Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Milk-Shaq
Baron Samedi
Level 101
God Stats
2W - 2L
1,522 SR
Queue Stats
182W - 173L
1,461 Elo+
Solo
Cthulhu
Cthulhu
XxHighDotsxX
Cthulhu
Level 45
God Stats
2W - 1L
1,135 SR
Queue Stats
5W - 9L
1,321 Elo+
Party 1
Lancelot
Lancelot
razieloflight
Lancelot
Level 93
God Stats
1W - 4L
1,500 SR
Queue Stats
194W - 241L
1,421 Elo+
Solo
Neith
Neith
will19035
Neith
Level 171
God Stats
19W - 15L
1,607 SR
Queue Stats
1,093W - 1,117L
1,438 Elo+
Solo
Team Averages
Level 98
1,453 SR
1,428 Elo+

VS

Team Averages
Level 85
1,388 SR
1,377 Elo+
Erlang Shen
Erlang Shen
Awesome_Alex09
Erlang Shen
Level 47
God Stats
8W - 9L
1,475 SR
Queue Stats
309W - 311L
1,371 Elo+
Solo
Pele
Pele
CrAzyCaJuN1732
Pele
Level 95
God Stats
11W - 10L
1,532 SR
Queue Stats
431W - 429L
1,407 Elo+
Solo
Merlin
Merlin
DarkFalcon2211
Merlin
Level 117
God Stats
3W - 7L
1,158 SR
Queue Stats
150W - 151L
1,389 Elo+
Party 2
Skadi
Skadi
J3ss1kaYR
Skadi
Level 100
God Stats
14W - 21L
1,333 SR
Queue Stats
69W - 84L
1,364 Elo+
Party 2
Aphrodite
Aphrodite
M1ca3lDR
Aphrodite
Level 66
God Stats
29W - 33L
1,442 SR
Queue Stats
66W - 71L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 1 / 0
8,637
540
9,522
16,221
23,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Milk-Shaq
Baron Samedi
14
1 / 1 / 0
7,393
462
6,133
8,737
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
XxHighDotsxX
Cthulhu
12
1 / 2 / 1
7,560
473
5,447
16,565
8,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
razieloflight
Lancelot
12
0 / 0 / 2
7,023
439
2,952
9,477
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
will19035
Neith
10
1 / 2 / 0
6,397
400
8,443
9,249
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Awesome_Alex09
Erlang Shen
14
1 / 4 / 0
8,635
540
8,604
14,341
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 1 / 2
8,313
520
8,037
10,802
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 1 / 1
8,809
551
5,794
7,453
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
J3ss1kaYR
Skadi
13
2 / 2 / 2
7,818
489
11,293
11,035
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
M1ca3lDR
Aphrodite
12
0 / 0 / 3
7,405
463
5,753
10,061
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
8
Kills
6
6
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
1
0
5
W
Erlang Shen
Awesome_Alex09
Erlang Shen
1
4
0
0.25
W
3
1
2
4
W
0
1
1
0.5
W
Skadi
J3ss1kaYR
Skadi
2
2
2
1.5
W
Aphrodite
M1ca3lDR
Aphrodite
0
0
3
1.5
L
Baron Samedi
Milk-Shaq
Baron Samedi
1
1
0
1
L
Cthulhu
XxHighDotsxX
Cthulhu
1
2
1
0.75
L
Lancelot
razieloflight
Lancelot
0
0
2
1
L
Neith
will19035
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
39,481
60,249
Taken
53,692
45,300
Mitigated
30,606
20,208
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,522
2,334
102
5,817
16,221
23,045
0
1,771
14,450
0
58,577
W
Erlang Shen
Awesome_Alex09
Erlang Shen
8,604
4,185
0
4,878
14,341
9,198
231
0
14,341
0
70,359
W
8,037
2,476
0
3,016
10,802
4,141
476
722
10,080
0
74,566
W
5,794
0
0
489
7,453
3,395
266
4,905
2,548
78,201
0
W
Skadi
J3ss1kaYR
Skadi
11,293
2,486
0
1,132
11,035
5,138
277
3,099
7,936
0
65,087
W
Aphrodite
M1ca3lDR
Aphrodite
5,753
1,134
3,714
5,707
10,061
8,734
0
2,854
7,207
28,197
0
L
Baron Samedi
Milk-Shaq
Baron Samedi
6,133
508
0
2,337
8,737
4,709
0
4,836
3,901
59,161
0
L
Cthulhu
XxHighDotsxX
Cthulhu
5,447
97
1,795
7,129
16,565
8,477
190
2,621
13,944
32,533
0
L
Lancelot
razieloflight
Lancelot
2,952
322
174
1,235
9,477
5,608
0
1,954
7,523
0
45,086
L
Neith
will19035
Neith
8,443
1,820
0
1,619
9,249
3,461
783
365
8,884
0
46,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,010
Gold Earned
40,980
365
Minions Killed
488
0
Camps Cleared
0
1,508,992
Distance Traveled
1,567,422
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,637
540
100
6
0
301,258
0
W
Erlang Shen
8,635
540
119
7
0
286,613
0
W
Pele
8,313
520
100
6
0
385,262
0
W
Merlin
8,809
551
132
8
0
314,084
6
W
Skadi
7,818
489
103
6
0
300,837
4
W
Aphrodite
7,405
463
34
2
0
280,626
0
L
Baron Samedi
7,393
462
99
6
0
281,587
0
L
Cthulhu
7,560
473
41
3
0
285,981
0
L
Lancelot
7,023
439
66
4
0
400,223
0
L
Neith
6,397
400
59
4
0
239,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role