Player Matchup

Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LLLLLLLL8823
Anubis
Level 117
God Stats
139W - 86L
1,640 SR
Queue Stats
799W - 763L
1,421 Elo+
Solo
Khepri
Khepri
PTDrury
Khepri
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,443 Elo+
Solo
Ix Chel
Ix Chel
cottagecorez
Ix Chel
Level 107
God Stats
2W - 0L
1,701 SR
Queue Stats
13W - 13L
1,435 Elo+
Party 1
Izanami
Izanami
forbidden_night6
Izanami
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 190L
1,395 Elo+
Party 1
Team Averages
Level 89
1,568 SR
1,439 Elo+

VS

Team Averages
Level 110
1,534 SR
1,478 Elo+
Neith
Neith
DARK_AntoxX
Neith
Level 67
God Stats
4W - 9L
1,228 SR
Queue Stats
18W - 23L
1,333 Elo+
Solo
Nike
Nike
DankestEel3977
Nike
Level 82
God Stats
0W - 1L
1,970 SR
Queue Stats
67W - 57L
1,599 Elo+
Solo
Hades
Hades
Xai-G
Hades
Level 158
God Stats
139W - 143L
1,507 SR
Queue Stats
140W - 143L
1,485 Elo+
Solo
Aphrodite
Aphrodite
lessgooo2906
Aphrodite
Level 122
God Stats
17W - 13L
1,558 SR
Queue Stats
91W - 89L
1,471 Elo+
Solo
Tyr
Tyr
tukilino22
Tyr
Level 119
God Stats
11W - 20L
1,406 SR
Queue Stats
565W - 543L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 2 / 2
9,040
532
9,595
13,991
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
18
12 / 1 / 1
12,246
720
18,074
13,421
8,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
PTDrury
Khepri
12
1 / 2 / 7
8,338
490
4,669
13,660
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
cottagecorez
Ix Chel
14
2 / 1 / 6
8,875
522
8,895
8,460
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 6
9,292
547
7,166
12,594
6,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,513
501
10,381
10,472
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 2
8,436
496
4,215
16,385
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Xai-G
Hades
15
4 / 6 / 0
9,904
583
9,918
18,193
8,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
lessgooo2906
Aphrodite
13
0 / 8 / 1
7,777
457
5,172
19,228
6,021
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 1
7,869
463
6,061
16,316
13,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
24
Kills
7
8
Deaths
24
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
2
2
3.5
L
0
4
3
0.38
L
2
2
2
1.5
W
Anubis
12
1
1
12.5
W
Khepri
PTDrury
Khepri
1
2
7
2.25
L
Hades
Xai-G
Hades
4
6
0
0.67
W
Ix Chel
cottagecorez
Ix Chel
2
1
6
5
W
3
2
6
3
L
Aphrodite
lessgooo2906
Aphrodite
0
8
1
0.06
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,399
Damage
35,747
62,126
Taken
80,594
39,523
Mitigated
46,061
25,578
Healing
23,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,595
3,191
0
2,791
13,991
6,308
2,511
3,664
10,327
0
63,637
L
10,381
5,786
0
3,278
10,472
4,599
868
1,914
8,558
0
63,767
L
4,215
591
21
1,061
16,385
12,909
0
3,344
13,041
0
49,474
W
Anubis
18,074
1,058
0
9,533
13,421
8,147
1,691
7,710
5,711
99,049
0
W
Khepri
PTDrury
Khepri
4,669
442
215
3,876
13,660
14,485
0
1,838
11,822
20,874
0
L
Hades
Xai-G
Hades
9,918
687
155
5,184
18,193
8,711
1,761
8,308
9,885
75,848
0
W
Ix Chel
cottagecorez
Ix Chel
8,895
1,952
1,921
3,751
8,460
3,855
940
3,164
5,296
59,883
0
W
7,166
5,093
0
3,491
12,594
6,728
2,136
1,034
11,560
0
64,801
L
Aphrodite
lessgooo2906
Aphrodite
5,172
842
481
8,660
19,228
6,021
586
12,913
6,315
52,155
0
L
6,061
782
0
5,078
16,316
13,821
0
5,159
11,157
0
44,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
42,499
444
Minions Killed
408
0
Camps Cleared
0
1,729,921
Distance Traveled
1,619,533
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,040
532
82
5
0
364,573
0
L
Neith
8,513
501
99
6
0
326,721
0
L
Nike
8,436
496
61
4
0
365,812
0
W
Anubis
12,246
720
137
8
0
301,498
0
W
Khepri
8,338
490
24
1
0
357,247
2
L
Hades
9,904
583
132
8
0
313,833
6
W
Ix Chel
8,875
522
89
5
0
354,822
5
W
Izanami
9,292
547
112
7
0
351,781
0
L
Aphrodite
7,777
457
64
4
0
287,497
4
L
Tyr
7,869
463
52
3
0
325,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role