Player Matchup

Sun Wukong
Sun Wukong
DannyRatedX
Sun Wukong
Level 119
God Stats
4W - 5L
1,734 SR
Queue Stats
167W - 143L
1,561 Elo+
Party 1
Ix Chel
Ix Chel
FAF4
Ix Chel
Level 73
God Stats
1W - 5L
1,289 SR
Queue Stats
265W - 259L
1,522 Elo+
Solo
Arachne
Arachne
Melinoë
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,495 Elo+
Party 1
Bakasura
Bakasura
UltraGodJB
Bakasura
Level 116
God Stats
1W - 2L
1,635 SR
Queue Stats
4W - 4L
1,620 Elo+
Party 1
Ares
Ares
choco420
Ares
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,400 Elo+
Solo
Team Averages
Level 91
1,531 SR
1,520 Elo+

VS

Team Averages
Level 108
1,622 SR
1,523 Elo+
Fenrir
Fenrir
Illusion_Vibezzz
Fenrir
Level 118
God Stats
12W - 4L
1,910 SR
Queue Stats
267W - 255L
1,535 Elo+
Party 2
Olorun
Olorun
SiverFox24
Olorun
Level 107
God Stats
6W - 0L
1,693 SR
Queue Stats
325W - 296L
1,498 Elo+
Solo
Ishtar
Ishtar
T-DILL18
Ishtar
Level 143
God Stats
1W - 3L
1,285 SR
Queue Stats
243W - 240L
1,533 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheDarckZx
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 177L
1,511 Elo+
Solo
Serqet
Serqet
brycehanitz
Serqet
Level 43
God Stats
2W - 0L
1,720 SR
Queue Stats
175W - 131L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DannyRatedX
Sun Wukong
12
1 / 5 / 4
7,027
703
9,355
11,794
7,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
FAF4
Ix Chel
18
1 / 3 / 11
9,067
907
12,127
8,698
3,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Melinoë
Arachne
16
6 / 5 / 7
8,360
836
8,338
13,374
8,432
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
UltraGodJB
Bakasura
17
10 / 6 / 7
9,447
945
11,089
13,040
13,089
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
5
0 / 0 / 0
5,566
557
286
574
687
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 4
8,622
862
8,163
9,946
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
SiverFox24
Olorun
13
3 / 5 / 8
8,206
821
10,069
11,253
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
T-DILL18
Ishtar
16
2 / 3 / 11
8,834
883
9,329
9,212
3,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
TheDarckZx
Ah Muzen Cab
17
4 / 2 / 11
9,671
967
10,748
8,930
3,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
14
3 / 4 / 11
9,150
915
3,348
11,455
13,088
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
64
18
Kills
19
19
Deaths
18
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DannyRatedX
Sun Wukong
1
5
4
0.6
L
Ix Chel
FAF4
Ix Chel
1
3
11
2.17
W
7
4
4
2.25
L
Arachne
Melinoë
Arachne
6
5
7
1.9
W
Olorun
SiverFox24
Olorun
3
5
8
1.4
W
Ishtar
T-DILL18
Ishtar
2
3
11
2.5
W
Ah Muzen Cab
TheDarckZx
Ah Muzen Cab
4
2
11
4.75
L
Bakasura
UltraGodJB
Bakasura
10
6
7
2.25
W
Serqet
3
4
11
2.13
L
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
41,657
47,480
Taken
50,796
33,249
Mitigated
30,047
10,758
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DannyRatedX
Sun Wukong
9,355
1,131
1,079
1,963
11,794
7,044
0
3,150
8,484
0
12,276
L
Ix Chel
FAF4
Ix Chel
12,127
1,566
1,711
1,563
8,698
3,997
268
2,168
6,530
38,589
0
W
8,163
1,712
0
998
9,946
4,715
405
2,433
7,080
0
14,713
L
Arachne
Melinoë
Arachne
8,338
5,420
478
2,703
13,374
8,432
0
1,825
11,459
0
11,711
W
Olorun
SiverFox24
Olorun
10,069
3,469
671
2,700
11,253
4,785
342
3,548
6,952
23,690
0
W
Ishtar
T-DILL18
Ishtar
9,329
6,052
695
2,863
9,212
3,756
741
2,428
6,190
0
23,603
W
Ah Muzen Cab
TheDarckZx
Ah Muzen Cab
10,748
4,711
319
2,136
8,930
3,703
761
1,724
6,608
0
34,623
L
Bakasura
UltraGodJB
Bakasura
11,089
6,083
100
1,161
13,040
13,089
0
2,926
9,887
0
9,532
W
Serqet
3,348
745
658
1,841
11,455
13,088
28
2,280
8,455
0
5,181
L
Ares
286
0
0
0
574
687
0
0
574
286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
44,483
97
Minions Killed
163
0
Camps Cleared
0
837,837
Distance Traveled
931,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,027
703
11
1
0
194,852
0
L
Ix Chel
9,067
907
71
7
0
201,456
0
W
Fenrir
8,622
862
14
1
0
196,428
0
L
Arachne
8,360
836
5
1
0
191,603
0
W
Olorun
8,206
821
44
4
0
175,394
0
W
Ishtar
8,834
883
45
5
0
189,750
0
W
Ah Muzen Cab
9,671
967
56
6
0
192,093
0
L
Bakasura
9,447
945
10
1
0
172,122
0
W
Serqet
9,150
915
4
0
0
177,589
0
L
Ares
5,566
557
0
0
0
77,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role