Player Matchup

Chernobog
Chernobog
MarimbaIsLife
Chernobog
Level 139
God Stats
1W - 0L
1,730 SR
Queue Stats
46W - 48L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
PhatAndre
Kukulkan
Level 122
God Stats
1W - 0L
1,658 SR
Queue Stats
20W - 18L
1,562 Elo+
Party 2
Nike
Nike
SerpentsNLillies
Nike
Level 124
God Stats
5W - 2L
1,743 SR
Queue Stats
356W - 338L
1,583 Elo+
Party 4
Yu Huang
Yu Huang
YeetusMcleetus
Yu Huang
Level 126
God Stats
5W - 4L
1,476 SR
Queue Stats
390W - 357L
1,516 Elo+
Party 4
Athena
Athena
Zreyn1120
Athena
Level 155
God Stats
3W - 3L
1,651 SR
Queue Stats
64W - 52L
1,634 Elo+
Party 2
Team Averages
Level 133
1,652 SR
1,578 Elo+

VS

Team Averages
Level 126
1,549 SR
1,535 Elo+
Bellona
Bellona
AstralFiend
Bellona
Level 148
God Stats
0W - 2L
1,297 SR
Queue Stats
184W - 164L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
ChrisNone
Jormungandr
Level 148
God Stats
6W - 5L
1,487 SR
Queue Stats
589W - 521L
1,566 Elo+
Party 3
Mulan
Mulan
Rantzarot
Mulan
Level 126
God Stats
3W - 1L
1,715 SR
Queue Stats
167W - 151L
1,498 Elo+
Party 1
King Arthur
King Arthur
b0bcats
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 166L
1,568 Elo+
Party 3
Skadi
Skadi
daddydrees
Skadi
Level 142
God Stats
1W - 1L
1,746 SR
Queue Stats
321W - 314L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MarimbaIsLife
Chernobog
15
3 / 3 / 12
8,382
838
8,492
11,270
5,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
PhatAndre
Kukulkan
14
2 / 2 / 11
7,866
787
9,934
7,611
3,830
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 2 / 11
8,863
886
11,481
11,973
14,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
16
6 / 1 / 10
8,754
875
10,382
8,449
4,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Zreyn1120
Athena
15
3 / 1 / 15
8,818
882
6,742
12,387
12,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AstralFiend
Bellona
12
1 / 6 / 4
7,366
737
5,735
11,651
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
ChrisNone
Jormungandr
17
5 / 3 / 4
8,968
897
22,340
11,265
5,754
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Rantzarot
Mulan
16
1 / 4 / 1
7,611
761
6,829
13,043
10,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
b0bcats
King Arthur
8
0 / 4 / 2
6,230
623
1,528
6,220
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
15
1 / 4 / 5
7,865
787
8,582
9,721
4,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
21
Kills
8
9
Deaths
21
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
AstralFiend
Bellona
1
6
4
0.5
L
Jormungandr
ChrisNone
Jormungandr
5
3
4
2.33
W
Chernobog
MarimbaIsLife
Chernobog
3
3
12
3
W
Kukulkan
PhatAndre
Kukulkan
2
2
11
3.75
L
Mulan
Rantzarot
Mulan
1
4
1
0.38
W
7
2
11
6.25
W
Yu Huang
6
1
10
11
W
Athena
Zreyn1120
Athena
3
1
15
10.5
L
King Arthur
b0bcats
King Arthur
0
4
2
0.25
L
Skadi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,031
Damage
45,014
51,690
Taken
51,900
41,061
Mitigated
35,793
12,799
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AstralFiend
Bellona
5,735
602
534
1,007
11,651
11,874
0
5,698
5,556
0
6,092
L
Jormungandr
ChrisNone
Jormungandr
22,340
1,385
1,504
2,457
11,265
5,754
0
7,910
3,104
37,888
0
W
Chernobog
MarimbaIsLife
Chernobog
8,492
3,741
986
1,399
11,270
5,815
399
4,646
6,129
0
17,177
W
Kukulkan
PhatAndre
Kukulkan
9,934
718
2,092
851
7,611
3,830
62
3,223
3,934
23,404
0
L
Mulan
Rantzarot
Mulan
6,829
1,155
1,375
3,115
13,043
10,371
0
6,637
6,012
0
12,475
W
11,481
333
646
1,317
11,973
14,041
0
4,560
6,624
3,367
13,839
W
Yu Huang
10,382
427
0
425
8,449
4,584
168
2,463
5,526
26,628
0
W
Athena
Zreyn1120
Athena
6,742
1,732
2,273
2,810
12,387
12,791
0
5,255
6,545
9,282
0
L
King Arthur
b0bcats
King Arthur
1,528
74
0
196
6,220
3,779
0
2,783
3,163
0
2,119
L
Skadi
8,582
2,487
572
659
9,721
4,015
0
5,767
3,469
0
27,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
38,040
115
Minions Killed
96
0
Camps Cleared
0
1,013,922
Distance Traveled
838,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,366
737
5
1
0
146,531
0
L
Jormungandr
8,968
897
36
4
0
201,404
0
W
Chernobog
8,382
838
23
2
0
193,415
0
W
Kukulkan
7,866
787
38
4
0
185,414
0
L
Mulan
7,611
761
12
1
0
198,216
0
W
Nike
8,863
886
9
1
0
212,911
0
W
Yu Huang
8,754
875
37
4
0
208,320
0
W
Athena
8,818
882
8
1
0
213,862
0
L
King Arthur
6,230
623
1
0
0
90,333
0
L
Skadi
7,865
787
42
4
0
201,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role