Player Matchup

Fafnir
Fafnir
Octî
Fafnir
Level 226
God Stats
6W - 1L
1,783 SR
Queue Stats
46W - 11L
1,957 Elo+
Party 2
Ix Chel
Ix Chel
joacodllc
Ix Chel
Level 201
God Stats
4W - 0L
1,917 SR
Queue Stats
95W - 5L
2,165 Elo+
Party 2
Bastet
Bastet
Äinz
Bastet
Level 184
God Stats
3W - 0L
1,885 SR
Queue Stats
19W - 4L
1,917 Elo+
Party 2
Team Averages
Level 204
1,862 SR
2,013 Elo+

VS

Team Averages
Level 158
1,633 SR
1,551 Elo+
Cabrakan
Cabrakan
LØU1Z
Cabrakan
Level 158
God Stats
2W - 1L
1,779 SR
Queue Stats
18W - 13L
1,666 Elo+
Party 1
Hou Yi
Hou Yi
Sparco0110
Hou Yi
Level 168
God Stats
7W - 9L
1,531 SR
Queue Stats
138W - 144L
1,501 Elo+
Solo
Merlin
Merlin
mØNESY
Merlin
Level 147
God Stats
2W - 3L
1,590 SR
Queue Stats
27W - 34L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Octî
Fafnir
15
6 / 0 / 3
9,785
890
13,680
10,323
8,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
joacodllc
Ix Chel
14
2 / 0 / 7
9,464
860
6,475
13,896
12,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Äinz
Bastet
13
2 / 1 / 6
8,232
748
7,404
14,749
11,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LØU1Z
Cabrakan
13
0 / 1 / 1
8,212
747
6,611
10,531
13,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Sparco0110
Hou Yi
11
1 / 6 / 0
7,410
674
7,495
12,318
4,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
mØNESY
Merlin
13
0 / 3 / 0
7,698
700
11,255
7,844
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
LØU1Z
Cabrakan
0
1
1
0.5
W
Fafnir
Octî
Fafnir
6
0
3
7.5
L
Hou Yi
Sparco0110
Hou Yi
1
6
0
0.17
W
Ix Chel
joacodllc
Ix Chel
2
0
7
5.5
L
Merlin
mØNESY
Merlin
0
3
0
0
W
Bastet
Äinz
Bastet
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
25,361
38,968
Taken
30,693
32,590
Mitigated
20,320
19,586
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
LØU1Z
Cabrakan
6,611
1,119
0
1,587
10,531
13,499
0
7,653
2,878
12,274
0
W
Fafnir
Octî
Fafnir
13,680
4,193
0
2,133
10,323
8,417
607
5,612
4,711
45,389
0
L
Hou Yi
Sparco0110
Hou Yi
7,495
3,758
0
1,871
12,318
4,303
0
7,275
5,043
0
32,908
W
Ix Chel
joacodllc
Ix Chel
6,475
1,341
5,521
10,058
13,896
12,772
125
6,850
7,046
27,635
0
L
Merlin
mØNESY
Merlin
11,255
650
0
786
7,844
2,518
0
5,257
2,587
43,736
0
W
Bastet
Äinz
Bastet
7,404
1,879
0
1,874
14,749
11,401
0
5,903
8,846
0
28,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,481
Gold Earned
23,320
158
Minions Killed
151
0
Camps Cleared
0
727,723
Distance Traveled
592,471
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,212
747
14
1
0
218,626
3
W
Fafnir
9,785
890
83
8
0
236,990
0
L
Hou Yi
7,410
674
58
5
0
179,918
0
W
Ix Chel
9,464
860
32
3
0
239,653
2
L
Merlin
7,698
700
79
7
0
193,927
0
W
Bastet
8,232
748
43
4
0
251,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role