Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LOCOLOPEZ
Janus
Level 197
God Stats
2W - 2L
1,265 SR
Queue Stats
593W - 600L
1,440 Elo+
Solo
Ne Zha
Ne Zha
NEONSATAN
Ne Zha
Level 146
God Stats
2W - 1L
1,454 SR
Queue Stats
172W - 156L
1,593 Elo+
Solo
Yemoja
Yemoja
SlowDancer--
Yemoja
Level 147
God Stats
2W - 6L
1,495 SR
Queue Stats
369W - 341L
1,492 Elo+
Solo
Team Averages
Level 160
1,443 SR
1,505 Elo+

VS

Team Averages
Level 63
1,569 SR
1,488 Elo+
Danzaburou
Danzaburou
Hongdaii
Danzaburou
Level 125
God Stats
2W - 4L
1,646 SR
Queue Stats
270W - 266L
1,484 Elo+
Solo
Skadi
Skadi
MasayaFoo
Skadi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,557 Elo+
Solo
Janus
Janus
POT1518
Janus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,510 Elo+
Solo
Aphrodite
Aphrodite
Rhogeil
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,454 Elo+
Solo
Rama
Rama
Veloz247
Rama
Level 27
God Stats
1W - 2L
1,699 SR
Queue Stats
91W - 84L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 1 / 4
6,276
1,046
1,878
4,728
3,043
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
 
Atlas
11
0 / 1 / 5
6,026
1,004
5,148
6,672
6,676
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Janus
LOCOLOPEZ
Janus
12
2 / 1 / 3
6,539
1,090
6,271
4,266
1,827
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
NEONSATAN
Ne Zha
11
4 / 2 / 1
6,731
1,122
5,017
4,630
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
10
0 / 1 / 4
5,643
941
627
3,571
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hongdaii
Danzaburou
11
2 / 1 / 2
6,170
1,028
5,723
5,852
2,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
MasayaFoo
Skadi
5
0 / 0 / 0
4,610
768
399
798
228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
POT1518
Janus
10
1 / 3 / 2
5,551
925
3,834
4,201
1,250
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Rhogeil
Aphrodite
12
0 / 1 / 4
5,920
987
3,180
4,537
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
13
2 / 1 / 3
6,037
1,006
1,908
6,716
4,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
6
Kills
5
6
Deaths
6
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
4
2
W
Atlas
 
Atlas
0
1
5
2.5
L
Danzaburou
Hongdaii
Danzaburou
2
1
2
3
W
Janus
LOCOLOPEZ
Janus
2
1
3
3.5
L
Skadi
MasayaFoo
Skadi
0
0
0
0
W
Ne Zha
NEONSATAN
Ne Zha
4
2
1
2.25
L
Janus
POT1518
Janus
1
3
2
0.67
L
Aphrodite
Rhogeil
Aphrodite
0
1
4
2
W
Yemoja
0
1
4
2
L
Rama
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,941
Damage
15,044
23,867
Taken
22,104
16,113
Mitigated
10,599
10,487
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,878
112
306
328
4,728
3,043
275
539
4,189
0
3,701
W
Atlas
 
Atlas
5,148
1,357
511
1,694
6,672
6,676
915
2,703
3,969
13,348
0
L
Danzaburou
Hongdaii
Danzaburou
5,723
3,881
804
929
5,852
2,182
930
2,649
3,203
0
10,483
W
Janus
LOCOLOPEZ
Janus
6,271
707
88
625
4,266
1,827
1,360
1,414
2,852
18,554
0
L
Skadi
MasayaFoo
Skadi
399
169
0
27
798
228
0
517
281
0
1,640
W
Ne Zha
NEONSATAN
Ne Zha
5,017
967
0
97
4,630
2,048
401
1,250
3,380
0
8,826
L
Janus
POT1518
Janus
3,834
106
0
259
4,201
1,250
94
1,979
2,222
10,619
0
L
Aphrodite
Rhogeil
Aphrodite
3,180
247
3,648
2,684
4,537
2,700
144
2,908
1,629
9,507
0
W
Yemoja
627
241
5,802
1,036
3,571
2,519
225
1,108
2,463
1,798
0
L
Rama
1,908
1,645
218
988
6,716
4,239
120
3,993
2,723
0
5,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
28,288
65
Minions Killed
59
0
Camps Cleared
0
589,601
Distance Traveled
478,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,276
1,046
8
1
0
113,273
0
W
Atlas
6,026
1,004
13
2
0
130,126
0
L
Danzaburou
6,170
1,028
11
2
0
123,960
0
W
Janus
6,539
1,090
31
5
0
105,894
0
L
Skadi
4,610
768
3
1
0
24,487
0
W
Ne Zha
6,731
1,122
10
2
0
122,308
0
L
Janus
5,551
925
11
2
0
109,571
0
L
Aphrodite
5,920
987
26
4
0
115,252
0
W
Yemoja
5,643
941
3
1
0
118,000
0
L
Rama
6,037
1,006
8
1
0
105,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role