Player Matchup

Freya
Freya
Dankmemeskringe
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,708 Elo+
Party 1
Atlas
Atlas
SoonWudang
Atlas
Level 21
God Stats
2W - 2L
1,546 SR
Queue Stats
21W - 24L
1,706 Elo+
Party 1
Jing Wei
Jing Wei
ThatOneBadGuy
Jing Wei
Level 62
God Stats
1W - 0L
1,302 SR
Queue Stats
29W - 16L
1,774 Elo+
Party 1
Team Averages
Level 34
1,449 SR
1,729 Elo+

VS

Team Averages
Level 69
1,500 SR
1,392 Elo+
Ah Puch
Ah Puch
DRAX10
Ah Puch
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,427 Elo+
Solo
Shiva
Shiva
iLuvPoutine
Shiva
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,429 Elo+
Party 2
Yemoja
Yemoja
xXxTsukixXx
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,753
675
4,343
5,463
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
13
3 / 0 / 5
8,321
832
7,737
8,197
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ThatOneBadGuy
Jing Wei
13
5 / 0 / 3
8,337
834
10,496
7,203
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DRAX10
Ah Puch
10
0 / 3 / 0
6,049
605
6,317
7,527
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 3 / 0
5,768
577
6,713
11,500
9,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
11
0 / 2 / 0
6,618
662
4,219
7,167
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DRAX10
Ah Puch
0
3
0
0
W
0
0
6
3
W
Atlas
3
0
5
5.5
W
Jing Wei
ThatOneBadGuy
Jing Wei
5
0
3
6.5
L
0
3
0
0
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,576
Damage
17,249
20,863
Taken
26,194
12,672
Mitigated
19,696
8,441
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DRAX10
Ah Puch
6,317
106
0
1,031
7,527
3,303
0
2,537
4,938
30,073
0
W
4,343
1,517
0
1,293
5,463
2,002
0
3,537
1,798
14,101
0
W
Atlas
7,737
2,760
176
2,923
8,197
8,002
319
4,602
3,115
22,927
0
W
Jing Wei
ThatOneBadGuy
Jing Wei
10,496
7,623
0
4,049
7,203
2,668
1,835
2,222
4,670
0
45,408
L
6,713
1,320
258
1,108
11,500
9,839
0
5,544
5,680
0
11,352
L
Yemoja
4,219
1,157
1,500
1,078
7,167
6,554
0
3,557
3,447
9,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,411
Gold Earned
18,435
140
Minions Killed
83
0
Camps Cleared
0
564,322
Distance Traveled
475,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,049
605
58
6
0
151,991
0
W
Freya
6,753
675
38
4
0
186,975
0
W
Atlas
8,321
832
18
2
0
191,255
0
W
Jing Wei
8,337
834
84
8
0
186,092
0
L
Shiva
5,768
577
14
1
0
184,177
0
L
Yemoja
6,618
662
11
1
0
139,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role