Player Matchup

Osiris
Osiris
Harlantirr
Osiris
Level 69
God Stats
8W - 10L
1,560 SR
Queue Stats
337W - 336L
1,432 Elo+
Solo
Ullr
Ullr
LaXirlaTeMata
Ullr
Level 143
God Stats
33W - 24L
1,561 SR
Queue Stats
294W - 277L
1,518 Elo+
Solo
Ix Chel
Ix Chel
Lil-F-Dro
Ix Chel
Level 161
God Stats
4W - 6L
1,406 SR
Queue Stats
219W - 213L
1,505 Elo+
Solo
Anubis
Anubis
R-3dr--uM
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,454 Elo+
Solo
Loki
Loki
Sopjess
Loki
Level 96
God Stats
38W - 32L
1,437 SR
Queue Stats
134W - 128L
1,406 Elo+
Solo
Team Averages
Level 106
1,493 SR
1,463 Elo+

VS

Team Averages
Level 129
1,622 SR
1,493 Elo+
King Arthur
King Arthur
CapturedBrush28
King Arthur
Level 149
God Stats
10W - 4L
1,975 SR
Queue Stats
311W - 301L
1,526 Elo+
Party 2
Thanatos
Thanatos
Paradise_Falling
Thanatos
Level 144
God Stats
16W - 16L
1,651 SR
Queue Stats
483W - 493L
1,431 Elo+
Party 1
Baba Yaga
Baba Yaga
Snake Eyez CU
Baba Yaga
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 83L
1,542 Elo+
Solo
Artemis
Artemis
THELONEHORSE680
Artemis
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 229L
1,551 Elo+
Party 2
Cerberus
Cerberus
Uwe_Eiernacken
Cerberus
Level 87
God Stats
146W - 137L
1,482 SR
Queue Stats
521W - 554L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Harlantirr
Osiris
11
0 / 1 / 2
5,755
576
3,294
8,401
8,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 0 / 3
6,929
693
7,261
6,004
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Lil-F-Dro
Ix Chel
10
4 / 0 / 4
6,495
650
4,550
5,432
2,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
R-3dr--uM
Anubis
12
5 / 0 / 3
7,225
723
12,694
5,709
2,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Sopjess
Loki
10
4 / 0 / 1
6,286
629
3,755
6,200
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CapturedBrush28
King Arthur
10
0 / 1 / 1
5,767
577
5,079
7,632
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 0
5,151
515
2,808
9,891
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Snake Eyez CU
Baba Yaga
9
0 / 2 / 0
5,112
511
1,924
7,291
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 5 / 0
5,139
514
4,038
8,288
2,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
6
0 / 7 / 0
4,255
426
3,999
12,696
7,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
18
Kills
1
1
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CapturedBrush28
King Arthur
0
1
1
0.5
W
Osiris
Harlantirr
Osiris
0
1
2
1
W
5
0
3
6.5
W
Ix Chel
Lil-F-Dro
Ix Chel
4
0
4
6
L
1
3
0
0.33
W
Anubis
R-3dr--uM
Anubis
5
0
3
6.5
L
Baba Yaga
Snake Eyez CU
Baba Yaga
0
2
0
0
W
Loki
Sopjess
Loki
4
0
1
4.5
L
0
5
0
0
L
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,554
Damage
17,848
31,746
Taken
45,798
18,894
Mitigated
20,871
13,630
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CapturedBrush28
King Arthur
5,079
763
0
1,722
7,632
5,516
0
394
7,238
0
37,263
W
Osiris
Harlantirr
Osiris
3,294
908
0
3,714
8,401
8,597
0
0
8,401
1,615
36,277
W
7,261
2,096
0
1,280
6,004
2,577
121
234
5,770
0
54,710
W
Ix Chel
Lil-F-Dro
Ix Chel
4,550
1,023
1,626
2,153
5,432
2,779
0
1,978
3,454
23,648
0
L
2,808
954
0
4,618
9,891
3,153
0
3,441
6,450
0
30,683
W
Anubis
R-3dr--uM
Anubis
12,694
850
0
4,333
5,709
2,888
244
3,380
2,329
68,100
0
L
Baba Yaga
Snake Eyez CU
Baba Yaga
1,924
167
0
1,880
7,291
2,171
0
4,645
2,646
34,955
0
W
Loki
Sopjess
Loki
3,755
1,251
0
524
6,200
2,053
0
331
5,869
0
40,255
L
4,038
1,893
0
1,640
8,288
2,903
0
734
7,554
0
35,497
L
Cerberus
3,999
508
0
2,352
12,696
7,128
0
8,622
4,074
14,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
25,424
362
Minions Killed
258
0
Camps Cleared
0
1,027,185
Distance Traveled
970,336
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,767
577
70
7
0
163,468
0
W
Osiris
5,755
576
58
6
0
169,399
0
W
Ullr
6,929
693
91
9
0
198,828
0
W
Ix Chel
6,495
650
32
3
0
209,718
4
L
Thanatos
5,151
515
53
5
0
248,927
3
W
Anubis
7,225
723
114
11
0
208,881
2
L
Baba Yaga
5,112
511
60
6
0
219,405
2
W
Loki
6,286
629
67
7
0
240,359
3
L
Artemis
5,139
514
46
5
0
171,990
0
L
Cerberus
4,255
426
29
3
0
166,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role