Player Matchup

Sun Wukong
Sun Wukong
ChuckTT
Sun Wukong
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,294 Elo+
Party 1
Ao Kuang
Ao Kuang
Lesii--
Ao Kuang
Level 61
God Stats
0W - 6L
1,029 SR
Queue Stats
13W - 29L
1,206 Elo+
Party 1
Olorun
Olorun
OppaMinho
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,119 Elo+
Party 1
Team Averages
Level 36
1,343 SR
1,206 Elo+

VS

Team Averages
Level 60
1,508 SR
1,346 Elo+
Merlin
Merlin
Azelf57
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,253 Elo+
Party 2
Ymir
Ymir
CrazyPanda98
Ymir
Level 55
God Stats
1W - 0L
1,485 SR
Queue Stats
7W - 6L
1,253 Elo+
Party 2
Zeus
Zeus
XxDarkWigglesxX
Zeus
Level 106
God Stats
42W - 40L
1,539 SR
Queue Stats
196W - 181L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChuckTT
Sun Wukong
14
0 / 4 / 1
9,060
647
7,384
14,471
16,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Lesii--
Ao Kuang
14
3 / 4 / 0
9,584
685
8,119
12,060
5,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
OppaMinho
Olorun
14
0 / 7 / 1
9,195
657
7,513
13,319
5,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azelf57
Merlin
15
2 / 2 / 8
9,892
707
5,457
8,976
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 1 / 11
10,923
780
8,512
11,740
10,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
11 / 0 / 3
12,640
903
14,992
5,461
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
14
15
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azelf57
Merlin
2
2
8
3
L
Sun Wukong
ChuckTT
Sun Wukong
0
4
1
0.13
W
1
1
11
6.5
L
Ao Kuang
Lesii--
Ao Kuang
3
4
0
0.75
L
Olorun
OppaMinho
Olorun
0
7
1
0.07
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,016
Damage
28,961
39,850
Taken
26,177
26,824
Mitigated
16,501
4,761
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azelf57
Merlin
5,457
461
0
1,230
8,976
3,815
1,060
3,991
4,985
21,747
0
L
Sun Wukong
ChuckTT
Sun Wukong
7,384
1,128
0
1,218
14,471
16,146
0
9,292
5,118
0
46,968
W
8,512
2,850
2,223
2,318
11,740
10,375
582
9,163
2,577
16,699
0
L
Ao Kuang
Lesii--
Ao Kuang
8,119
1,514
0
2,795
12,060
5,288
0
9,632
2,295
25,442
0
L
Olorun
OppaMinho
Olorun
7,513
3,905
0
748
13,319
5,390
0
10,149
3,126
43,193
0
W
14,992
2,533
165
1,734
5,461
2,311
1,499
2,520
2,941
84,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
33,455
160
Minions Killed
197
0
Camps Cleared
0
700,643
Distance Traveled
756,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,892
707
38
3
0
233,509
0
L
Sun Wukong
9,060
647
55
4
0
267,642
0
W
Ymir
10,923
780
19
1
0
259,537
0
L
Ao Kuang
9,584
685
26
2
0
239,394
0
L
Olorun
9,195
657
79
6
0
193,607
0
W
Zeus
12,640
903
140
10
0
263,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role