Player Matchup

Heimdallr
Heimdallr
Nicolai2009
Heimdallr
Level 26
God Stats
1W - 1L
1,840 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
Ratneigre
Atlas
Level 66
God Stats
1W - 0L
1,740 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
alekzs
Scylla
Level 13
God Stats
1W - 0L
1,437 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 35
1,672 SR
1,500 Elo+

VS

Team Averages
Level 43
1,407 SR
1,400 Elo+
Erlang Shen
Erlang Shen
PROBAN
Erlang Shen
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,329 Elo+
Solo
Cupid
Cupid
Qfetka
Cupid
Level 69
God Stats
3W - 5L
1,436 SR
Queue Stats
69W - 68L
1,434 Elo+
Party 1
Hercules
Hercules
galosz
Hercules
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
73W - 74L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Nicolai2009
Heimdallr
15
8 / 0 / 9
9,579
871
11,069
5,817
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Ratneigre
Atlas
15
3 / 0 / 12
9,817
892
9,449
14,071
22,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
alekzs
Scylla
14
6 / 3 / 10
9,113
828
15,374
7,389
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PROBAN
Erlang Shen
10
0 / 8 / 2
6,385
580
2,680
15,394
9,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Qfetka
Cupid
13
3 / 2 / 0
8,215
747
7,380
10,866
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
galosz
Hercules
11
0 / 7 / 1
6,634
603
3,387
14,265
13,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
3
3
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Nicolai2009
Heimdallr
8
0
9
12.5
L
Erlang Shen
PROBAN
Erlang Shen
0
8
2
0.13
L
Cupid
Qfetka
Cupid
3
2
0
1.5
W
Atlas
Ratneigre
Atlas
3
0
12
9
W
Scylla
alekzs
Scylla
6
3
10
3.67
L
Hercules
galosz
Hercules
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,892
Damage
13,447
27,277
Taken
40,525
29,061
Mitigated
27,989
6,184
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Nicolai2009
Heimdallr
11,069
6,360
0
1,963
5,817
3,310
1,579
0
5,698
0
49,079
L
Erlang Shen
PROBAN
Erlang Shen
2,680
1,172
0
930
15,394
9,807
0
10,103
5,088
0
7,987
L
Cupid
Qfetka
Cupid
7,380
3,769
236
3,370
10,866
4,198
0
6,589
4,277
0
26,207
W
Atlas
Ratneigre
Atlas
9,449
2,680
1,861
2,360
14,071
22,436
329
13
13,734
31,238
373
W
Scylla
alekzs
Scylla
15,374
3,773
0
0
7,389
3,315
823
0
7,351
29,546
0
L
Hercules
galosz
Hercules
3,387
872
0
1,537
14,265
13,984
0
7,514
6,683
0
13,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,509
Gold Earned
21,234
162
Minions Killed
80
0
Camps Cleared
0
586,874
Distance Traveled
616,367
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,579
871
87
8
0
195,353
0
L
Erlang Shen
6,385
580
11
1
0
176,743
0
L
Cupid
8,215
747
48
4
0
195,358
0
W
Atlas
9,817
892
25
2
0
207,205
5
W
Scylla
9,113
828
50
5
0
184,316
0
L
Hercules
6,634
603
21
2
0
244,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role