Player Matchup

Thoth
Thoth
BobbyGK
Thoth
Level 68
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
CHEWYCATFISH99
Ares
Level 143
God Stats
4W - 2L
1,749 SR
Queue Stats
290W - 282L
1,490 Elo+
Solo
Jing Wei
Jing Wei
IndicaFuerte
Jing Wei
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
MR-WEEB-100
Yu Huang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
crossmeercat1
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 60
1,494 SR
1,498 Elo+

VS

Team Averages
Level 102
1,505 SR
1,434 Elo+
Agni
Agni
EpicHeyboer
Agni
Level 128
God Stats
1W - 2L
1,292 SR
Queue Stats
145W - 130L
1,466 Elo+
Party 2
Terra
Terra
TrueDjentelman
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,362 Elo+
Solo
Amaterasu
Amaterasu
WiryNoodle
Amaterasu
Level 147
God Stats
13W - 14L
1,610 SR
Queue Stats
855W - 856L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wrathow
Ah Muzen Cab
Level 149
God Stats
14W - 4L
1,623 SR
Queue Stats
273W - 267L
1,531 Elo+
Solo
Anhur
Anhur
nappypancakes
Anhur
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 209L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BobbyGK
Thoth
14
2 / 4 / 2
8,298
754
10,532
7,929
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 3
8,237
749
7,525
12,544
12,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
IndicaFuerte
Jing Wei
15
1 / 5 / 3
7,939
722
6,010
10,415
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
MR-WEEB-100
Yu Huang
15
3 / 5 / 2
8,570
779
11,177
8,591
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
crossmeercat1
Sylvanus
15
1 / 5 / 2
8,335
758
3,677
15,657
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
9,308
846
13,339
7,582
3,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 20
9,344
849
4,822
12,382
8,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
WiryNoodle
Amaterasu
15
4 / 2 / 16
9,067
824
7,210
13,925
14,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Wrathow
Ah Muzen Cab
17
9 / 1 / 15
10,443
949
17,571
10,753
5,022
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 3 / 14
9,191
836
8,500
10,639
4,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
101
10
Kills
24
24
Deaths
10
12
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thoth
BobbyGK
Thoth
2
4
2
0.75
L
3
5
3
0.9
W
5
2
12
5.5
L
Jing Wei
IndicaFuerte
Jing Wei
1
5
3
0.5
L
Yu Huang
MR-WEEB-100
Yu Huang
3
5
2
0.8
W
1
2
20
5.5
W
Amaterasu
WiryNoodle
Amaterasu
4
2
16
6
W
Ah Muzen Cab
Wrathow
Ah Muzen Cab
9
1
15
16.5
L
Sylvanus
crossmeercat1
Sylvanus
1
5
2
0.4
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,921
Damage
51,442
55,136
Taken
55,281
36,273
Mitigated
36,738
9,786
Healing
25,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BobbyGK
Thoth
10,532
346
137
991
7,929
3,506
0
3,341
4,541
24,047
0
L
7,525
160
0
1,256
12,544
12,587
0
3,885
8,341
13,101
0
W
13,339
510
3,222
2,054
7,582
3,459
785
5,666
1,916
27,384
0
L
Jing Wei
IndicaFuerte
Jing Wei
6,010
4,424
487
683
10,415
4,584
0
4,116
6,209
0
15,157
L
Yu Huang
MR-WEEB-100
Yu Huang
11,177
577
0
0
8,591
3,975
0
3,326
5,169
19,790
0
W
4,822
1,144
4,385
3,332
12,382
8,767
966
7,810
4,572
9,870
0
W
Amaterasu
WiryNoodle
Amaterasu
7,210
2,082
1,364
5,367
13,925
14,781
27
7,013
6,912
0
12,156
W
Ah Muzen Cab
Wrathow
Ah Muzen Cab
17,571
7,609
1,123
2,239
10,753
5,022
1,778
6,684
4,069
0
36,138
L
Sylvanus
crossmeercat1
Sylvanus
3,677
1,337
3,178
3,054
15,657
11,621
0
3,493
11,897
11,651
0
W
8,500
5,201
0
2,324
10,639
4,709
424
5,738
4,901
0
17,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
47,353
126
Minions Killed
131
0
Camps Cleared
0
882,518
Distance Traveled
1,111,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,298
754
40
4
0
181,816
0
L
Ares
8,237
749
18
2
0
193,561
0
W
Agni
9,308
846
30
3
0
215,998
0
L
Jing Wei
7,939
722
32
3
0
185,370
0
L
Yu Huang
8,570
779
17
2
0
174,397
0
W
Terra
9,344
849
14
1
0
217,110
0
W
Amaterasu
9,067
824
11
1
0
235,692
0
W
Ah Muzen Cab
10,443
949
42
4
0
251,784
0
L
Sylvanus
8,335
758
19
2
0
147,374
0
W
Anhur
9,191
836
34
3
0
190,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role