Player Matchup

Rama
Rama
Atabak
Rama
Level 157
God Stats
13W - 5L
1,940 SR
Queue Stats
1,323W - 1,371L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
LuigiMarines
Erlang Shen
Level 147
God Stats
2W - 1L
1,523 SR
Queue Stats
146W - 133L
1,566 Elo+
Solo
Anubis
Anubis
castle98
Anubis
Level 106
God Stats
5W - 3L
1,467 SR
Queue Stats
127W - 168L
1,365 Elo+
Party 1
Horus
Horus
lemoiziduSlip
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,627 Elo+
Solo
Tiamat
Tiamat
pablots31
Tiamat
Level 69
God Stats
1W - 1L
1,267 SR
Queue Stats
143W - 180L
1,391 Elo+
Party 1
Team Averages
Level 102
1,539 SR
1,484 Elo+

VS

Team Averages
Level 115
1,357 SR
1,478 Elo+
Guan Yu
Guan Yu
Allxn_7
Guan Yu
Level 106
God Stats
0W - 3L
1,176 SR
Queue Stats
173W - 176L
1,389 Elo+
Solo
Thor
Thor
FattyDabbs
Thor
Level 117
God Stats
6W - 3L
1,284 SR
Queue Stats
213W - 217L
1,524 Elo+
Party 2
Hachiman
Hachiman
Maxikill3r_84
Hachiman
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 155L
1,439 Elo+
Solo
Charybdis
Charybdis
a17nas
Charybdis
Level 135
God Stats
2W - 2L
1,220 SR
Queue Stats
181W - 184L
1,504 Elo+
Party 2
Ishtar
Ishtar
saadoon22
Ishtar
Level 63
God Stats
4W - 4L
1,608 SR
Queue Stats
266W - 235L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Atabak
Rama
18
1 / 3 / 25
10,609
758
11,698
12,883
5,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
LuigiMarines
Erlang Shen
20
13 / 2 / 20
12,543
896
23,226
27,516
42,498
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
castle98
Anubis
20
17 / 4 / 9
12,719
909
26,986
11,257
7,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 4 / 21
9,668
691
7,316
20,731
27,013
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
pablots31
Tiamat
16
5 / 5 / 11
10,494
750
11,935
13,502
10,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Allxn_7
Guan Yu
17
3 / 5 / 10
10,863
776
7,089
19,729
23,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 8 / 10
10,367
741
14,428
17,034
7,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Maxikill3r_84
Hachiman
18
6 / 7 / 9
11,085
792
20,449
15,395
6,952
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
a17nas
Charybdis
15
3 / 10 / 8
9,773
698
9,821
18,178
6,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
saadoon22
Ishtar
17
3 / 6 / 7
10,363
740
13,516
17,570
7,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
62
36
Kills
18
18
Deaths
36
86
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Allxn_7
Guan Yu
3
5
10
1.6
W
Rama
Atabak
Rama
1
3
25
4.5
L
3
8
10
1
W
Erlang Shen
LuigiMarines
Erlang Shen
13
2
20
11.5
L
Hachiman
Maxikill3r_84
Hachiman
6
7
9
1.5
L
Charybdis
a17nas
Charybdis
3
10
8
0.7
W
Anubis
castle98
Anubis
17
4
9
5.38
W
0
4
21
2.63
W
Tiamat
pablots31
Tiamat
5
5
11
2.1
L
Ishtar
saadoon22
Ishtar
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,161
Damage
65,303
85,889
Taken
87,906
92,772
Mitigated
52,134
33,237
Healing
23,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Allxn_7
Guan Yu
7,089
1,261
5,314
6,481
19,729
23,347
166
7,590
12,064
0
12,392
W
Rama
Atabak
Rama
11,698
10,605
1,117
2,963
12,883
5,512
3,974
0
12,883
0
23,614
L
14,428
1,817
629
1,366
17,034
7,347
0
9,618
7,329
0
28,433
W
Erlang Shen
LuigiMarines
Erlang Shen
23,226
11,864
392
9,101
27,516
42,498
1,250
0
27,516
0
32,393
L
Hachiman
Maxikill3r_84
Hachiman
20,449
13,363
943
1,943
15,395
6,952
237
4,621
10,744
0
30,324
L
Charybdis
a17nas
Charybdis
9,821
4,388
514
2,006
18,178
6,748
249
7,728
10,361
0
16,745
W
Anubis
castle98
Anubis
26,986
311
236
2,115
11,257
7,153
2,074
0
11,257
56,418
0
W
7,316
3,112
7,054
7,120
20,731
27,013
199
0
20,731
0
10,743
W
Tiamat
pablots31
Tiamat
11,935
1,085
753
2,386
13,502
10,596
10
0
13,502
24,460
0
L
Ishtar
saadoon22
Ishtar
13,516
8,206
560
3,248
17,570
7,740
844
8,988
8,487
0
29,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,033
Gold Earned
52,451
142
Minions Killed
128
0
Camps Cleared
0
1,253,975
Distance Traveled
1,068,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,863
776
17
1
0
234,005
0
W
Rama
10,609
758
35
3
0
222,987
0
L
Thor
10,367
741
35
3
0
220,215
0
W
Erlang Shen
12,543
896
16
1
0
254,954
0
L
Hachiman
11,085
792
19
1
0
216,422
0
L
Charybdis
9,773
698
18
1
0
178,074
0
W
Anubis
12,719
909
68
5
0
261,724
0
W
Horus
9,668
691
4
0
0
273,490
0
W
Tiamat
10,494
750
19
1
0
240,820
0
L
Ishtar
10,363
740
39
3
0
219,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role