Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FillerTester
Loki
Level 60
God Stats
1W - 1L
1,408 SR
Queue Stats
77W - 62L
1,613 Elo+
Solo
Arachne
Arachne
Forcius
Arachne
Level 81
God Stats
31W - 17L
1,643 SR
Queue Stats
284W - 258L
1,557 Elo+
Party 1
Fafnir
Fafnir
Geolithix
Fafnir
Level 237
God Stats
15W - 13L
1,558 SR
Queue Stats
228W - 213L
1,526 Elo+
Solo
Martichoras
Martichoras
Piglet6
Martichoras
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Team Averages
Level 109
1,522 SR
1,493 Elo+

VS

Team Averages
Level 119
1,461 SR
1,545 Elo+
Osiris
Osiris
Bamhurgerman
Osiris
Level 109
God Stats
1W - 3L
1,342 SR
Queue Stats
86W - 68L
1,596 Elo+
Solo
Sol
Sol
CookieTheBest
Sol
Level 69
God Stats
13W - 14L
1,519 SR
Queue Stats
156W - 164L
1,445 Elo+
Solo
Mulan
Mulan
HA1ku
Mulan
Level 143
God Stats
3W - 1L
1,441 SR
Queue Stats
185W - 161L
1,615 Elo+
Solo
Ix Chel
Ix Chel
Shadednight
Ix Chel
Level 146
God Stats
12W - 4L
1,478 SR
Queue Stats
184W - 139L
1,536 Elo+
Solo
Fenrir
Fenrir
uribitoCSJ
Fenrir
Level 128
God Stats
83W - 95L
1,526 SR
Queue Stats
441W - 411L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 4 / 2
6,723
517
4,322
7,479
3,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 2 / 0
5,983
460
4,635
9,458
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Forcius
Arachne
11
4 / 4 / 0
6,792
522
5,766
13,077
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Geolithix
Fafnir
5
0 / 2 / 0
4,967
382
746
5,809
4,843
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Martichoras
Piglet6
Martichoras
11
0 / 6 / 1
6,280
483
3,060
10,737
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 2 / 2
8,321
640
9,065
8,978
7,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 0 / 2
8,729
671
7,468
6,699
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
HA1ku
Mulan
12
1 / 1 / 8
7,724
594
5,671
9,984
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Shadednight
Ix Chel
14
3 / 1 / 1
8,446
650
5,728
6,445
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
uribitoCSJ
Fenrir
12
6 / 1 / 1
8,050
619
4,673
10,454
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
17
18
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
2
0.5
W
Osiris
2
2
2
1.5
W
5
0
2
6
L
0
2
0
0
L
Arachne
Forcius
Arachne
4
4
0
1
L
Fafnir
Geolithix
Fafnir
0
2
0
0
W
Mulan
HA1ku
Mulan
1
1
8
5
L
Martichoras
Piglet6
Martichoras
0
6
1
0.08
W
Ix Chel
Shadednight
Ix Chel
3
1
1
3.5
W
Fenrir
uribitoCSJ
Fenrir
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,529
Damage
32,605
46,560
Taken
42,560
20,644
Mitigated
23,592
11,788
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,322
259
0
2,535
7,479
3,568
0
2,930
4,549
46,495
0
W
Osiris
9,065
3,012
0
2,279
8,978
7,154
0
190
8,788
0
67,315
W
7,468
1,949
0
4,449
6,699
2,338
2,795
81
6,618
67,252
0
L
4,635
980
0
1,995
9,458
3,194
0
0
9,458
0
45,837
L
Arachne
Forcius
Arachne
5,766
3,714
0
2,710
13,077
4,915
0
2,466
10,611
0
31,594
L
Fafnir
Geolithix
Fafnir
746
211
0
2,203
5,809
4,843
0
2,050
3,759
5,586
0
W
Mulan
HA1ku
Mulan
5,671
790
176
3,859
9,984
7,451
0
2,097
7,887
0
32,499
L
Martichoras
Piglet6
Martichoras
3,060
1,200
0
2,345
10,737
4,124
0
5,750
4,987
0
37,914
W
Ix Chel
Shadednight
Ix Chel
5,728
1,112
1,507
2,550
6,445
2,104
1,055
2,822
3,623
70,820
0
W
Fenrir
uribitoCSJ
Fenrir
4,673
834
0
1,123
10,454
4,545
0
635
9,819
0
48,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
41,270
300
Minions Killed
446
0
Camps Cleared
0
1,129,444
Distance Traveled
1,323,852
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,723
517
94
7
0
197,593
0
W
Osiris
8,321
640
95
7
0
266,445
1
W
Sol
8,729
671
111
9
0
260,943
0
L
Loki
5,983
460
69
5
0
273,250
0
L
Arachne
6,792
522
52
4
0
278,163
0
L
Fafnir
4,967
382
3
0
0
137,760
1
W
Mulan
7,724
594
42
3
0
257,507
1
L
Martichoras
6,280
483
82
6
0
242,678
0
W
Ix Chel
8,446
650
130
10
0
242,595
3
W
Fenrir
8,050
619
68
5
0
296,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role