Player Matchup

Chaac
Chaac
SeaBiscuit34197
Chaac
Level 38
God Stats
35W - 29L
1,558 SR
Queue Stats
91W - 105L
1,357 Elo+
Party 2
Jing Wei
Jing Wei
SlongDong699592
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,318 Elo+
Party 2
Anubis
Anubis
TheCalicoClan
Anubis
Level 27
God Stats
9W - 8L
1,477 SR
Queue Stats
23W - 34L
1,393 Elo+
Party 2
Team Averages
Level 31
1,512 SR
1,356 Elo+

VS

Team Averages
Level 94
1,403 SR
1,383 Elo+
Anubis
Anubis
Axyey
Anubis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 63L
1,460 Elo+
Party 1
Da Ji
Da Ji
BloodyCheatahFur
Da Ji
Level 128
God Stats
5W - 14L
1,389 SR
Queue Stats
210W - 245L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
DarkZayden
Cthulhu
Level 64
God Stats
2W - 2L
1,319 SR
Queue Stats
138W - 166L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,659
666
4,853
9,990
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
10
0 / 8 / 3
6,294
629
3,978
11,228
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 6 / 2
7,051
705
9,340
8,005
3,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Axyey
Anubis
14
15 / 0 / 2
10,090
1,009
16,442
8,564
4,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 6
7,665
767
5,297
8,310
3,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DarkZayden
Cthulhu
12
0 / 1 / 15
7,643
764
4,607
8,126
6,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
18
18
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Axyey
Anubis
15
0
2
16
W
3
2
6
3
W
Cthulhu
DarkZayden
Cthulhu
0
1
15
7.5
L
2
4
1
0.63
L
Jing Wei
0
8
3
0.19
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,171
Damage
26,346
29,223
Taken
25,000
12,369
Mitigated
13,621
4,411
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Axyey
Anubis
16,442
423
0
6,845
8,564
4,119
673
3,082
5,189
45,791
0
W
5,297
1,253
0
750
8,310
3,174
598
2,921
5,229
0
18,945
W
Cthulhu
DarkZayden
Cthulhu
4,607
221
358
367
8,126
6,328
140
3,379
4,587
13,126
0
L
4,853
946
0
2,558
9,990
6,407
0
8,396
1,224
0
12,245
L
Jing Wei
3,978
3,088
0
789
11,228
2,884
0
6,001
5,101
0
14,306
L
9,340
766
0
1,064
8,005
3,078
0
5,985
1,828
29,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,004
Gold Earned
25,398
91
Minions Killed
115
0
Camps Cleared
0
517,372
Distance Traveled
551,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,090
1,009
64
6
0
172,012
0
W
Da Ji
7,665
767
24
2
0
208,989
0
W
Cthulhu
7,643
764
27
3
0
170,733
0
L
Chaac
6,659
666
17
2
0
188,377
0
L
Jing Wei
6,294
629
16
2
0
179,355
0
L
Anubis
7,051
705
58
6
0
149,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role