Player Matchup

Baron Samedi
Baron Samedi
Falcon_aniki
Baron Samedi
Level 147
God Stats
24W - 13L
1,742 SR
Queue Stats
449W - 486L
1,507 Elo+
Party 1
Surtr
Surtr
ItzPeachyToT
Surtr
Level 116
God Stats
4W - 2L
1,552 SR
Queue Stats
68W - 63L
1,506 Elo+
Solo
Loki
Loki
Kensan1201
Loki
Level 128
God Stats
15W - 11L
1,566 SR
Queue Stats
359W - 386L
1,521 Elo+
Party 1
Vamana
Vamana
LUCKY-395963
Vamana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
422W - 468L
1,483 Elo+
Party 1
Ishtar
Ishtar
OsitoTakitos
Ishtar
Level 159
God Stats
3W - 4L
1,852 SR
Queue Stats
72W - 86L
1,549 Elo+
Solo
Team Averages
Level 135
1,642 SR
1,513 Elo+

VS

Team Averages
Level 132
1,414 SR
1,509 Elo+
Surtr
Surtr
RESURECTION2014
Surtr
Level 124
God Stats
25W - 20L
1,624 SR
Queue Stats
42W - 52L
1,543 Elo+
Solo
Achilles
Achilles
Tych90
Achilles
Level 103
God Stats
5W - 5L
1,110 SR
Queue Stats
414W - 384L
1,424 Elo+
Solo
Chiron
Chiron
UnhappyGiant
Chiron
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 337L
1,525 Elo+
Solo
Ix Chel
Ix Chel
Wet Hairline
Ix Chel
Level 157
God Stats
12W - 14L
1,408 SR
Queue Stats
826W - 774L
1,525 Elo+
Party 2
Ares
Ares
sniffsnoof
Ares
Level 144
God Stats
1W - 7L
1,430 SR
Queue Stats
446W - 426L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Falcon_aniki
Baron Samedi
9
1 / 1 / 2
4,919
615
2,881
4,868
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,003
625
3,436
6,788
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 2
5,104
638
3,241
4,484
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
9
1 / 0 / 1
5,007
626
3,118
6,497
3,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ishtar
9
2 / 0 / 1
5,008
626
4,310
4,294
1,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,340
668
4,081
6,708
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Tych90
Achilles
9
0 / 2 / 0
5,158
645
3,973
7,018
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
8
1 / 1 / 0
4,886
611
2,500
4,881
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
Wet Hairline
Ix Chel
5
0 / 1 / 1
4,178
522
2,044
2,043
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 1
4,581
573
3,083
8,793
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
2
2
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Falcon_aniki
Baron Samedi
1
1
2
2
W
1
1
1
1.5
W
2
0
2
3
W
Vamana
1
0
1
1.5
W
Ishtar
2
0
1
2.5
L
1
1
1
1.5
L
Achilles
Tych90
Achilles
0
2
0
0
L
Chiron
1
1
0
1
L
Ix Chel
Wet Hairline
Ix Chel
0
1
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,986
Damage
15,681
26,931
Taken
29,443
13,592
Mitigated
15,129
12,796
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Falcon_aniki
Baron Samedi
2,881
207
784
2,355
4,868
2,154
0
2,367
2,501
33,174
0
W
3,436
1,069
0
2,571
6,788
4,864
0
1,529
5,259
212
17,775
W
3,241
604
0
1,418
4,484
1,362
0
249
4,235
0
30,339
W
Vamana
3,118
1,188
0
3,260
6,497
3,699
0
0
5,937
0
31,736
W
Ishtar
4,310
3,064
0
2,408
4,294
1,513
0
1,026
3,268
0
41,026
L
4,081
1,489
169
2,355
6,708
3,503
21
743
5,965
378
41,196
L
Achilles
Tych90
Achilles
3,973
897
0
2,074
7,018
4,075
0
0
7,018
0
33,724
L
Chiron
2,500
1,146
451
2,126
4,881
1,613
0
42
4,839
0
34,079
L
Ix Chel
Wet Hairline
Ix Chel
2,044
495
50
725
2,043
639
0
882
1,161
16,823
0
L
3,083
139
162
2,719
8,793
5,299
0
1,311
7,482
9,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
24,143
249
Minions Killed
237
0
Camps Cleared
0
852,025
Distance Traveled
750,688
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,919
615
63
8
0
156,110
3
W
Surtr
5,003
625
32
4
0
176,210
2
W
Loki
5,104
638
55
7
0
204,228
2
W
Vamana
5,007
626
44
6
0
182,060
2
W
Ishtar
5,008
626
55
7
0
133,417
0
L
Surtr
5,340
668
68
9
0
179,393
0
L
Achilles
5,158
645
62
8
0
167,055
0
L
Chiron
4,886
611
69
9
0
148,733
0
L
Ix Chel
4,178
522
26
3
0
77,299
0
L
Ares
4,581
573
12
2
0
178,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role