Player Matchup

Martichoras
Martichoras
Critt27
Martichoras
Level 147
God Stats
5W - 5L
1,184 SR
Queue Stats
247W - 242L
1,455 Elo+
Solo
Mulan
Mulan
Jastrocol
Mulan
Level 182
God Stats
7W - 5L
1,873 SR
Queue Stats
485W - 499L
1,496 Elo+
Solo
Atlas
Atlas
You Salty Brah
Atlas
Level 153
God Stats
4W - 4L
1,332 SR
Queue Stats
781W - 744L
1,564 Elo+
Solo
Chaac
Chaac
ferrariman1143
Chaac
Level 145
God Stats
10W - 10L
1,496 SR
Queue Stats
524W - 527L
1,463 Elo+
Solo
Hachiman
Hachiman
xRynom
Hachiman
Level 159
God Stats
3W - 1L
1,598 SR
Queue Stats
115W - 114L
1,568 Elo+
Solo
Team Averages
Level 157
1,497 SR
1,509 Elo+

VS

Team Averages
Level 140
1,583 SR
1,560 Elo+
Tyr
Tyr
DeagonX
Tyr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 132L
1,527 Elo+
Solo
Zeus
Zeus
Delroy3
Zeus
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,636 Elo+
Party 1
Martichoras
Martichoras
Fastchevy
Martichoras
Level 149
God Stats
0W - 1L
1,882 SR
Queue Stats
8W - 6L
1,608 Elo+
Party 1
Tiamat
Tiamat
LokisDrunkAunt
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OregonGrown19
Ah Muzen Cab
Level 159
God Stats
8W - 7L
1,535 SR
Queue Stats
614W - 629L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Critt27
Martichoras
20
4 / 3 / 11
12,342
686
18,043
14,665
8,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Jastrocol
Mulan
17
2 / 4 / 13
10,978
610
9,547
17,583
26,220
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 13
14,300
794
12,110
21,840
28,432
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 4 / 13
12,181
677
16,815
24,870
37,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
xRynom
Hachiman
20
9 / 2 / 9
12,955
720
21,843
16,134
10,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
2 / 7 / 7
9,995
555
12,841
24,085
38,107
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zeus
Delroy3
Zeus
20
8 / 6 / 5
14,111
784
27,533
14,136
9,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Martichoras
Fastchevy
Martichoras
15
0 / 6 / 4
9,514
529
9,084
15,487
8,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 1 / 8
11,327
629
14,814
12,125
9,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
OregonGrown19
Ah Muzen Cab
19
1 / 6 / 7
11,626
646
17,409
17,250
9,552
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
25
Kills
15
16
Deaths
26
59
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Critt27
Martichoras
4
3
11
3.17
L
Tyr
2
7
7
0.79
L
Zeus
Delroy3
Zeus
8
6
5
1.75
L
Martichoras
Fastchevy
Martichoras
0
6
4
0.33
W
Mulan
Jastrocol
Mulan
2
4
13
2.13
L
4
1
8
8
L
Ah Muzen Cab
OregonGrown19
Ah Muzen Cab
1
6
7
0.75
W
6
3
13
4.17
W
4
4
13
2.63
W
Hachiman
xRynom
Hachiman
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,358
Damage
81,681
95,092
Taken
83,083
110,396
Mitigated
75,977
35,175
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Critt27
Martichoras
18,043
3,448
0
1,895
14,665
8,511
2,721
8,353
6,312
0
44,514
L
Tyr
12,841
674
977
2,677
24,085
38,107
0
2,678
20,460
874
14,318
L
Zeus
Delroy3
Zeus
27,533
2,486
1,759
1,651
14,136
9,407
122
2,667
11,131
50,058
0
L
Martichoras
Fastchevy
Martichoras
9,084
2,179
877
1,373
15,487
8,980
0
1,127
13,765
0
18,495
W
Mulan
Jastrocol
Mulan
9,547
687
3,502
5,093
17,583
26,220
491
5,881
11,702
513
13,226
L
14,814
1,275
1,335
4,865
12,125
9,931
40
2,388
9,422
28,093
0
L
Ah Muzen Cab
OregonGrown19
Ah Muzen Cab
17,409
7,235
1,434
1,783
17,250
9,552
204
3,595
13,188
0
52,901
W
12,110
3,738
2,949
3,555
21,840
28,432
180
9,464
12,376
39,595
0
W
16,815
1,162
2,833
10,179
24,870
37,053
163
9,993
14,877
0
29,341
W
Hachiman
xRynom
Hachiman
21,843
12,553
523
4,646
16,134
10,180
4,518
9,486
6,648
0
48,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,756
Gold Earned
56,573
278
Minions Killed
174
0
Camps Cleared
0
1,671,955
Distance Traveled
1,636,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
12,342
686
68
4
0
344,164
0
L
Tyr
9,995
555
0
0
0
314,101
0
L
Zeus
14,111
784
55
3
0
316,953
0
L
Martichoras
9,514
529
17
1
0
270,315
0
W
Mulan
10,978
610
24
1
0
301,912
0
L
Tiamat
11,327
629
35
2
0
372,633
0
L
Ah Muzen Cab
11,626
646
67
4
0
362,982
0
W
Atlas
14,300
794
61
3
0
346,417
0
W
Chaac
12,181
677
28
2
0
365,716
0
W
Hachiman
12,955
720
97
5
0
313,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role