Player Matchup

Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DennisSense122
Anhur
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 67L
1,475 Elo+
Solo
Bacchus
Bacchus
fomik501693
Bacchus
Level 127
God Stats
11W - 10L
1,431 SR
Queue Stats
364W - 369L
1,525 Elo+
Solo
Sobek
Sobek
maltesedean
Sobek
Level 109
God Stats
4W - 3L
1,495 SR
Queue Stats
187W - 184L
1,386 Elo+
Solo
Team Averages
Level 125
1,485 SR
1,477 Elo+

VS

Team Averages
Level 116
1,406 SR
1,423 Elo+
Camazotz
Camazotz
Achungandam
Camazotz
Level 66
God Stats
0W - 2L
1,260 SR
Queue Stats
73W - 94L
1,402 Elo+
Party 2
Zhong Kui
Zhong Kui
Noelia993
Zhong Kui
Level 122
God Stats
0W - 2L
1,297 SR
Queue Stats
112W - 126L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
Returnofthedream
Jing Wei
Level 91
God Stats
7W - 11L
1,566 SR
Queue Stats
858W - 1,134L
1,437 Elo+
Party 1
Eset
Eset
doiknowyou1982
Eset
Level 159
God Stats
17W - 22L
1,445 SR
Queue Stats
1,291W - 1,679L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
serzolty89
Sun Wukong
Level 142
God Stats
2W - 1L
1,463 SR
Queue Stats
91W - 134L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 1 / 10
8,984
749
10,859
7,185
3,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
 
Morgan Le Fay
15
1 / 2 / 8
8,760
730
11,987
7,284
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 4
10,472
873
10,057
7,978
3,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
fomik501693
Bacchus
15
3 / 2 / 8
9,148
762
6,264
11,028
13,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 10
9,377
781
7,521
21,493
22,756
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Achungandam
Camazotz
15
2 / 2 / 6
8,838
737
6,253
10,889
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zhong Kui
Noelia993
Zhong Kui
14
3 / 3 / 3
7,972
664
11,751
10,620
8,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 3
8,802
734
8,658
9,512
4,664
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 2
6,682
557
3,955
5,337
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
serzolty89
Sun Wukong
16
1 / 4 / 8
8,443
704
10,458
14,308
19,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
15
Kills
9
9
Deaths
15
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
10
6
W
Morgan Le Fay
 
Morgan Le Fay
1
2
8
2.5
L
Camazotz
Achungandam
Camazotz
2
2
6
2.5
W
9
2
4
5.5
L
Zhong Kui
Noelia993
Zhong Kui
3
3
3
1.5
L
3
2
3
2.25
L
0
4
2
0.25
W
Bacchus
fomik501693
Bacchus
3
2
8
3.5
W
1
2
10
3
L
Sun Wukong
serzolty89
Sun Wukong
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,688
Damage
41,075
54,968
Taken
50,666
48,196
Mitigated
40,374
25,618
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,859
4,302
4,821
2,989
7,185
3,746
1,655
2,214
4,971
0
22,757
W
Morgan Le Fay
 
Morgan Le Fay
11,987
1,473
649
1,245
7,284
3,867
450
1,961
5,323
31,199
0
L
Camazotz
Achungandam
Camazotz
6,253
164
655
4,635
10,889
6,017
0
5,398
5,491
0
8,580
W
10,057
3,933
1,807
2,014
7,978
3,837
1,244
3,608
4,370
0
24,544
L
Zhong Kui
Noelia993
Zhong Kui
11,751
1,440
498
2,493
10,620
8,502
0
6,047
4,573
16,907
0
L
8,658
6,650
2,301
3,162
9,512
4,664
0
5,763
3,749
0
26,821
L
3,955
578
1,052
505
5,337
2,059
0
2,322
3,015
10,233
0
W
Bacchus
fomik501693
Bacchus
6,264
107
803
3,034
11,028
13,990
617
2,330
8,698
10,049
295
W
7,521
61
661
7,595
21,493
22,756
496
5,593
15,900
13,805
0
L
Sun Wukong
serzolty89
Sun Wukong
10,458
1,130
1,024
1,231
14,308
19,132
0
5,947
8,361
0
29,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,741
Gold Earned
40,737
130
Minions Killed
122
0
Camps Cleared
0
1,087,127
Distance Traveled
972,201
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,984
749
25
2
0
223,900
2
W
Morgan Le Fay
8,760
730
51
4
0
215,171
0
L
Camazotz
8,838
737
4
0
0
232,571
0
W
Anhur
10,472
873
32
3
0
209,582
0
L
Zhong Kui
7,972
664
15
1
0
204,047
0
L
Jing Wei
8,802
734
54
5
0
203,366
0
L
Eset
6,682
557
15
1
0
95,259
3
W
Bacchus
9,148
762
9
1
0
205,105
0
W
Sobek
9,377
781
13
1
0
233,369
0
L
Sun Wukong
8,443
704
34
3
0
236,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role