr
Somewutdamaged
Ratatoskr
3
5
10
1.6
W
6
3
28
6.67
L
2
8
9
0.81
L
Mercury
wickidwayz
Mercury
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,189
Damage
79,088
88,313
Taken
63,879
74,548
Mitigated
84,418
15,543
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BL00DB0URNE
Ganesha
12,138
1,207
1,112
3,035
20,173
37,318
588
2,650
17,136
20,196
1,211
W
29,457
19,721
622
1,551
12,995
9,731
1,858
860
11,863
0
44,707
L
9,251
6,179
307
1,512
20,412
11,853
0
7,138
13,274
0
18,220
L
Jing Wei
ReapaDalos
Jing Wei
13,852
10,309
581
2,669
15,942
10,387
0
4,802
11,140
0
30,524
W
Heimdallr
Samufu200217
Heimdallr
21,513
12,653
1,253
2,825
10,599
8,354
3,394
818
9,490
0
44,861
W
Raijin
SbubaBeve
Raijin
5,687
563
0
0
5,347
3,634
957
368
4,923
14,151
0
L
Ratatoskr
Somewutdamaged
Ratatoskr
11,895
1,397
1,416
3,813
14,326
18,942
0
4,933
9,393
0
20,871
W
10,293
978
1,998
2,247
14,765
25,381
464
1,191
13,167
19,613
0
L
5,887
2,035
1,330
2,013
20,952
23,724
0
5,406
15,545
8,769
0
L
Mercury
wickidwayz
Mercury
7,304
3,582
524
1,378
16,681
9,642
0
4,628
12,052
0
12,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,558
Gold Earned
57,506
95
Minions Killed
123
0
Camps Cleared
0
1,127,557
Distance Traveled
1,002,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,809
831
0
0
0
234,382
0
W
Ishtar
12,595
969
51
4
0
196,916
0
L
Ullr
9,233
710
22
2
0
189,741
0
L
Jing Wei
11,281
868
38
3
0
243,118
0
W
Heimdallr
12,825
987
43
3
0
229,148
0
W
Raijin
9,861
759
15
1
0
102,754
0
L
Ratatoskr
10,442
803
19
1
0
296,344
0
W
Ares
11,416
878
14
1
0
238,859
0
L
Maui
9,278
714
5
0
0
189,063
0
L
Mercury
9,324
717
11
1
0
209,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role