Player Matchup

Danzaburou
Danzaburou
DMMast3r26
Danzaburou
Level 48
God Stats
1W - 4L
1,591 SR
Queue Stats
9W - 19L
1,345 Elo+
Solo
Achilles
Achilles
ITB MathLeao
Achilles
Level 124
God Stats
3W - 10L
1,627 SR
Queue Stats
71W - 71L
1,465 Elo+
Party 1
Surtr
Surtr
NiesonWyatt
Surtr
Level 127
God Stats
95W - 60L
1,478 SR
Queue Stats
944W - 956L
1,470 Elo+
Solo
Sol
Sol
Shin8327
Sol
Level 69
God Stats
3W - 4L
1,497 SR
Queue Stats
60W - 74L
1,386 Elo+
Party 1
Fenrir
Fenrir
xi_MisTeRiOuS_i
Fenrir
Level 42
God Stats
13W - 18L
1,296 SR
Queue Stats
91W - 107L
1,296 Elo+
Solo
Team Averages
Level 82
1,498 SR
1,393 Elo+

VS

Team Averages
Level 74
1,628 SR
1,403 Elo+
Bacchus
Bacchus
Abq-Jonah
Bacchus
Level 37
God Stats
3W - 0L
1,696 SR
Queue Stats
36W - 50L
1,313 Elo+
Solo
Poseidon
Poseidon
Gavin1804
Poseidon
Level 38
God Stats
4W - 2L
1,861 SR
Queue Stats
68W - 67L
1,388 Elo+
Solo
Neith
Neith
SadMrNarwhal
Neith
Level 104
God Stats
4W - 2L
1,588 SR
Queue Stats
95W - 91L
1,383 Elo+
Solo
Pele
Pele
frankscaturro
Pele
Level 128
God Stats
28W - 25L
1,535 SR
Queue Stats
471W - 439L
1,488 Elo+
Solo
Guan Yu
Guan Yu
pharel310
Guan Yu
Level 64
God Stats
15W - 27L
1,458 SR
Queue Stats
109W - 103L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMMast3r26
Danzaburou
5
0 / 0 / 0
6,006
300
1,458
2,589
740
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
ITB MathLeao
Achilles
15
7 / 2 / 3
10,258
513
14,862
17,872
29,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 3 / 3
10,798
540
14,694
20,770
11,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 2
9,638
482
10,441
21,370
8,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 3
7,866
393
8,647
18,597
17,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abq-Jonah
Bacchus
14
2 / 1 / 2
9,279
464
7,198
18,424
22,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Gavin1804
Poseidon
15
3 / 8 / 1
9,798
490
12,545
13,052
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 5
9,403
470
14,764
12,770
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 2 / 3
11,013
551
17,586
17,725
7,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
pharel310
Guan Yu
17
3 / 3 / 3
9,912
496
7,183
14,788
15,924
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
15
Kills
14
14
Deaths
15
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Abq-Jonah
Bacchus
2
1
2
3
L
Danzaburou
DMMast3r26
Danzaburou
0
0
0
0
W
Poseidon
Gavin1804
Poseidon
3
8
1
0.44
L
Achilles
ITB MathLeao
Achilles
7
2
3
4.25
L
5
3
3
2.17
W
0
1
5
2.5
L
1
7
2
0.29
W
6
2
3
3.75
W
Guan Yu
pharel310
Guan Yu
3
3
3
1.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,102
Damage
59,276
81,198
Taken
76,759
67,435
Mitigated
57,117
25,087
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Abq-Jonah
Bacchus
7,198
1,499
0
5,300
18,424
22,535
168
4,449
13,652
29,240
0
L
Danzaburou
DMMast3r26
Danzaburou
1,458
690
0
961
2,589
740
0
364
2,225
0
12,056
W
Poseidon
Gavin1804
Poseidon
12,545
2,339
0
500
13,052
5,369
525
2,563
10,338
66,219
0
L
Achilles
ITB MathLeao
Achilles
14,862
1,987
0
2,378
17,872
29,699
305
3,881
13,991
0
60,988
L
14,694
6,374
0
9,387
20,770
11,867
1,291
3,401
17,369
2,978
96,177
W
14,764
7,249
0
6,340
12,770
5,351
1,580
861
11,707
0
73,548
L
10,441
3,622
0
7,001
21,370
8,085
1,994
6,795
14,575
79,823
0
W
17,586
5,845
0
3,611
17,725
7,938
0
3,070
14,419
0
115,693
W
Guan Yu
pharel310
Guan Yu
7,183
1,406
308
3,247
14,788
15,924
0
308
13,820
0
66,028
L
8,647
1,929
0
5,360
18,597
17,044
0
5,911
12,686
0
24,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,566
Gold Earned
49,405
399
Minions Killed
488
0
Camps Cleared
0
1,597,303
Distance Traveled
1,914,431
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,279
464
42
2
0
407,804
0
L
Danzaburou
6,006
300
14
1
0
77,428
0
W
Poseidon
9,798
490
109
5
0
349,537
0
L
Achilles
10,258
513
83
4
0
379,365
1
L
Surtr
10,798
540
149
7
0
395,133
0
W
Neith
9,403
470
114
6
0
314,793
2
L
Sol
9,638
482
125
6
0
344,110
0
W
Pele
11,013
551
140
7
0
432,325
2
W
Guan Yu
9,912
496
83
4
0
409,972
1
L
Fenrir
7,866
393
28
1
0
401,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role