Player Matchup

Kukulkan
Kukulkan
Cigzey
Kukulkan
Level 149
God Stats
17W - 4L
1,568 SR
Queue Stats
759W - 780L
1,419 Elo+
Solo
Heimdallr
Heimdallr
D3sTr0iY3r_PR_
Heimdallr
Level 104
God Stats
5W - 3L
1,623 SR
Queue Stats
485W - 500L
1,498 Elo+
Solo
Sol
Sol
FaithedShotz
Sol
Level 129
God Stats
8W - 3L
1,958 SR
Queue Stats
313W - 332L
1,485 Elo+
Solo
Shiva
Shiva
Kozybear8940
Shiva
Level 62
God Stats
6W - 9L
1,672 SR
Queue Stats
490W - 476L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
PromptSubset647
Tsukuyomi
Level 159
God Stats
13W - 7L
1,329 SR
Queue Stats
713W - 722L
1,484 Elo+
Solo
Team Averages
Level 121
1,630 SR
1,470 Elo+

VS

Team Averages
Level 111
1,430 SR
1,441 Elo+
Freya
Freya
 
Freya
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Angelikk
Ix Chel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,458 Elo+
Solo
Fafnir
Fafnir
MWP-SirWolfsAlot
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,284 Elo+
Solo
Charybdis
Charybdis
OL BRIST
Charybdis
Level 86
God Stats
2W - 5L
1,151 SR
Queue Stats
160W - 179L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cigzey
Kukulkan
15
0 / 3 / 10
9,172
706
15,807
8,320
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
D3sTr0iY3r_PR_
Heimdallr
17
6 / 5 / 9
10,457
804
14,817
12,463
7,680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 11
10,374
798
15,510
11,868
6,754
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 1 / 12
10,189
784
8,195
13,399
17,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
PromptSubset647
Tsukuyomi
18
9 / 3 / 10
11,021
848
12,452
11,623
6,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 4 / 8
8,496
654
12,443
10,583
4,874
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
 
Fenrir
12
1 / 5 / 4
7,736
595
3,543
13,927
12,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Angelikk
Ix Chel
16
1 / 4 / 8
8,771
675
9,345
15,862
7,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 5 / 9
9,185
707
3,628
19,373
30,862
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
OL BRIST
Charybdis
19
8 / 4 / 3
10,385
799
12,751
15,804
8,842
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
22
Kills
15
16
Deaths
22
52
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
4
8
1.75
L
Fenrir
 
Fenrir
1
5
4
0.6
L
Ix Chel
Angelikk
Ix Chel
1
4
8
1.25
W
Kukulkan
Cigzey
Kukulkan
0
3
10
1.67
W
Heimdallr
D3sTr0iY3r_PR_
Heimdallr
6
5
9
2.1
W
5
4
11
2.63
W
2
1
12
8
L
2
5
9
1.3
L
Charybdis
OL BRIST
Charybdis
8
4
3
2.38
W
Tsukuyomi
PromptSubset647
Tsukuyomi
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,781
Damage
41,710
57,673
Taken
75,549
44,012
Mitigated
65,002
21,132
Healing
33,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,443
2,858
708
2,426
10,583
4,874
0
5,234
5,349
16,646
0
L
Fenrir
 
Fenrir
3,543
429
2,008
3,502
13,927
12,787
90
4,439
9,488
0
6,872
L
Ix Chel
Angelikk
Ix Chel
9,345
1,384
9,032
6,733
15,862
7,637
692
8,008
7,854
21,982
0
W
Kukulkan
Cigzey
Kukulkan
15,807
584
412
1,351
8,320
4,973
1,170
3,010
5,310
34,990
0
W
Heimdallr
D3sTr0iY3r_PR_
Heimdallr
14,817
6,435
537
398
12,463
7,680
3,699
5,953
6,510
0
32,276
W
15,510
4,110
1,630
3,248
11,868
6,754
1,723
4,743
7,125
25,158
0
W
8,195
1,113
3,946
5,454
13,399
17,781
222
7,169
6,230
537
15,177
L
3,628
912
231
3,995
19,373
30,862
234
7,151
12,222
9,350
0
L
Charybdis
OL BRIST
Charybdis
12,751
5,241
1,803
3,497
15,804
8,842
852
7,003
8,787
0
40,733
W
Tsukuyomi
PromptSubset647
Tsukuyomi
12,452
2,389
1,459
2,697
11,623
6,824
1,246
4,541
7,082
0
33,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,213
Gold Earned
44,573
133
Minions Killed
115
0
Camps Cleared
0
1,164,939
Distance Traveled
1,196,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,496
654
8
1
0
166,566
0
L
Fenrir
7,736
595
7
1
0
216,379
0
L
Ix Chel
8,771
675
23
2
0
230,845
0
W
Kukulkan
9,172
706
42
3
0
251,164
0
W
Heimdallr
10,457
804
27
2
0
206,255
0
W
Sol
10,374
798
16
1
0
225,262
0
W
Shiva
10,189
784
19
1
0
279,075
0
L
Fafnir
9,185
707
6
0
0
330,515
0
L
Charybdis
10,385
799
71
5
0
252,508
0
W
Tsukuyomi
11,021
848
29
2
0
203,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role