Player Matchup

Merlin
Merlin
Black5eard
Merlin
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 11L
1,180 Elo+
Party 1
Anubis
Anubis
DreamsElude
Anubis
Level 63
God Stats
0W - 3L
1,243 SR
Queue Stats
3W - 14L
1,172 Elo+
Party 1
Thor
Thor
llidOpaC
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,191 Elo+
Party 1
Team Averages
Level 33
1,414 SR
1,181 Elo+

VS

Team Averages
Level 59
1,272 SR
1,410 Elo+
Maui
Maui
Eraze50
Maui
Level 74
God Stats
5W - 2L
1,214 SR
Queue Stats
54W - 54L
1,420 Elo+
Solo
Poseidon
Poseidon
Restlyn
Poseidon
Level 59
God Stats
2W - 5L
1,103 SR
Queue Stats
23W - 27L
1,320 Elo+
Solo
Nemesis
Nemesis
TheStrongMonkey
Nemesis
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
191W - 181L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Black5eard
Merlin
14
2 / 4 / 5
9,501
731
7,031
8,764
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
4 / 7 / 0
9,232
710
11,554
11,267
5,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
12
1 / 8 / 5
8,519
655
6,314
12,730
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Eraze50
Maui
14
1 / 2 / 11
9,771
752
4,324
17,604
17,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Restlyn
Poseidon
16
9 / 3 / 3
10,974
844
10,357
7,069
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
9 / 2 / 7
10,800
831
13,690
13,348
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
19
19
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Black5eard
Merlin
2
4
5
1.13
L
Anubis
4
7
0
0.57
W
Maui
Eraze50
Maui
1
2
11
3.25
W
Poseidon
Restlyn
Poseidon
9
3
3
3.5
W
9
2
7
6.25
L
Thor
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,899
Damage
28,371
32,761
Taken
38,021
13,453
Mitigated
28,202
3,056
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Black5eard
Merlin
7,031
446
0
1,051
8,764
3,141
0
4,342
4,114
23,325
0
L
Anubis
11,554
207
0
2,005
11,267
5,292
0
3,947
6,993
38,108
0
W
Maui
Eraze50
Maui
4,324
874
0
5,151
17,604
17,794
224
10,241
7,175
15,619
0
W
Poseidon
Restlyn
Poseidon
10,357
1,530
0
1,496
7,069
2,240
536
3,559
3,483
56,129
0
W
13,690
5,778
0
3,843
13,348
8,168
1,084
4,684
8,561
0
37,587
L
Thor
6,314
1,885
0
0
12,730
5,020
0
6,209
6,113
0
26,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
31,545
119
Minions Killed
138
0
Camps Cleared
0
617,658
Distance Traveled
709,192
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,501
731
37
3
0
206,651
0
L
Anubis
9,232
710
48
4
0
199,209
1
W
Maui
9,771
752
17
1
0
233,731
0
W
Poseidon
10,974
844
89
7
0
233,155
0
W
Nemesis
10,800
831
32
2
0
242,306
0
L
Thor
8,519
655
34
3
0
211,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role