Player Matchup

Jing Wei
Jing Wei
Deimos_NyxTV
Jing Wei
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,454 Elo+
Party 2
Hel
Hel
Done5766
Hel
Level 100
God Stats
7W - 1L
1,776 SR
Queue Stats
133W - 138L
1,450 Elo+
Solo
Anubis
Anubis
TBP Arthemys
Anubis
Level 68
God Stats
29W - 18L
1,557 SR
Queue Stats
422W - 403L
1,419 Elo+
Solo
Guan Yu
Guan Yu
TSM GARBAGE6012
Guan Yu
Level 95
God Stats
8W - 4L
1,531 SR
Queue Stats
34W - 36L
1,448 Elo+
Party 2
Loki
Loki
Wast1ng-Space
Loki
Level 67
God Stats
18W - 9L
1,801 SR
Queue Stats
82W - 77L
1,443 Elo+
Party 2
Team Averages
Level 76
1,633 SR
1,443 Elo+

VS

Team Averages
Level 85
1,547 SR
1,312 Elo+
Persephone
Persephone
Rocjr150
Persephone
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,318 Elo+
Solo
Odin
Odin
SavagexSenpaii
Odin
Level 66
God Stats
5W - 5L
1,836 SR
Queue Stats
179W - 185L
1,375 Elo+
Party 1
Bacchus
Bacchus
SrOfOlympus
Bacchus
Level 109
God Stats
6W - 2L
1,764 SR
Queue Stats
372W - 365L
1,397 Elo+
Solo
Jing Wei
Jing Wei
Terrence-CC
Jing Wei
Level 55
God Stats
13W - 20L
1,346 SR
Queue Stats
147W - 149L
1,374 Elo+
Party 1
Ravana
Ravana
bigbadabilia
Ravana
Level 86
God Stats
1W - 2L
1,290 SR
Queue Stats
88W - 89L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deimos_NyxTV
Jing Wei
13
1 / 1 / 2
7,889
464
3,876
9,896
3,678
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 5
7,802
459
6,800
9,658
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
11 / 3 / 3
10,746
632
17,548
18,240
9,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 6
10,172
598
10,074
17,876
18,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 6
9,476
557
5,598
12,806
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Rocjr150
Persephone
14
3 / 8 / 1
9,347
550
9,770
13,012
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 4
7,597
447
4,937
16,926
10,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
SrOfOlympus
Bacchus
11
2 / 1 / 4
7,951
468
6,585
13,208
15,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Terrence-CC
Jing Wei
15
5 / 2 / 3
9,265
545
12,666
8,721
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
13
0 / 5 / 5
7,979
469
6,012
11,364
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
20
Kills
11
11
Deaths
20
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Deimos_NyxTV
Jing Wei
1
1
2
2
W
0
1
5
2.5
L
Persephone
Rocjr150
Persephone
3
8
1
0.44
L
1
4
4
0.75
L
Bacchus
SrOfOlympus
Bacchus
2
1
4
4
W
Anubis
11
3
3
4.17
W
4
2
6
3.5
L
Jing Wei
Terrence-CC
Jing Wei
5
2
3
3.25
W
4
4
6
1.75
L
Ravana
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,896
Damage
39,970
68,476
Taken
63,231
40,740
Mitigated
37,173
32,365
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Deimos_NyxTV
Jing Wei
3,876
2,599
126
1,266
9,896
3,678
1,509
4,649
5,247
0
40,733
W
6,800
628
5,047
6,468
9,658
3,656
804
2,305
7,353
50,185
0
L
Persephone
Rocjr150
Persephone
9,770
924
0
926
13,012
3,784
0
6,207
6,540
59,797
0
L
4,937
1,274
0
1,650
16,926
10,911
0
5,044
11,401
930
30,425
L
Bacchus
SrOfOlympus
Bacchus
6,585
935
0
4,107
13,208
15,386
109
3,431
9,732
23,284
0
W
Anubis
17,548
680
0
7,501
18,240
9,701
1,137
6,260
11,980
78,441
0
W
10,074
1,298
617
6,546
17,876
18,438
627
2,070
15,806
0
73,003
L
Jing Wei
Terrence-CC
Jing Wei
12,666
8,715
0
2,063
8,721
2,773
450
5,267
3,351
0
75,320
W
5,598
2,059
0
4,794
12,806
5,267
0
1,585
11,221
0
60,773
L
Ravana
6,012
2,000
0
491
11,364
4,319
0
4,345
6,924
0
53,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
42,139
485
Minions Killed
355
0
Camps Cleared
0
1,664,726
Distance Traveled
1,607,108
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,889
464
79
5
0
327,235
6
W
Hel
7,802
459
86
5
0
338,143
4
L
Persephone
9,347
550
100
6
0
329,875
1
L
Odin
7,597
447
49
3
0
299,013
0
L
Bacchus
7,951
468
21
1
0
286,395
2
W
Anubis
10,746
632
116
7
0
294,315
1
W
Guan Yu
10,172
598
117
7
0
369,870
4
L
Jing Wei
9,265
545
111
7
0
322,590
0
W
Loki
9,476
557
87
5
0
335,163
2
L
Ravana
7,979
469
74
4
0
369,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role