Player Matchup

Raijin
Raijin
Chunchunmaru557
Raijin
Level 102
God Stats
3W - 5L
1,497 SR
Queue Stats
323W - 338L
1,551 Elo+
Party 1
Vamana
Vamana
MeMo EstuvoAqui
Vamana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,555 Elo+
Solo
Shiva
Shiva
dsadaqwq
Shiva
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
435W - 451L
1,531 Elo+
Party 1
Camazotz
Camazotz
geckotamer
Camazotz
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 288L
1,450 Elo+
Solo
Skadi
Skadi
hippiekittie
Skadi
Level 69
God Stats
13W - 6L
1,620 SR
Queue Stats
500W - 485L
1,512 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,520 Elo+

VS

Team Averages
Level 108
1,501 SR
1,513 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Biolog0
Morgan Le Fay
Level 175
God Stats
2W - 0L
1,707 SR
Queue Stats
78W - 49L
1,570 Elo+
Solo
Artio
Artio
JoyouslyMoist
Artio
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
PoutineJesus
Skadi
Level 129
God Stats
1W - 2L
1,296 SR
Queue Stats
86W - 88L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
9,161
705
11,529
9,947
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 1
8,155
627
8,540
12,858
13,049
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
dsadaqwq
Shiva
17
2 / 4 / 3
9,627
741
13,401
24,530
19,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
geckotamer
Camazotz
15
3 / 5 / 4
9,350
719
5,690
10,816
4,954
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 5 / 1
8,950
688
9,840
13,352
6,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
4 / 1 / 16
10,974
844
11,012
14,507
9,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hades
 
Hades
17
3 / 3 / 15
10,123
779
12,312
10,733
8,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Biolog0
Morgan Le Fay
18
7 / 2 / 10
10,851
835
17,047
10,281
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 1 / 16
11,397
877
6,413
15,922
19,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 11
10,120
778
16,998
10,723
6,052
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
10
Kills
22
22
Deaths
10
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
16
12
W
Hades
 
Hades
3
3
15
3.5
W
Morgan Le Fay
Biolog0
Morgan Le Fay
7
2
10
6
L
2
4
6
1.25
W
3
1
16
11
L
1
4
1
0.38
W
5
3
11
3.5
L
Shiva
dsadaqwq
Shiva
2
4
3
0.88
L
Camazotz
geckotamer
Camazotz
3
5
4
1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,000
Damage
63,782
71,503
Taken
62,166
47,834
Mitigated
50,645
20,856
Healing
34,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,012
1,106
3,258
8,119
14,507
9,862
1,338
1,602
12,690
26,335
0
W
Hades
 
Hades
12,312
667
1,050
3,111
10,733
8,397
1,732
3,109
7,447
23,628
0
W
Morgan Le Fay
Biolog0
Morgan Le Fay
17,047
1,502
935
2,522
10,281
6,612
880
2,341
7,851
34,732
0
L
11,529
1,278
1,194
1,009
9,947
4,548
0
8,019
1,928
17,561
0
W
6,413
216
6,663
7,188
15,922
19,722
323
2,367
13,209
11,288
0
L
8,540
1,723
447
2,068
12,858
13,049
0
6,478
6,380
0
18,698
W
16,998
9,495
512
1,473
10,723
6,052
3,981
2,110
8,301
0
33,939
L
Shiva
dsadaqwq
Shiva
13,401
583
333
8,130
24,530
19,154
0
13,615
10,915
0
29,886
L
Camazotz
geckotamer
Camazotz
5,690
515
977
1,945
10,816
4,954
0
7,867
2,949
0
13,294
L
9,840
3,104
2,313
2,440
13,352
6,129
0
10,805
2,547
0
26,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
53,465
159
Minions Killed
158
0
Camps Cleared
0
1,222,467
Distance Traveled
1,279,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,974
844
40
3
0
252,794
0
W
Hades
10,123
779
34
3
0
232,309
0
W
Morgan Le Fay
10,851
835
30
2
0
265,802
0
L
Raijin
9,161
705
27
2
0
219,109
0
W
Artio
11,397
877
12
1
0
304,171
0
L
Vamana
8,155
627
25
2
0
230,508
0
W
Skadi
10,120
778
42
3
0
224,215
0
L
Shiva
9,627
741
40
3
0
283,564
0
L
Camazotz
9,350
719
17
1
0
225,569
0
L
Skadi
8,950
688
50
4
0
263,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role