Player Matchup

Horus
Horus
 
Horus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
A MINT SHOT
Persephone
Level 112
God Stats
0W - 2L
1,285 SR
Queue Stats
199W - 189L
1,523 Elo+
Party 2
Ares
Ares
AxelBlake
Ares
Level 157
God Stats
3W - 3L
1,739 SR
Queue Stats
263W - 200L
1,629 Elo+
Solo
Chronos
Chronos
HuskyLover99
Chronos
Level 157
God Stats
2W - 3L
1,496 SR
Queue Stats
222W - 226L
1,490 Elo+
Party 2
Thanatos
Thanatos
MrKoalaFreak
Thanatos
Level 148
God Stats
9W - 12L
1,489 SR
Queue Stats
389W - 350L
1,546 Elo+
Party 2
Team Averages
Level 152
1,502 SR
1,538 Elo+

VS

Team Averages
Level 153
1,554 SR
1,593 Elo+
Nu Wa
Nu Wa
MasinFirst
Nu Wa
Level 155
God Stats
8W - 3L
1,569 SR
Queue Stats
401W - 309L
1,591 Elo+
Solo
Ra
Ra
TheDecepti0n
Ra
Level 149
God Stats
1W - 0L
1,697 SR
Queue Stats
24W - 13L
1,623 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheFourthHorsman
Cu Chulainn
Level 154
God Stats
1W - 2L
1,285 SR
Queue Stats
205W - 201L
1,566 Elo+
Party 1
Nike
Nike
mavs_kidd02
Nike
Level 146
God Stats
5W - 3L
1,416 SR
Queue Stats
153W - 155L
1,516 Elo+
Party 1
Thor
Thor
ƒeelted
Thor
Level 159
God Stats
4W - 2L
1,805 SR
Queue Stats
170W - 114L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 3 / 8
8,294
829
8,318
15,531
12,765
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
A MINT SHOT
Persephone
14
1 / 3 / 6
7,945
795
6,235
7,825
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
2 / 4 / 6
7,687
769
10,566
13,317
14,579
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
HuskyLover99
Chronos
13
0 / 4 / 7
7,132
713
7,608
11,696
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
MrKoalaFreak
Thanatos
14
6 / 3 / 2
7,703
770
10,860
13,839
7,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 3 / 8
8,349
835
13,133
7,097
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 10
7,545
755
10,458
9,116
5,349
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
TheFourthHorsman
Cu Chulainn
13
2 / 6 / 8
8,075
808
8,875
20,239
15,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 1 / 9
8,945
895
9,498
11,661
12,772
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
16
8 / 1 / 5
9,307
931
16,590
8,569
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
12
Kills
17
17
Deaths
13
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
3
8
2.33
L
Persephone
A MINT SHOT
Persephone
1
3
6
1.33
L
Ares
2
4
6
1.25
L
Chronos
HuskyLover99
Chronos
0
4
7
0.88
W
Nu Wa
3
3
8
2.33
L
Thanatos
MrKoalaFreak
Thanatos
6
3
2
2.33
W
1
2
10
3
W
Cu Chulainn
TheFourthHorsman
Cu Chulainn
2
6
8
1
W
3
1
9
7.5
W
Thor
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,587
Damage
58,554
62,208
Taken
56,682
43,301
Mitigated
42,155
29,976
Healing
26,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,318
3,710
7,329
7,921
15,531
12,765
0
7,002
8,208
0
11,895
L
Persephone
A MINT SHOT
Persephone
6,235
105
38
894
7,825
3,264
0
2,635
5,083
24,105
0
L
Ares
10,566
910
0
1,056
13,317
14,579
0
5,342
7,714
12,665
0
L
Chronos
HuskyLover99
Chronos
7,608
2,384
1,325
1,607
11,696
5,226
0
2,371
9,108
25,277
0
W
Nu Wa
13,133
2,705
1,424
993
7,097
3,782
467
3,603
3,494
27,840
0
L
Thanatos
MrKoalaFreak
Thanatos
10,860
1,326
1,658
8,148
13,839
7,467
0
6,124
7,671
0
17,879
W
10,458
1,177
8,710
4,773
9,116
5,349
389
3,848
5,268
19,685
0
W
Cu Chulainn
TheFourthHorsman
Cu Chulainn
8,875
1,130
103
3,358
20,239
15,142
180
6,355
13,884
0
15,019
W
9,498
368
833
3,330
11,661
12,772
210
4,642
7,019
0
15,524
W
Thor
16,590
2,913
1,471
1,409
8,569
5,110
76
5,961
2,608
0
23,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,761
Gold Earned
42,221
101
Minions Killed
109
0
Camps Cleared
0
930,485
Distance Traveled
956,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,294
829
5
1
0
192,520
0
L
Persephone
7,945
795
40
4
0
197,262
0
L
Ares
7,687
769
0
0
0
179,400
0
L
Chronos
7,132
713
41
4
0
168,030
0
W
Nu Wa
8,349
835
37
4
0
184,840
0
L
Thanatos
7,703
770
15
2
0
193,273
0
W
Ra
7,545
755
28
3
0
201,818
0
W
Cu Chulainn
8,075
808
22
2
0
164,632
0
W
Nike
8,945
895
5
1
0
216,533
0
W
Thor
9,307
931
17
2
0
188,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role