Player Matchup

Ah Puch
Ah Puch
LindleHH
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,416 Elo+
Solo
Freya
Freya
PAYBACK13100
Freya
Level 44
God Stats
1W - 1L
1,106 SR
Queue Stats
67W - 88L
1,377 Elo+
Party 1
Hachiman
Hachiman
ReapaDalos
Hachiman
Level 44
God Stats
2W - 2L
1,485 SR
Queue Stats
90W - 102L
1,400 Elo+
Party 1
Maui
Maui
l ItzRed l
Maui
Level 88
God Stats
2W - 3L
1,310 SR
Queue Stats
128W - 132L
1,367 Elo+
Solo
Nu Wa
Nu Wa
truELOCvE
Nu Wa
Level 137
God Stats
7W - 3L
1,529 SR
Queue Stats
131W - 134L
1,401 Elo+
Solo
Team Averages
Level 76
1,386 SR
1,392 Elo+

VS

Team Averages
Level 109
1,538 SR
1,444 Elo+
Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
CHUBBYLAMAR
Janus
Level 109
God Stats
27W - 29L
1,645 SR
Queue Stats
993W - 1,039L
1,474 Elo+
Party 2
Baba Yaga
Baba Yaga
Costlyaphid0
Baba Yaga
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 86L
1,396 Elo+
Solo
Mulan
Mulan
Gulo Gulo Bibax
Mulan
Level 110
God Stats
22W - 13L
1,514 SR
Queue Stats
538W - 568L
1,425 Elo+
Party 2
Merlin
Merlin
VoidDelirium
Merlin
Level 86
God Stats
26W - 16L
1,533 SR
Queue Stats
741W - 748L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LindleHH
Ah Puch
16
2 / 3 / 10
9,198
767
11,715
12,397
5,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 7 / 9
9,132
761
6,030
13,333
6,225
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
ReapaDalos
Hachiman
18
11 / 3 / 6
11,087
924
11,640
10,956
5,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 12
10,004
834
4,314
14,641
18,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
truELOCvE
Nu Wa
16
2 / 2 / 6
9,154
763
10,028
7,974
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 2 / 11
8,585
715
7,968
8,499
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 8
8,479
707
16,002
9,732
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Costlyaphid0
Baba Yaga
15
3 / 4 / 6
8,788
732
5,045
9,203
4,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 7 / 4
7,964
664
6,093
15,974
19,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
16
8 / 3 / 7
8,988
749
14,443
8,715
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
52
19
Kills
16
17
Deaths
21
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
2
11
4.25
L
1
5
8
1
L
Baba Yaga
Costlyaphid0
Baba Yaga
3
4
6
1.5
L
1
7
4
0.43
W
Ah Puch
LindleHH
Ah Puch
2
3
10
2.33
W
2
7
9
0.93
W
Hachiman
ReapaDalos
Hachiman
11
3
6
4.67
L
Merlin
8
3
7
3.83
W
2
2
12
4
W
Nu Wa
truELOCvE
Nu Wa
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,727
Damage
49,551
59,301
Taken
52,123
39,139
Mitigated
34,979
19,436
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,968
183
1,020
1,687
8,499
3,284
0
4,646
3,853
0
21,609
L
16,002
69
858
1,087
9,732
4,136
192
5,935
3,797
39,288
0
L
Baba Yaga
Costlyaphid0
Baba Yaga
5,045
377
182
2,361
9,203
4,133
436
5,329
3,874
12,369
0
L
6,093
608
261
706
15,974
19,214
145
9,603
6,371
0
12,983
W
Ah Puch
LindleHH
Ah Puch
11,715
783
1,496
1,890
12,397
5,536
122
7,804
4,593
18,583
0
W
6,030
1,329
1,562
1,497
13,333
6,225
524
7,511
5,822
11,865
0
W
Hachiman
ReapaDalos
Hachiman
11,640
6,297
1,207
2,510
10,956
5,412
2,326
5,566
5,390
0
28,149
L
Merlin
14,443
471
714
1,143
8,715
4,212
446
6,574
2,141
31,661
0
W
4,314
414
2,787
3,363
14,641
18,541
286
9,971
4,670
13,397
0
W
Nu Wa
truELOCvE
Nu Wa
10,028
3,028
2,176
948
7,974
3,425
1,401
4,638
3,336
27,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,575
Gold Earned
42,804
126
Minions Killed
188
0
Camps Cleared
0
1,051,595
Distance Traveled
1,012,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,585
715
18
2
0
245,133
0
L
Janus
8,479
707
78
7
0
225,621
0
L
Baba Yaga
8,788
732
25
2
0
163,795
0
L
Mulan
7,964
664
17
1
0
191,810
0
W
Ah Puch
9,198
767
21
2
0
231,500
0
W
Freya
9,132
761
26
2
0
198,986
0
W
Hachiman
11,087
924
31
3
0
187,452
0
L
Merlin
8,988
749
50
4
0
185,895
0
W
Maui
10,004
834
17
1
0
240,241
0
W
Nu Wa
9,154
763
31
3
0
193,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role