Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Castilloangel109
Thanatos
Level 46
God Stats
2W - 8L
1,256 SR
Queue Stats
3W - 9L
1,239 Elo+
Solo
Anubis
Anubis
Cowtipper5261
Anubis
Level 104
God Stats
7W - 7L
1,570 SR
Queue Stats
245W - 224L
1,494 Elo+
Solo
Geb
Geb
DIABLO13ORIGINAL
Geb
Level 84
God Stats
20W - 25L
1,521 SR
Queue Stats
303W - 319L
1,456 Elo+
Solo
Jing Wei
Jing Wei
iraqui_626
Jing Wei
Level 62
God Stats
0W - 3L
1,172 SR
Queue Stats
256W - 276L
1,398 Elo+
Solo
Team Averages
Level 91
1,404 SR
1,418 Elo+

VS

Team Averages
Level 109
1,481 SR
1,424 Elo+
Kali
Kali
 
Kali
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Mnidudelazer
Cernunnos
Level 40
God Stats
4W - 5L
1,542 SR
Queue Stats
212W - 194L
1,272 Elo+
Solo
Ix Chel
Ix Chel
RyanP92
Ix Chel
Level 125
God Stats
13W - 17L
1,452 SR
Queue Stats
229W - 244L
1,425 Elo+
Solo
Khepri
Khepri
TridentsRage
Khepri
Level 116
God Stats
1W - 0L
1,267 SR
Queue Stats
42W - 40L
1,348 Elo+
Solo
Vamana
Vamana
th3BestMelk
Vamana
Level 118
God Stats
5W - 4L
1,643 SR
Queue Stats
125W - 114L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 1 / 1
5,954
595
5,031
3,467
1,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 2 / 0
4,240
424
600
3,826
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
2 / 2 / 1
6,278
628
6,625
7,806
3,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 1
5,217
522
1,993
9,775
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
iraqui_626
Jing Wei
8
1 / 2 / 0
4,964
496
3,278
7,090
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 2 / 2
6,032
603
4,736
9,842
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
Mnidudelazer
Cernunnos
9
2 / 1 / 1
5,750
575
3,232
6,470
2,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
RyanP92
Ix Chel
10
3 / 1 / 1
6,239
624
4,079
6,787
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
9
0 / 1 / 3
5,896
590
1,804
4,289
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
10
2 / 1 / 1
5,742
574
2,833
6,698
4,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
9
9
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
1
1
2.5
W
Kali
 
Kali
2
2
2
1.5
L
0
2
0
0
L
2
2
1
1.25
L
1
2
1
0.75
W
Cernunnos
Mnidudelazer
Cernunnos
2
1
1
2.5
W
Ix Chel
RyanP92
Ix Chel
3
1
1
3.5
W
Khepri
0
1
3
1.5
L
Jing Wei
iraqui_626
Jing Wei
1
2
0
0.5
W
Vamana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,527
Damage
16,684
31,964
Taken
34,086
13,248
Mitigated
14,969
8,206
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,031
273
142
522
3,467
1,106
0
1,178
2,289
37,329
0
W
Kali
 
Kali
4,736
2,907
0
1,765
9,842
2,969
0
4,525
5,317
0
35,634
L
600
0
0
797
3,826
1,139
0
116
3,710
0
12,108
L
6,625
593
0
2,852
7,806
3,529
717
374
7,432
47,044
0
L
1,993
632
172
2,920
9,775
5,381
0
2,689
7,086
12,041
0
W
Cernunnos
Mnidudelazer
Cernunnos
3,232
1,785
0
3,274
6,470
2,144
1,346
834
5,636
0
31,544
W
Ix Chel
RyanP92
Ix Chel
4,079
721
305
1,304
6,787
2,510
0
2,877
3,910
37,483
0
W
Khepri
1,804
201
0
754
4,289
2,953
157
1,054
3,235
21,190
0
L
Jing Wei
iraqui_626
Jing Wei
3,278
2,624
0
801
7,090
2,093
0
1,526
5,564
0
28,591
W
Vamana
2,833
1,187
0
2,065
6,698
4,393
0
4,359
2,339
0
33,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,653
Gold Earned
29,659
208
Minions Killed
262
0
Camps Cleared
0
876,837
Distance Traveled
1,040,938
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,954
595
55
6
0
210,763
0
W
Kali
6,032
603
52
5
0
218,207
0
L
Thanatos
4,240
424
21
2
0
138,146
0
L
Anubis
6,278
628
74
7
0
167,137
3
L
Geb
5,217
522
13
1
0
174,436
1
W
Cernunnos
5,750
575
56
6
0
202,296
0
W
Ix Chel
6,239
624
65
7
0
188,255
0
W
Khepri
5,896
590
36
4
0
211,178
0
L
Jing Wei
4,964
496
45
5
0
186,355
0
W
Vamana
5,742
574
53
5
0
221,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role