Player Matchup

Arachne
Arachne
Gold IV
LiikeZero
Arachne
Gold IV
Level 115
God Stats
6W - 3L
1,535 SR
Queue Stats
119W - 123L
1,517 MMR
Party 1
Scylla
Scylla
Gold I
MaMeind
Scylla
Gold I
Level 152
God Stats
20W - 19L
1,544 SR
Queue Stats
189W - 185L
1,587 MMR
Party 2
Artemis
Artemis
Gold III
Manzanaresdf
Artemis
Gold III
Level 127
God Stats
2W - 7L
1,429 SR
Queue Stats
119W - 125L
1,517 MMR
Party 1
Guan Yu
Guan Yu
Gold II
RoRaider
Guan Yu
Gold II
Level 144
God Stats
17W - 10L
1,710 SR
Queue Stats
170W - 172L
1,426 MMR
Party 2
Athena
Athena
Gold IV
pablocd3
Athena
Gold IV
Level 128
God Stats
5W - 4L
1,457 SR
Queue Stats
124W - 128L
1,501 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,535 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,587 SR
1,510 MMR
Sol
Sol
Gold II
Danidu9
Sol
Gold II
Level 159
God Stats
5W - 4L
1,694 SR
Queue Stats
276W - 276L
1,525 MMR
Solo
Hel
Hel
Gold III
MooGaming00
Hel
Gold III
Level 118
God Stats
2W - 2L
1,513 SR
Queue Stats
55W - 56L
1,490 MMR
Solo
Thanatos
Thanatos
Bronze III
Rip dumb5654
Thanatos
Bronze III
Level 67
God Stats
3W - 4L
1,299 SR
Queue Stats
61W - 89L
1,508 MMR
Solo
Skadi
Skadi
Gold IV
Xyrror
Skadi
Gold IV
Level 128
God Stats
7W - 11L
1,543 SR
Queue Stats
46W - 46L
1,513 MMR
Solo
Horus
Horus
Gold V
cocovanille
Horus
Gold V
Level 158
God Stats
3W - 3L
1,885 SR
Queue Stats
67W - 65L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LiikeZero
Arachne
17
12 / 0 / 8
11,224
624
15,189
14,031
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Scylla
MaMeind
Scylla
17
9 / 2 / 10
10,852
603
17,418
9,453
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Manzanaresdf
Artemis
19
5 / 0 / 6
11,581
643
11,098
11,679
5,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
RoRaider
Guan Yu
17
4 / 2 / 3
10,489
583
16,869
18,289
21,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
pablocd3
Athena
14
1 / 2 / 15
9,402
522
8,560
18,863
21,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
He BoKumbhakarnaThorVamana

VS

Bans
AphroditePeleAnubisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
3 / 7 / 1
8,805
489
12,790
15,633
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 2
8,360
464
3,465
16,449
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Rip dumb5654
Thanatos
12
1 / 8 / 1
8,007
445
3,335
15,829
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Xyrror
Skadi
14
0 / 6 / 0
8,447
469
7,941
15,190
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 5 / 0
8,985
499
9,408
23,014
15,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
31
Kills
5
6
Deaths
31
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
3
7
1
0.5
W
Arachne
LiikeZero
Arachne
12
0
8
16
W
Scylla
MaMeind
Scylla
9
2
10
7
W
Artemis
Manzanaresdf
Artemis
5
0
6
8
L
0
5
2
0.2
L
Thanatos
Rip dumb5654
Thanatos
1
8
1
0.19
W
Guan Yu
RoRaider
Guan Yu
4
2
3
2.75
L
Skadi
Xyrror
Skadi
0
6
0
0
L
1
5
0
0.2
W
Athena
pablocd3
Athena
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,134
Damage
36,939
72,315
Taken
86,115
60,258
Mitigated
47,927
27,998
Healing
27,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
12,790
3,664
0
2,918
15,633
6,036
156
10,237
5,396
72,978
0
W
Arachne
LiikeZero
Arachne
15,189
10,214
0
7,898
14,031
7,611
0
2,868
11,163
0
82,230
W
Scylla
MaMeind
Scylla
17,418
2,529
0
1,118
9,453
3,992
2,622
3,841
5,612
85,914
0
W
Artemis
Manzanaresdf
Artemis
11,098
6,749
0
7,226
11,679
5,538
1,402
1,687
9,992
0
121,750
L
3,465
573
3,824
6,332
16,449
14,093
29
5,849
10,600
25,313
0
L
Thanatos
Rip dumb5654
Thanatos
3,335
1,349
0
5,542
15,829
6,099
0
4,968
10,861
0
48,770
W
Guan Yu
RoRaider
Guan Yu
16,869
2,391
479
8,817
18,289
21,806
372
97
18,192
0
86,878
L
Skadi
Xyrror
Skadi
7,941
2,923
0
940
15,190
6,109
0
2,324
12,810
0
76,528
L
9,408
5,186
56
7,792
23,014
15,590
0
2,600
18,961
0
67,390
W
Athena
pablocd3
Athena
8,560
2,008
25
2,435
18,863
21,311
58
8,203
10,660
34,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,548
Gold Earned
42,604
564
Minions Killed
506
0
Camps Cleared
0
1,892,877
Distance Traveled
1,647,907
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,805
489
116
6
0
292,496
2
W
Arachne
11,224
624
101
6
0
426,426
2
W
Scylla
10,852
603
118
7
0
391,709
5
W
Artemis
11,581
643
185
10
0
328,499
2
L
Hel
8,360
464
40
2
0
362,127
4
L
Thanatos
8,007
445
88
5
0
362,165
0
W
Guan Yu
10,489
583
115
6
0
373,369
4
L
Skadi
8,447
469
155
9
0
312,357
6
L
Horus
8,985
499
107
6
0
318,762
2
W
Athena
9,402
522
45
3
0
372,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role