Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AdolfPainter878
Hercules
Level 18
God Stats
7W - 7L
1,622 SR
Queue Stats
95W - 111L
1,380 Elo+
Party 3
Neith
Neith
CARRYDURO
Neith
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 137L
1,500 Elo+
Party 4
Arachne
Arachne
EpicStyleTroller
Arachne
Level 108
God Stats
5W - 6L
1,546 SR
Queue Stats
416W - 402L
1,430 Elo+
Party 3
Anubis
Anubis
sk8er2377
Anubis
Level 77
God Stats
40W - 51L
1,445 SR
Queue Stats
76W - 79L
1,476 Elo+
Party 4
Team Averages
Level 67
1,523 SR
1,457 Elo+

VS

Team Averages
Level 60
1,485 SR
1,429 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SenseiKnight
Bakasura
Level 39
God Stats
3W - 0L
1,602 SR
Queue Stats
14W - 14L
1,466 Elo+
Party 2
Cernunnos
Cernunnos
jogez0
Cernunnos
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
379W - 390L
1,437 Elo+
Party 1
Cerberus
Cerberus
skeffe
Cerberus
Level 28
God Stats
8W - 13L
1,518 SR
Queue Stats
55W - 86L
1,272 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xNZ-Uchiha_iGs
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,307 SR
Queue Stats
12W - 11L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 4 / 0
5,377
414
2,493
9,710
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
10
1 / 4 / 3
6,382
491
2,804
11,783
8,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
CARRYDURO
Neith
10
1 / 2 / 1
6,277
483
9,210
8,320
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 2 / 0
6,520
502
4,050
10,264
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
sk8er2377
Anubis
12
3 / 5 / 1
7,145
550
6,607
10,705
4,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 1 / 2
8,822
679
7,742
7,672
3,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
SenseiKnight
Bakasura
14
3 / 1 / 3
8,246
634
4,319
9,385
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
jogez0
Cernunnos
12
3 / 1 / 0
7,141
549
7,293
7,480
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
skeffe
Cerberus
10
0 / 2 / 3
6,773
521
3,259
11,938
7,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
xNZ-Uchiha_iGs
Morgan Le Fay
13
2 / 4 / 4
7,558
581
6,083
6,635
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
9
Kills
16
17
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
0
0.25
W
Anubis
 
Anubis
8
1
2
9
L
Hercules
1
4
3
0.63
L
Neith
CARRYDURO
Neith
1
2
1
0.75
L
3
2
0
1.5
W
Bakasura
SenseiKnight
Bakasura
3
1
3
4.5
W
Cernunnos
jogez0
Cernunnos
3
1
0
3
L
Anubis
sk8er2377
Anubis
3
5
1
0.7
W
Cerberus
skeffe
Cerberus
0
2
3
0.75
W
Morgan Le Fay
xNZ-Uchiha_iGs
Morgan Le Fay
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,164
Damage
28,696
50,782
Taken
43,110
25,284
Mitigated
18,687
10,812
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,493
348
0
2,500
9,710
5,463
0
4,330
5,220
0
23,739
W
Anubis
 
Anubis
7,742
503
0
4,960
7,672
3,479
910
489
7,183
58,275
0
L
Hercules
2,804
471
588
1,695
11,783
8,592
0
2,314
9,153
0
26,802
L
Neith
CARRYDURO
Neith
9,210
2,426
0
1,341
8,320
3,038
374
1,520
6,800
0
48,800
L
4,050
2,780
0
1,306
10,264
3,705
0
2,783
7,471
0
45,109
W
Bakasura
SenseiKnight
Bakasura
4,319
2,934
0
2,257
9,385
3,477
285
2,129
7,256
0
51,253
W
Cernunnos
jogez0
Cernunnos
7,293
4,252
0
3,217
7,480
2,774
1,186
0
7,480
0
47,875
L
Anubis
sk8er2377
Anubis
6,607
29
0
3,382
10,705
4,486
0
6,137
4,010
65,234
0
W
Cerberus
skeffe
Cerberus
3,259
198
1,441
4,880
11,938
7,249
257
0
11,938
21,803
0
W
Morgan Le Fay
xNZ-Uchiha_iGs
Morgan Le Fay
6,083
440
0
448
6,635
1,708
0
3,989
2,646
44,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
38,540
343
Minions Killed
406
0
Camps Cleared
0
1,130,841
Distance Traveled
1,291,722
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,377
414
43
3
0
187,414
2
W
Anubis
8,822
679
113
9
0
240,357
5
L
Hercules
6,382
491
32
2
0
262,463
0
L
Neith
6,277
483
89
7
0
217,874
1
L
Arachne
6,520
502
79
6
0
269,939
0
W
Bakasura
8,246
634
95
7
0
304,930
0
W
Cernunnos
7,141
549
89
7
0
225,427
0
L
Anubis
7,145
550
100
8
0
193,151
0
W
Cerberus
6,773
521
38
3
0
262,475
0
W
Morgan Le Fay
7,558
581
71
5
0
258,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role