Player Matchup

Bastet
Bastet
Platinum V
HENNESSEYF5
Bastet
Platinum V
Level 92
God Stats
1W - 1L
1,841 SR
Queue Stats
70W - 51L
1,818 MMR
Solo
Eset
Eset
Platinum III
JugsMcBulgee
Eset
Platinum III
Level 106
God Stats
7W - 3L
1,770 SR
Queue Stats
90W - 82L
1,984 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
SarcasticNPC
Kumbhakarna
Platinum III
Level 159
God Stats
7W - 7L
1,727 SR
Queue Stats
168W - 165L
1,806 MMR
Solo
Hades
Hades
Platinum III
UsedPickle
Hades
Platinum III
Level 155
God Stats
4W - 2L
1,611 SR
Queue Stats
191W - 186L
1,839 MMR
Solo
Skadi
Skadi
Platinum IV
rod2423
Skadi
Platinum IV
Level 151
God Stats
22W - 23L
1,331 SR
Queue Stats
242W - 236L
1,768 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,656 SR
1,843 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,502 SR
1,843 MMR
Rama
Rama
Platinum II
DÖLÖ
Rama
Platinum II
Level 128
God Stats
1W - 3L
1,300 SR
Queue Stats
79W - 76L
1,842 MMR
Solo
Guan Yu
Guan Yu
Platinum V
IMANUELEXI
Guan Yu
Platinum V
Level 155
God Stats
13W - 8L
1,704 SR
Queue Stats
115W - 97L
1,841 MMR
Solo
Zeus
Zeus
Platinum III
Laziest Calf
Zeus
Platinum III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 178L
1,875 MMR
Solo
Thor
Thor
Gold II
boo13
Thor
Gold II
Level 61
God Stats
2W - 5L
1,504 SR
Queue Stats
35W - 31L
1,860 MMR
Solo
Sobek
Sobek
Gold III
ricanbasura
Sobek
Gold III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
11 / 0 / 7
12,868
677
17,315
16,669
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
6 / 1 / 5
12,038
634
15,494
9,882
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SarcasticNPC
Kumbhakarna
15
2 / 0 / 14
10,815
569
3,517
14,262
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
19
3 / 1 / 4
12,901
679
15,193
16,597
11,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
rod2423
Skadi
17
4 / 1 / 11
11,699
616
15,596
13,308
5,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AnubisHe BoBakasura

VS

Bans
ArtemisThanatosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DÖLÖ
Rama
15
0 / 6 / 1
9,443
497
4,407
16,194
7,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
IMANUELEXI
Guan Yu
15
0 / 2 / 1
8,717
459
4,390
21,506
24,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
2 / 7 / 1
10,255
540
16,051
15,160
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
boo13
Thor
14
1 / 4 / 0
9,197
484
2,495
13,556
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 1
8,156
429
5,096
21,795
21,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
26
Kills
3
3
Deaths
26
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
DÖLÖ
Rama
0
6
1
0.08
W
Bastet
11
0
7
14.5
L
Guan Yu
IMANUELEXI
Guan Yu
0
2
1
0.25
W
6
1
5
8.5
L
2
7
1
0.36
W
Kumbhakarna
SarcasticNPC
Kumbhakarna
2
0
14
9
W
Hades
3
1
4
5
L
Thor
boo13
Thor
1
4
0
0.25
L
0
7
1
0.07
W
Skadi
rod2423
Skadi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,115
Damage
32,439
70,718
Taken
88,211
43,154
Mitigated
63,844
30,891
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
DÖLÖ
Rama
4,407
4,024
0
1,920
16,194
7,283
870
2,696
13,498
0
88,440
W
Bastet
17,315
7,202
0
6,823
16,669
6,966
3,450
6,287
10,382
0
119,114
L
Guan Yu
IMANUELEXI
Guan Yu
4,390
1,415
515
6,653
21,506
24,973
0
12,731
8,775
0
60,299
W
15,494
1,392
746
1,980
9,882
4,084
1,160
6,093
3,789
105,511
0
L
16,051
1,097
0
625
15,160
5,602
219
7,108
8,052
91,001
0
W
Kumbhakarna
SarcasticNPC
Kumbhakarna
3,517
892
0
3,894
14,262
14,356
1,838
5,338
8,924
12,067
0
W
Hades
15,193
3,449
724
12,989
16,597
11,890
3,071
1,204
14,820
131,879
117
L
Thor
boo13
Thor
2,495
538
0
1,063
13,556
4,872
129
2,791
10,765
0
55,560
L
5,096
586
1,271
3,830
21,795
21,114
0
8,878
12,917
18,292
0
W
Skadi
rod2423
Skadi
15,596
6,406
0
3,735
13,308
5,858
2,459
3,978
9,330
0
109,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,321
Gold Earned
45,768
659
Minions Killed
529
0
Camps Cleared
0
1,989,694
Distance Traveled
1,717,692
14
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,443
497
157
8
0
331,718
4
W
Bastet
12,868
677
137
7
0
450,039
4
L
Guan Yu
8,717
459
104
5
0
394,474
6
W
Eset
12,038
634
174
9
0
430,466
0
L
Zeus
10,255
540
152
8
0
311,744
25
W
Kumbhakarna
10,815
569
10
1
0
396,837
6
W
Hades
12,901
679
203
11
0
350,235
1
L
Thor
9,197
484
97
5
0
347,366
0
L
Sobek
8,156
429
19
1
0
332,390
5
W
Skadi
11,699
616
135
7
0
362,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role