Player Matchup

Ullr
Ullr
AwesomeAloha27
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Solo
Merlin
Merlin
Claran
Merlin
Level 119
God Stats
1W - 1L
1,784 SR
Queue Stats
37W - 40L
1,370 Elo+
Party 1
Bastet
Bastet
Meckanik
Bastet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 106L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
chillself
Baron Samedi
Level 128
God Stats
4W - 3L
1,160 SR
Queue Stats
353W - 351L
1,529 Elo+
Solo
Discordia
Discordia
muffinmanaf
Discordia
Level 141
God Stats
5W - 1L
1,305 SR
Queue Stats
154W - 102L
1,557 Elo+
Party 1
Team Averages
Level 113
1,450 SR
1,445 Elo+

VS

Team Averages
Level 130
1,544 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MCALLPRO
Ix Chel
Level 133
God Stats
0W - 1L
1,778 SR
Queue Stats
215W - 193L
1,547 Elo+
Solo
Hou Yi
Hou Yi
Nauzyca
Hou Yi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 186L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
memo1705
Ao Kuang
Level 89
God Stats
0W - 8L
1,105 SR
Queue Stats
393W - 368L
1,528 Elo+
Solo
Medusa
Medusa
whitemaambaa
Medusa
Level 124
God Stats
6W - 3L
1,834 SR
Queue Stats
244W - 242L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 10
9,120
760
3,581
10,418
6,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Claran
Merlin
16
2 / 0 / 10
9,544
795
8,509
5,595
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Meckanik
Bastet
16
2 / 1 / 10
9,166
764
4,200
12,614
12,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
chillself
Baron Samedi
16
3 / 3 / 9
10,076
840
12,076
12,357
10,603
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Discordia
muffinmanaf
Discordia
17
6 / 1 / 6
10,246
854
13,976
8,277
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
2 / 3 / 0
6,672
556
3,068
4,282
1,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
MCALLPRO
Ix Chel
15
2 / 3 / 2
8,151
679
7,868
9,159
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Nauzyca
Hou Yi
15
1 / 2 / 4
8,038
670
8,630
9,246
4,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
memo1705
Ao Kuang
17
0 / 2 / 4
8,116
676
4,611
11,366
11,138
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
15
1 / 4 / 5
8,316
693
9,738
10,571
4,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
14
Kills
6
6
Deaths
14
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
0
0.67
W
1
1
10
6
W
Merlin
Claran
Merlin
2
0
10
7
L
Ix Chel
MCALLPRO
Ix Chel
2
3
2
1
W
Bastet
Meckanik
Bastet
2
1
10
7
L
Hou Yi
Nauzyca
Hou Yi
1
2
4
1.5
W
Baron Samedi
chillself
Baron Samedi
3
3
9
2.5
L
Ao Kuang
memo1705
Ao Kuang
0
2
4
1
W
Discordia
muffinmanaf
Discordia
6
1
6
9
L
Medusa
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,342
Damage
33,915
49,261
Taken
44,624
37,826
Mitigated
26,542
17,492
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,068
1,475
72
263
4,282
1,734
0
3,283
999
0
5,881
W
3,581
1,016
0
1,841
10,418
6,422
1,501
3,141
7,277
0
17,383
W
Merlin
Claran
Merlin
8,509
202
1,106
536
5,595
3,330
901
1,872
3,723
19,242
0
L
Ix Chel
MCALLPRO
Ix Chel
7,868
759
3,843
3,801
9,159
4,206
0
7,548
1,611
15,054
0
W
Bastet
Meckanik
Bastet
4,200
794
1,939
1,703
12,614
12,864
1,402
3,416
9,198
0
7,274
L
Hou Yi
Nauzyca
Hou Yi
8,630
2,367
229
1,423
9,246
4,502
0
7,566
1,680
0
17,861
W
Baron Samedi
chillself
Baron Samedi
12,076
828
3,036
3,792
12,357
10,603
1,900
3,114
9,243
36,749
0
L
Ao Kuang
memo1705
Ao Kuang
4,611
954
1,082
2,238
11,366
11,138
0
8,584
2,782
12,825
0
W
Discordia
muffinmanaf
Discordia
13,976
355
1,381
2,158
8,277
4,607
2,721
936
7,341
24,268
0
L
Medusa
9,738
1,658
0
1,732
10,571
4,962
0
7,580
2,991
0
30,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,152
Gold Earned
39,293
142
Minions Killed
118
0
Camps Cleared
0
1,134,422
Distance Traveled
912,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,672
556
7
1
0
67,590
0
W
Ullr
9,120
760
22
2
0
215,767
0
W
Merlin
9,544
795
35
3
0
230,629
0
L
Ix Chel
8,151
679
19
2
0
195,416
0
W
Bastet
9,166
764
8
1
0
266,309
0
L
Hou Yi
8,038
670
25
2
0
193,774
0
W
Baron Samedi
10,076
840
48
4
0
206,445
0
L
Ao Kuang
8,116
676
27
2
0
215,268
0
W
Discordia
10,246
854
29
2
0
215,272
0
L
Medusa
8,316
693
40
3
0
240,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role