Player Matchup

Heimdallr
Heimdallr
Gildyson
Heimdallr
Level 84
God Stats
69W - 80L
1,491 SR
Queue Stats
83W - 107L
1,416 Elo+
Solo
Izanami
Izanami
JirayaCremoso
Izanami
Level 23
God Stats
5W - 11L
1,220 SR
Queue Stats
5W - 20L
1,193 Elo+
Party 1
Guan Yu
Guan Yu
Shabootie
Guan Yu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,209 Elo+
Party 1
Kukulkan
Kukulkan
Xuimbi
Kukulkan
Level 24
God Stats
0W - 3L
1,294 SR
Queue Stats
3W - 18L
1,209 Elo+
Party 1
Cerberus
Cerberus
jpfejaum
Cerberus
Level 29
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 17L
1,209 Elo+
Party 1
Team Averages
Level 41
1,363 SR
1,247 Elo+

VS

Team Averages
Level 85
1,538 SR
1,410 Elo+
Amaterasu
Amaterasu
Alexmarchlemos
Amaterasu
Level 74
God Stats
1W - 2L
1,192 SR
Queue Stats
33W - 54L
1,382 Elo+
Party 2
Agni
Agni
BESCOTH
Agni
Level 79
God Stats
1W - 0L
1,803 SR
Queue Stats
6W - 15L
1,353 Elo+
Solo
Neith
Neith
HellGlads
Neith
Level 101
God Stats
9W - 4L
1,737 SR
Queue Stats
83W - 99L
1,402 Elo+
Solo
Athena
Athena
Kichiro
Athena
Level 26
God Stats
1W - 1L
1,253 SR
Queue Stats
8W - 14L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
iLovelExpMaster
Kukulkan
Level 146
God Stats
2W - 2L
1,705 SR
Queue Stats
38W - 41L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gildyson
Heimdallr
13
0 / 2 / 1
8,244
916
7,030
10,316
4,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
14
0 / 6 / 1
8,343
927
7,130
16,656
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Shabootie
Guan Yu
14
0 / 1 / 1
8,426
936
8,176
19,928
24,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Xuimbi
Kukulkan
14
1 / 7 / 0
8,642
960
8,129
12,815
5,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
jpfejaum
Cerberus
13
0 / 2 / 0
7,618
846
1,102
4,363
2,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

182

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alexmarchlemos
Amaterasu
15
3 / 0 / 6
9,271
1,030
8,667
9,548
10,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
BESCOTH
Agni
15
4 / 1 / 7
9,487
1,054
17,736
8,733
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
HellGlads
Neith
15
2 / 0 / 8
9,543
1,060
9,576
4,013
2,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Kichiro
Athena
15
1 / 0 / 10
10,268
1,141
3,863
8,851
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
16
8 / 0 / 7
10,807
1,201
18,491
3,482
1,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
1
Kills
18
18
Deaths
1
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alexmarchlemos
Amaterasu
3
0
6
6
W
Agni
BESCOTH
Agni
4
1
7
7.5
L
Heimdallr
Gildyson
Heimdallr
0
2
1
0.25
W
Neith
HellGlads
Neith
2
0
8
6
L
Izanami
0
6
1
0.08
W
Athena
Kichiro
Athena
1
0
10
6
L
Guan Yu
Shabootie
Guan Yu
0
1
1
0.5
L
Kukulkan
Xuimbi
Kukulkan
1
7
0
0.14
W
Kukulkan
8
0
7
11.5
L
Cerberus
jpfejaum
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,567
Damage
58,333
64,078
Taken
34,627
43,381
Mitigated
27,316
5,276
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alexmarchlemos
Amaterasu
8,667
2,994
0
2,730
9,548
10,565
0
2,206
7,342
0
16,083
W
Agni
BESCOTH
Agni
17,736
816
0
657
8,733
3,400
0
2,268
6,465
31,458
0
L
Heimdallr
Gildyson
Heimdallr
7,030
3,283
0
898
10,316
4,604
0
3,958
6,224
0
19,200
W
Neith
HellGlads
Neith
9,576
4,619
0
1,183
4,013
2,008
0
1,610
2,403
0
32,977
L
Izanami
7,130
5,863
0
816
16,656
6,378
0
12,992
3,576
0
24,009
W
Athena
Kichiro
Athena
3,863
1,245
0
1,713
8,851
9,600
0
2,715
6,136
9,740
218
L
Guan Yu
Shabootie
Guan Yu
8,176
1,025
853
2,224
19,928
24,264
0
11,457
8,225
0
22,662
L
Kukulkan
Xuimbi
Kukulkan
8,129
1,107
0
120
12,815
5,358
0
8,381
4,214
31,116
0
W
Kukulkan
18,491
2,447
0
130
3,482
1,743
0
432
3,050
45,720
0
L
Cerberus
jpfejaum
Cerberus
1,102
184
0
365
4,363
2,777
0
3,084
1,243
3,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
49,376
148
Minions Killed
203
4
Camps Cleared
8
686,323
Distance Traveled
951,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,271
1,030
19
2
4
256,461
0
W
Agni
9,487
1,054
35
4
0
181,165
0
L
Heimdallr
8,244
916
30
3
1
150,956
0
W
Neith
9,543
1,060
64
7
2
163,018
0
L
Izanami
8,343
927
38
4
2
153,942
0
W
Athena
10,268
1,141
12
1
0
178,190
0
L
Guan Yu
8,426
936
23
3
0
208,173
0
L
Kukulkan
8,642
960
54
6
1
132,998
0
W
Kukulkan
10,807
1,201
73
8
2
173,079
0
L
Cerberus
7,618
846
3
0
0
40,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role