Player Matchup

Merlin
Merlin
Electra88
Merlin
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 219L
1,411 Elo+
Solo
Ix Chel
Ix Chel
Menhaunter
Ix Chel
Level 102
God Stats
3W - 1L
1,807 SR
Queue Stats
62W - 66L
1,463 Elo+
Solo
Ares
Ares
Nuniboy2010
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
Sanek882
Sun Wukong
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 50L
1,185 Elo+
Solo
Xbalanque
Xbalanque
jkjkbro
Xbalanque
Level 100
God Stats
1W - 2L
1,740 SR
Queue Stats
496W - 493L
1,402 Elo+
Solo
Team Averages
Level 86
1,610 SR
1,347 Elo+

VS

Team Averages
Level 99
1,454 SR
1,494 Elo+
Izanami
Izanami
Armagani11
Izanami
Level 108
God Stats
1W - 1L
1,266 SR
Queue Stats
12W - 17L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
fabrianeli15
Nu Wa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 37L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
hero0_020
Baron Samedi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 120L
1,475 Elo+
Solo
Bacchus
Bacchus
holle2311
Bacchus
Level 155
God Stats
5W - 4L
1,506 SR
Queue Stats
307W - 299L
1,455 Elo+
Party 1
Vulcan
Vulcan
yikiyiki
Vulcan
Level 122
God Stats
6W - 4L
1,500 SR
Queue Stats
172W - 160L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Electra88
Merlin
20
6 / 1 / 7
10,650
761
16,533
9,654
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
Menhaunter
Ix Chel
18
5 / 5 / 8
10,595
757
10,670
14,917
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 5 / 9
9,661
690
7,798
21,438
23,877
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Sanek882
Sun Wukong
9
0 / 8 / 2
7,120
509
926
13,215
9,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
jkjkbro
Xbalanque
16
4 / 7 / 7
9,677
691
13,627
15,227
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Armagani11
Izanami
14
0 / 5 / 9
9,442
674
7,553
12,601
5,744
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 5
11,075
791
6,148
4,439
1,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
hero0_020
Baron Samedi
17
3 / 6 / 12
10,268
733
11,300
15,912
8,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
holle2311
Bacchus
18
6 / 5 / 6
11,096
793
11,426
20,699
22,216
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
yikiyiki
Vulcan
20
12 / 1 / 11
12,731
909
25,073
9,715
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
69
18
Kills
26
26
Deaths
18
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
Armagani11
Izanami
0
5
9
0.9
L
Merlin
Electra88
Merlin
6
1
7
9.5
L
Ix Chel
Menhaunter
Ix Chel
5
5
8
1.8
L
3
5
9
1.5
L
Sun Wukong
Sanek882
Sun Wukong
0
8
2
0.13
W
5
1
5
7.5
W
Baron Samedi
hero0_020
Baron Samedi
3
6
12
1.5
W
Bacchus
holle2311
Bacchus
6
5
6
1.8
L
Xbalanque
jkjkbro
Xbalanque
4
7
7
1.07
W
Vulcan
yikiyiki
Vulcan
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,554
Damage
61,500
74,451
Taken
63,366
52,194
Mitigated
44,407
13,615
Healing
20,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Armagani11
Izanami
7,553
4,342
699
1,881
12,601
5,744
951
6,796
5,805
0
22,316
L
Merlin
Electra88
Merlin
16,533
905
1,845
2,215
9,654
4,973
0
7,342
2,312
40,742
0
L
Ix Chel
Menhaunter
Ix Chel
10,670
597
1,489
2,915
14,917
6,588
0
12,678
2,239
25,910
0
L
7,798
434
615
3,138
21,438
23,877
0
14,640
6,798
13,552
0
L
Sun Wukong
Sanek882
Sun Wukong
926
66
166
351
13,215
9,136
85
6,967
6,248
0
2,062
W
6,148
2,025
791
1,065
4,439
1,978
1,654
3,349
1,090
16,347
0
W
Baron Samedi
hero0_020
Baron Samedi
11,300
598
1,588
2,598
15,912
8,963
2,040
9,383
6,529
20,826
0
W
Bacchus
holle2311
Bacchus
11,426
645
572
4,886
20,699
22,216
994
10,357
10,342
19,869
0
L
Xbalanque
jkjkbro
Xbalanque
13,627
5,296
0
881
15,227
7,620
0
12,320
2,907
0
40,135
W
Vulcan
yikiyiki
Vulcan
25,073
9,150
2,663
3,772
9,715
5,506
1,347
5,116
4,599
57,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
54,612
155
Minions Killed
158
0
Camps Cleared
0
1,207,977
Distance Traveled
1,090,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,442
674
31
2
0
229,708
0
L
Merlin
10,650
761
72
5
0
259,986
0
L
Ix Chel
10,595
757
30
2
0
256,502
0
L
Ares
9,661
690
3
0
0
256,483
0
L
Sun Wukong
7,120
509
1
0
0
228,085
0
W
Nu Wa
11,075
791
25
2
0
140,053
0
W
Baron Samedi
10,268
733
21
2
0
208,807
0
W
Bacchus
11,096
793
8
1
0
225,933
0
L
Xbalanque
9,677
691
49
4
0
206,921
0
W
Vulcan
12,731
909
73
5
0
286,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role