Player Matchup

Surtr
Surtr
Bronze IV
 
Surtr
Bronze IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Silver I
AstharothMX
Hera
Silver I
Level 86
God Stats
0W - 1L
1,621 SR
Queue Stats
39W - 49L
1,498 MMR
Solo
Atlas
Atlas
Bronze IV
Noor-Ul
Atlas
Bronze IV
Level 139
God Stats
0W - 1L
1,686 SR
Queue Stats
13W - 25L
1,500 MMR
Party 2
Serqet
Serqet
Gold II
SolrakX
Serqet
Gold II
Level 106
God Stats
6W - 8L
1,545 SR
Queue Stats
808W - 797L
1,492 MMR
Solo
Apollo
Apollo
Bronze IV
rehuman
Apollo
Bronze IV
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 186L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,570 SR
1,498 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,562 SR
1,496 MMR
Mercury
Mercury
Gold II
CuriousCoates
Mercury
Gold II
Level 157
God Stats
2W - 1L
1,181 SR
Queue Stats
450W - 443L
1,506 MMR
Solo
Horus
Horus
Bronze III
Retraccing
Horus
Bronze III
Level 138
God Stats
1W - 0L
1,230 SR
Queue Stats
34W - 36L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold II
Rob2Lazy
Cernunnos
Gold II
Level 108
God Stats
21W - 10L
1,571 SR
Queue Stats
86W - 80L
1,502 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
SnagAndGo
Zhong Kui
Bronze III
Level 157
God Stats
1W - 0L
1,865 SR
Queue Stats
40W - 43L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
ttvMoros
Ah Puch
Gold IV
Level 153
God Stats
9W - 5L
1,962 SR
Queue Stats
92W - 101L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
1 / 2 / 2
9,278
488
10,711
18,466
16,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 9 / 0
9,735
512
13,075
14,700
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Noor-Ul
Atlas
11
0 / 10 / 4
8,656
456
9,048
24,654
28,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
SolrakX
Serqet
16
2 / 4 / 2
10,237
539
10,529
16,781
8,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
rehuman
Apollo
15
1 / 6 / 1
9,751
513
7,943
14,774
5,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
CliodhnaMartichorasVamana

VS

Bans
HadesBakasuraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
7 / 1 / 12
11,414
601
14,363
17,103
7,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
16
5 / 2 / 19
10,937
576
12,334
17,055
14,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Rob2Lazy
Cernunnos
18
7 / 0 / 7
11,453
603
17,644
14,834
7,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SnagAndGo
Zhong Kui
17
1 / 3 / 2
10,746
566
13,065
17,976
13,033
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
ttvMoros
Ah Puch
17
11 / 2 / 5
10,977
578
11,563
13,163
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
7
Kills
31
31
Deaths
8
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
2
1
L
3
9
0
0.33
W
Mercury
7
1
12
13
L
Atlas
Noor-Ul
Atlas
0
10
4
0.2
W
Horus
5
2
19
7.25
W
Cernunnos
Rob2Lazy
Cernunnos
7
0
7
10.5
W
Zhong Kui
SnagAndGo
Zhong Kui
1
3
2
0.67
L
Serqet
SolrakX
Serqet
2
4
2
0.75
L
Apollo
rehuman
Apollo
1
6
1
0.25
W
Ah Puch
ttvMoros
Ah Puch
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,306
Damage
68,969
89,375
Taken
80,131
64,529
Mitigated
47,586
21,185
Healing
35,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,711
3,615
55
7,386
18,466
16,981
0
9,644
8,822
708
55,103
L
13,075
2,565
0
995
14,700
5,085
0
3,670
11,030
75,249
0
W
Mercury
14,363
6,740
0
1,492
17,103
7,775
95
5,316
11,683
0
112,086
L
Atlas
Noor-Ul
Atlas
9,048
2,640
425
2,139
24,654
28,044
87
7,925
16,729
26,453
0
W
Horus
12,334
4,659
5,347
6,222
17,055
14,557
0
7,513
8,999
0
29,886
W
Cernunnos
Rob2Lazy
Cernunnos
17,644
11,636
0
9,453
14,834
7,313
3,313
3,509
10,653
0
110,544
W
Zhong Kui
SnagAndGo
Zhong Kui
13,065
2,747
0
9,862
17,976
13,033
206
2,113
14,764
102,338
0
L
Serqet
SolrakX
Serqet
10,529
994
0
6,240
16,781
8,486
0
3,024
13,757
0
87,246
L
Apollo
rehuman
Apollo
7,943
5,806
0
3,945
14,774
5,933
147
365
14,409
0
73,759
W
Ah Puch
ttvMoros
Ah Puch
11,563
331
0
3,604
13,163
4,908
1,315
4,472
8,215
86,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,657
Gold Earned
55,527
514
Minions Killed
655
0
Camps Cleared
0
1,769,946
Distance Traveled
1,901,985
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,278
488
87
5
0
337,102
0
L
Hera
9,735
512
122
6
0
335,099
0
W
Mercury
11,414
601
149
8
0
465,242
9
L
Atlas
8,656
456
36
2
0
326,556
0
W
Horus
10,937
576
35
2
0
371,583
1
W
Cernunnos
11,453
603
155
8
0
343,166
2
W
Zhong Kui
10,746
566
194
10
0
332,120
3
L
Serqet
10,237
539
145
8
0
430,107
0
L
Apollo
9,751
513
124
7
0
341,082
2
W
Ah Puch
10,977
578
122
6
0
389,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role