Player Matchup

Bellona
Bellona
Ennui239
Bellona
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 74L
1,379 Elo+
Solo
Nu Wa
Nu Wa
Glleems45
Nu Wa
Level 11
God Stats
3W - 4L
1,538 SR
Queue Stats
20W - 26L
1,422 Elo+
Solo
Artemis
Artemis
Polarc
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,576 Elo+
Party 1
Bacchus
Bacchus
RippedWizard
Bacchus
Level 27
God Stats
9W - 4L
1,500 SR
Queue Stats
77W - 82L
1,500 Elo+
Solo
Amaterasu
Amaterasu
frizzolio
Amaterasu
Level 135
God Stats
5W - 0L
1,702 SR
Queue Stats
25W - 20L
1,475 Elo+
Party 1
Team Averages
Level 48
1,548 SR
1,470 Elo+

VS

Team Averages
Level 8
1,288 SR
1,242 Elo+
Nemesis
Nemesis
AAHHHHGGGGGG
Nemesis
Level 7
God Stats
2W - 7L
1,166 SR
Queue Stats
8W - 12L
1,165 Elo+
Party 2
Cthulhu
Cthulhu
Asura118
Cthulhu
Level 11
God Stats
31W - 29L
1,272 SR
Queue Stats
170W - 218L
1,251 Elo+
Party 2
Loki
Loki
DistortedLlbido
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
HeathCliff9
Gilgamesh
Level 12
God Stats
17W - 27L
1,213 SR
Queue Stats
149W - 190L
1,251 Elo+
Party 2
Hel
Hel
PoliceGirl907
Hel
Level 6
God Stats
25W - 43L
1,290 SR
Queue Stats
216W - 261L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ennui239
Bellona
15
2 / 3 / 3
9,016
694
7,924
15,275
17,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Glleems45
Nu Wa
18
1 / 0 / 3
9,829
756
12,794
2,668
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Polarc
Artemis
17
3 / 0 / 8
9,553
735
18,229
10,445
4,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
RippedWizard
Bacchus
15
2 / 0 / 8
9,477
729
9,365
11,472
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
frizzolio
Amaterasu
17
8 / 1 / 3
10,078
775
15,656
16,178
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AAHHHHGGGGGG
Nemesis
14
1 / 4 / 0
8,334
641
5,771
18,931
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Asura118
Cthulhu
16
2 / 2 / 1
8,763
674
13,689
14,742
16,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 1
7,908
608
6,438
14,947
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
HeathCliff9
Gilgamesh
15
1 / 0 / 1
8,333
641
7,605
13,097
14,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
0 / 4 / 2
8,533
656
3,997
17,128
12,099
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AAHHHHGGGGGG
Nemesis
1
4
0
0.25
L
Cthulhu
Asura118
Cthulhu
2
2
1
1.25
L
0
6
1
0.08
W
Bellona
Ennui239
Bellona
2
3
3
1.17
W
Nu Wa
Glleems45
Nu Wa
1
0
3
2.5
L
Gilgamesh
HeathCliff9
Gilgamesh
1
0
1
1.5
W
Artemis
Polarc
Artemis
3
0
8
7
L
0
4
2
0.25
W
Bacchus
RippedWizard
Bacchus
2
0
8
6
W
Amaterasu
frizzolio
Amaterasu
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,968
Damage
37,500
56,038
Taken
78,845
50,457
Mitigated
56,039
15,700
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AAHHHHGGGGGG
Nemesis
5,771
3,465
0
4,149
18,931
7,704
0
3,343
15,338
0
27,142
L
Cthulhu
Asura118
Cthulhu
13,689
1,325
398
1,899
14,742
16,041
0
6,060
8,393
33,415
0
L
6,438
2,308
0
887
14,947
6,101
0
4,319
10,358
0
21,490
W
Bellona
Ennui239
Bellona
7,924
2,296
0
2,289
15,275
17,656
0
5,238
9,370
0
28,014
W
Nu Wa
Glleems45
Nu Wa
12,794
4,728
200
930
2,668
1,038
1,043
715
1,813
52,430
0
L
Gilgamesh
HeathCliff9
Gilgamesh
7,605
954
0
910
13,097
14,094
0
3,660
9,029
0
29,478
W
Artemis
Polarc
Artemis
18,229
11,628
0
3,066
10,445
4,683
1,217
2,663
7,254
0
44,520
L
3,997
376
2,419
4,657
17,128
12,099
350
4,777
12,215
36,830
0
W
Bacchus
RippedWizard
Bacchus
9,365
1,430
0
2,644
11,472
13,261
86
4,593
6,181
15,903
0
W
Amaterasu
frizzolio
Amaterasu
15,656
8,488
0
6,571
16,178
13,819
1,440
2,841
12,629
0
24,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
41,871
228
Minions Killed
225
0
Camps Cleared
0
1,393,860
Distance Traveled
1,273,926
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,334
641
37
3
0
244,425
0
L
Cthulhu
8,763
674
47
4
0
274,890
0
L
Loki
7,908
608
34
3
0
230,073
0
W
Bellona
9,016
694
37
3
0
253,120
0
W
Nu Wa
9,829
756
87
7
0
252,849
3
L
Gilgamesh
8,333
641
45
3
0
277,840
2
W
Artemis
9,553
735
69
5
0
292,024
0
L
Hel
8,533
656
62
5
0
246,698
0
W
Bacchus
9,477
729
8
1
0
273,421
2
W
Amaterasu
10,078
775
27
2
0
322,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role