Player Matchup

Ymir
Ymir
SDNorse
Ymir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,577 Elo+
Party 1
Nox
Nox
Zyona
Nox
Level 68
God Stats
0W - 1L
1,716 SR
Queue Stats
6W - 4L
1,807 Elo+
Party 1
Vamana
Vamana
capeboy
Vamana
Level 108
God Stats
0W - 1L
1,495 SR
Queue Stats
5W - 5L
1,473 Elo+
Solo
Medusa
Medusa
flyingace007
Medusa
Level 62
God Stats
3W - 2L
1,475 SR
Queue Stats
15W - 8L
1,564 Elo+
Solo
Awilix
Awilix
pwn2u2up
Awilix
Level 149
God Stats
5W - 4L
1,516 SR
Queue Stats
208W - 210L
1,484 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,581 Elo+

VS

Team Averages
Level 123
1,566 SR
1,471 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ADarlingMisfit
Nox
Level 146
God Stats
6W - 8L
1,680 SR
Queue Stats
125W - 125L
1,495 Elo+
Solo
Cernunnos
Cernunnos
Ristau34
Cernunnos
Level 129
God Stats
75W - 88L
1,482 SR
Queue Stats
971W - 948L
1,495 Elo+
Solo
Serqet
Serqet
TheKing104
Serqet
Level 105
God Stats
4W - 4L
1,534 SR
Queue Stats
203W - 259L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
TrueADHD
Jormungandr
Level 87
God Stats
10W - 3L
1,636 SR
Queue Stats
81W - 97L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
SDNorse
Ymir
15
0 / 5 / 5
9,051
647
10,166
21,016
27,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
Zyona
Nox
14
0 / 4 / 3
8,821
630
6,363
11,411
7,887
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
capeboy
Vamana
16
3 / 4 / 1
9,676
691
16,575
17,226
17,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
17
1 / 2 / 2
9,822
702
9,455
9,359
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
pwn2u2up
Awilix
18
3 / 1 / 3
10,277
734
10,549
15,129
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
5 / 1 / 8
10,494
750
16,979
11,970
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 2 / 7
10,571
755
12,160
9,757
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Ristau34
Cernunnos
17
1 / 1 / 8
10,259
733
11,380
15,773
7,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
TheKing104
Serqet
16
3 / 3 / 7
9,906
708
12,308
14,911
8,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TrueADHD
Jormungandr
16
2 / 0 / 11
9,717
694
8,888
17,599
23,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
7
Kills
16
16
Deaths
7
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
8
9
W
5
2
7
4.25
W
Cernunnos
Ristau34
Cernunnos
1
1
8
5
L
Ymir
SDNorse
Ymir
0
5
5
0.5
W
Serqet
TheKing104
Serqet
3
3
7
2.17
W
Jormungandr
TrueADHD
Jormungandr
2
0
11
7.5
L
Nox
Zyona
Nox
0
4
3
0.38
L
Vamana
capeboy
Vamana
3
4
1
0.88
L
Medusa
1
2
2
1
L
Awilix
pwn2u2up
Awilix
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,108
Damage
61,715
74,141
Taken
70,010
62,855
Mitigated
51,837
6,454
Healing
27,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,979
674
8,537
8,633
11,970
6,586
672
1,934
9,772
37,725
0
W
12,160
1,301
0
0
9,757
5,212
625
3,257
6,317
37,785
0
W
Cernunnos
Ristau34
Cernunnos
11,380
6,420
215
7,072
15,773
7,938
1,986
3,588
11,766
0
50,814
L
Ymir
SDNorse
Ymir
10,166
1,275
0
815
21,016
27,162
0
10,591
9,579
27,883
0
W
Serqet
TheKing104
Serqet
12,308
4,092
0
1,506
14,911
8,817
0
4,328
10,297
0
35,303
W
Jormungandr
TrueADHD
Jormungandr
8,888
2,276
320
1,266
17,599
23,284
252
3,422
13,889
28,164
0
L
Nox
Zyona
Nox
6,363
675
0
411
11,411
7,887
875
6,351
4,836
21,168
0
L
Vamana
capeboy
Vamana
16,575
6,678
0
1,525
17,226
17,705
0
9,143
7,969
0
43,181
L
Medusa
9,455
3,896
0
1,051
9,359
3,717
1,448
4,807
4,327
0
42,593
L
Awilix
pwn2u2up
Awilix
10,549
3,635
0
2,652
15,129
6,384
239
6,128
7,924
0
47,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,647
Gold Earned
50,947
281
Minions Killed
293
0
Camps Cleared
0
1,388,088
Distance Traveled
1,404,423
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,494
750
56
4
0
299,704
0
W
Nox
10,571
755
71
5
0
276,979
5
W
Cernunnos
10,259
733
91
7
0
273,934
3
L
Ymir
9,051
647
42
3
0
269,708
0
W
Serqet
9,906
708
42
3
0
281,149
0
W
Jormungandr
9,717
694
33
2
0
272,657
0
L
Nox
8,821
630
29
2
0
224,992
0
L
Vamana
9,676
691
68
5
0
309,657
0
L
Medusa
9,822
702
75
5
0
272,177
0
L
Awilix
10,277
734
67
5
0
311,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role