Player Matchup

Atlas
Atlas
ChoppaCeez
Atlas
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,175 Elo+
Solo
Sol
Sol
KING SIGIL
Sol
Level 123
God Stats
15W - 7L
1,835 SR
Queue Stats
239W - 245L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
LordMortarius
Sylvanus
Level 89
God Stats
5W - 5L
1,663 SR
Queue Stats
165W - 186L
1,429 Elo+
Party 3
Izanami
Izanami
Price1sWrong
Izanami
Level 14
God Stats
2W - 2L
1,470 SR
Queue Stats
3W - 4L
1,363 Elo+
Party 3
Hun Batz
Hun Batz
YaBoiAutumn64
Hun Batz
Level 114
God Stats
8W - 4L
1,519 SR
Queue Stats
201W - 215L
1,393 Elo+
Party 1
Team Averages
Level 87
1,597 SR
1,350 Elo+

VS

Team Averages
Level 96
1,503 SR
1,470 Elo+
He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChanningTate
Bellona
Level 103
God Stats
0W - 1L
1,515 SR
Queue Stats
6W - 7L
1,424 Elo+
Party 2
Ravana
Ravana
MrToast1996
Ravana
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
429W - 408L
1,406 Elo+
Solo
Heimdallr
Heimdallr
SDNorse
Heimdallr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,521 Elo+
Party 2
Aphrodite
Aphrodite
Zyona
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 1 / 0
6,174
561
5,829
6,783
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 2 / 2
7,163
651
6,311
6,357
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
LordMortarius
Sylvanus
9
1 / 2 / 6
6,135
558
3,782
9,836
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
Price1sWrong
Izanami
9
3 / 0 / 3
5,869
534
4,642
6,646
2,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
YaBoiAutumn64
Hun Batz
10
3 / 0 / 4
6,164
560
3,757
7,990
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 5 / 0
6,001
546
4,832
8,502
2,976
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ChanningTate
Bellona
10
0 / 1 / 0
5,769
524
3,308
8,631
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
7
1 / 2 / 0
4,772
434
1,944
5,094
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heimdallr
SDNorse
Heimdallr
8
1 / 4 / 1
5,045
459
7,156
9,283
4,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Zyona
Aphrodite
8
1 / 1 / 1
5,463
497
3,934
5,453
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
5
5
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
0
0.4
L
Bellona
ChanningTate
Bellona
0
1
0
0
W
Atlas
1
1
0
1
W
5
2
2
3
W
Sylvanus
LordMortarius
Sylvanus
1
2
6
2
L
Ravana
1
2
0
0.5
W
Izanami
Price1sWrong
Izanami
3
0
3
4.5
L
Heimdallr
SDNorse
Heimdallr
1
4
1
0.38
W
Hun Batz
YaBoiAutumn64
Hun Batz
3
0
4
5
L
Aphrodite
Zyona
Aphrodite
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,321
Damage
21,174
37,612
Taken
36,963
21,048
Mitigated
20,338
12,608
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,832
623
0
1,500
8,502
2,976
0
4,183
4,319
33,163
0
L
Bellona
ChanningTate
Bellona
3,308
772
0
1,717
8,631
7,206
0
5,106
2,820
0
32,083
W
Atlas
5,829
2,047
0
840
6,783
4,964
0
0
6,204
30,308
0
W
6,311
2,044
45
2,207
6,357
2,510
2,210
3,297
2,852
42,550
6,287
W
Sylvanus
LordMortarius
Sylvanus
3,782
1,516
1,489
4,824
9,836
8,315
135
2,388
7,408
17,332
0
L
Ravana
1,944
488
0
409
5,094
1,895
0
1,883
3,211
0
15,227
W
Izanami
Price1sWrong
Izanami
4,642
3,344
0
783
6,646
2,512
775
1,182
5,464
0
40,528
L
Heimdallr
SDNorse
Heimdallr
7,156
3,742
0
1,199
9,283
4,471
31
2,208
7,075
0
39,401
W
Hun Batz
YaBoiAutumn64
Hun Batz
3,757
1,170
0
2,420
7,990
2,747
0
1,539
6,295
0
34,596
L
Aphrodite
Zyona
Aphrodite
3,934
1,315
2,493
3,344
5,453
3,790
0
1,485
3,968
16,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
27,050
288
Minions Killed
221
0
Camps Cleared
0
1,087,523
Distance Traveled
916,611
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,001
546
60
5
0
190,997
1
L
Bellona
5,769
524
62
6
0
217,645
2
W
Atlas
6,174
561
58
5
0
206,666
0
W
Sol
7,163
651
75
7
0
201,797
0
W
Sylvanus
6,135
558
26
2
0
234,391
0
L
Ravana
4,772
434
20
2
0
120,743
0
W
Izanami
5,869
534
65
6
0
193,290
0
L
Heimdallr
5,045
459
61
6
0
208,119
0
W
Hun Batz
6,164
560
64
6
0
251,379
0
L
Aphrodite
5,463
497
18
2
0
179,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role