Player Matchup

Skadi
Skadi
Gold I
D1v1de
Skadi
Gold I
Level 108
God Stats
9W - 10L
1,580 SR
Queue Stats
405W - 395L
1,550 MMR
Solo
Awilix
Awilix
Silver I
Gilead09
Awilix
Silver I
Level 228
God Stats
4W - 1L
1,194 SR
Queue Stats
9W - 7L
1,609 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Klaudupaa
Nu Wa
Gold III
Level 156
God Stats
30W - 22L
1,534 SR
Queue Stats
185W - 186L
1,431 MMR
Party 1
Chang'e
Chang'e
Gold II
Zeph__I
Chang'e
Gold II
Level 88
God Stats
22W - 17L
1,664 SR
Queue Stats
233W - 231L
1,554 MMR
Solo
Atlas
Atlas
Silver I
noob__looool
Atlas
Silver I
Level 171
God Stats
8W - 4L
1,826 SR
Queue Stats
25W - 35L
1,550 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,560 SR
1,539 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,559 SR
1,514 MMR
Nox
Nox
Gold I
 
Nox
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
 
Janus
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
AoD13
Cernunnos
Gold III
Level 83
God Stats
15W - 11L
1,681 SR
Queue Stats
316W - 314L
1,536 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Geoblivion
Gilgamesh
Gold I
Level 120
God Stats
65W - 55L
1,616 SR
Queue Stats
269W - 284L
1,521 MMR
Solo
Anubis
Anubis
Gold III
JuicyAdi
Anubis
Gold III
Level 258
God Stats
3W - 5L
1,500 SR
Queue Stats
354W - 352L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
D1v1de
Skadi
18
9 / 0 / 8
11,638
613
15,275
10,546
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Gilead09
Awilix
17
5 / 2 / 6
10,930
575
7,673
10,920
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Klaudupaa
Nu Wa
16
1 / 2 / 9
9,935
523
8,642
7,329
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Zeph__I
Chang'e
18
6 / 2 / 3
11,737
618
16,026
12,724
4,677
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
4 / 3 / 9
9,624
507
5,137
17,307
16,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
He BoArtemisHun BatzVamana

VS

Bans
TyrMartichorasBakasuraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 5 / 3
9,002
474
5,262
14,100
13,602
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
 
Janus
13
2 / 4 / 2
8,858
466
8,469
9,897
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
AoD13
Cernunnos
15
0 / 8 / 1
9,427
496
6,864
15,078
6,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Geoblivion
Gilgamesh
16
0 / 5 / 3
9,834
518
4,547
22,191
14,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
JuicyAdi
Anubis
18
5 / 3 / 2
11,146
587
15,170
15,220
8,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
25
Kills
9
9
Deaths
25
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
5
3
0.7
L
Janus
 
Janus
2
4
2
0.75
L
Cernunnos
AoD13
Cernunnos
0
8
1
0.06
W
Skadi
D1v1de
Skadi
9
0
8
13
L
Gilgamesh
Geoblivion
Gilgamesh
0
5
3
0.3
W
Awilix
Gilead09
Awilix
5
2
6
4
L
Anubis
JuicyAdi
Anubis
5
3
2
2
W
Nu Wa
Klaudupaa
Nu Wa
1
2
9
2.75
W
Chang'e
Zeph__I
Chang'e
6
2
3
3.75
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,753
Damage
40,312
58,826
Taken
76,486
32,071
Mitigated
46,409
14,064
Healing
18,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,262
510
0
1,195
14,100
13,602
106
4,645
9,455
33,572
181
L
Janus
 
Janus
8,469
295
0
779
9,897
3,432
735
4,090
5,807
74,462
0
L
Cernunnos
AoD13
Cernunnos
6,864
3,041
0
3,070
15,078
6,525
946
2,527
12,551
0
77,221
W
Skadi
D1v1de
Skadi
15,275
6,223
0
1,810
10,546
3,773
899
6,856
3,690
0
106,801
L
Gilgamesh
Geoblivion
Gilgamesh
4,547
609
0
7,241
22,191
14,043
0
15,441
6,750
0
78,777
W
Awilix
Gilead09
Awilix
7,673
3,203
0
500
10,920
4,704
0
4,993
5,927
0
85,969
L
Anubis
JuicyAdi
Anubis
15,170
800
0
6,627
15,220
8,807
86
3,905
11,315
116,155
0
W
Nu Wa
Klaudupaa
Nu Wa
8,642
1,001
0
774
7,329
2,750
925
5,742
1,587
76,038
0
W
Chang'e
Zeph__I
Chang'e
16,026
2,351
800
6,838
12,724
4,677
0
3,114
8,810
104,101
0
W
5,137
1,938
153
3,189
17,307
16,167
63
8,569
8,649
23,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,864
Gold Earned
48,267
568
Minions Killed
594
0
Camps Cleared
0
1,952,551
Distance Traveled
1,756,946
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,002
474
37
2
0
368,351
6
L
Janus
8,858
466
128
7
0
359,856
0
L
Cernunnos
9,427
496
131
7
0
305,902
2
W
Skadi
11,638
613
155
8
0
374,851
0
L
Gilgamesh
9,834
518
130
7
0
356,871
2
W
Awilix
10,930
575
108
6
0
449,258
4
L
Anubis
11,146
587
168
9
0
365,966
0
W
Nu Wa
9,935
523
115
6
0
370,502
7
W
Chang'e
11,737
618
159
8
0
383,969
3
W
Atlas
9,624
507
31
2
0
373,971
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role