Player Matchup

Kali
Kali
IagoGod88
Kali
Level 36
God Stats
9W - 4L
1,608 SR
Queue Stats
13W - 8L
1,498 Elo+
Solo
Horus
Horus
JXJVitor
Horus
Level 128
God Stats
3W - 10L
1,262 SR
Queue Stats
174W - 173L
1,537 Elo+
Solo
Ra
Ra
Nilson_Dark11
Ra
Level 86
God Stats
2W - 2L
1,671 SR
Queue Stats
191W - 178L
1,452 Elo+
Party 1
Bellona
Bellona
SoarinZN
Bellona
Level 66
God Stats
6W - 13L
1,288 SR
Queue Stats
128W - 145L
1,434 Elo+
Party 1
Jing Wei
Jing Wei
TonBoeira94
Jing Wei
Level 60
God Stats
2W - 2L
1,298 SR
Queue Stats
69W - 69L
1,347 Elo+
Solo
Team Averages
Level 75
1,425 SR
1,454 Elo+

VS

Team Averages
Level 103
1,637 SR
1,483 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AmigoAnúbis
Anubis
Level 103
God Stats
41W - 34L
1,472 SR
Queue Stats
41W - 35L
1,365 Elo+
Solo
Nox
Nox
GTremere
Nox
Level 102
God Stats
25W - 21L
1,750 SR
Queue Stats
124W - 122L
1,443 Elo+
Solo
Neith
Neith
Iigao15
Neith
Level 87
God Stats
2W - 1L
1,842 SR
Queue Stats
16W - 14L
1,650 Elo+
Solo
Ah Puch
Ah Puch
arvrao
Ah Puch
Level 67
God Stats
7W - 2L
1,619 SR
Queue Stats
92W - 80L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
5 / 3 / 0
7,432
572
5,543
12,097
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
JXJVitor
Horus
7
1 / 3 / 2
5,641
434
4,135
8,493
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
6,530
502
3,251
7,893
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
SoarinZN
Bellona
13
0 / 2 / 0
7,491
576
3,371
12,827
7,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jing Wei
TonBoeira94
Jing Wei
11
1 / 6 / 1
6,710
516
4,415
11,523
4,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 1 / 3
7,507
577
4,124
11,076
5,679
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
13
3 / 1 / 0
8,072
621
9,619
6,423
3,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 4
7,495
577
1,735
6,713
4,664
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Iigao15
Neith
13
5 / 2 / 4
8,056
620
10,816
9,399
3,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
arvrao
Ah Puch
13
5 / 1 / 0
8,461
651
7,670
8,921
3,588
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
17
17
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
3
2.5
W
Anubis
3
1
0
3
W
3
2
4
2.5
L
Kali
5
3
0
1.67
W
Neith
Iigao15
Neith
5
2
4
3.5
L
Horus
JXJVitor
Horus
1
3
2
0.67
L
0
3
1
0.17
L
Bellona
SoarinZN
Bellona
0
2
0
0
L
Jing Wei
TonBoeira94
Jing Wei
1
6
1
0.25
W
Ah Puch
arvrao
Ah Puch
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
33,964
52,833
Taken
42,532
26,519
Mitigated
20,749
10,298
Healing
20,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,124
1,179
0
6,506
11,076
5,679
0
0
10,968
0
54,221
W
Anubis
9,619
79
0
940
6,423
3,319
762
0
6,423
64,989
0
W
1,735
300
0
1,238
6,713
4,664
360
56
6,622
23,096
0
L
Kali
5,543
2,907
0
1,690
12,097
4,714
0
4,183
7,914
0
34,214
W
Neith
Iigao15
Neith
10,816
7,208
0
5,455
9,399
3,499
1,875
642
8,578
0
59,858
L
Horus
JXJVitor
Horus
4,135
2,173
288
1,759
8,493
6,787
0
2,061
6,432
0
15,086
L
3,251
315
120
1,733
7,893
3,327
0
4,070
3,823
47,431
0
L
Bellona
SoarinZN
Bellona
3,371
410
0
2,132
12,827
7,049
0
8,264
4,563
0
62,726
L
Jing Wei
TonBoeira94
Jing Wei
4,415
2,873
0
2,576
11,523
4,642
0
446
11,077
0
51,386
W
Ah Puch
arvrao
Ah Puch
7,670
700
0
6,072
8,921
3,588
120
2,553
6,327
61,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,804
Gold Earned
39,591
372
Minions Killed
426
0
Camps Cleared
0
1,218,133
Distance Traveled
1,305,104
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,507
577
92
7
0
297,197
0
W
Anubis
8,072
621
99
8
0
246,467
0
W
Nox
7,495
577
39
3
0
269,996
7
L
Kali
7,432
572
58
4
0
291,713
0
W
Neith
8,056
620
95
7
0
252,265
2
L
Horus
5,641
434
22
2
0
193,014
0
L
Ra
6,530
502
95
7
0
228,297
0
L
Bellona
7,491
576
120
9
0
274,039
1
L
Jing Wei
6,710
516
77
6
0
231,070
3
W
Ah Puch
8,461
651
101
8
0
239,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role