Player Matchup

Odin
Odin
HolyPhoeniix
Odin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,359 Elo+
Solo
Vulcan
Vulcan
Larsen3131
Vulcan
Level 144
God Stats
12W - 10L
1,373 SR
Queue Stats
443W - 489L
1,449 Elo+
Solo
Cliodhna
Cliodhna
Pyrune
Cliodhna
Level 119
God Stats
3W - 0L
1,735 SR
Queue Stats
144W - 143L
1,419 Elo+
Solo
Rama
Rama
Toddmtr
Rama
Level 144
God Stats
1W - 5L
1,500 SR
Queue Stats
292W - 289L
1,495 Elo+
Solo
Scylla
Scylla
eweir10
Scylla
Level 125
God Stats
8W - 7L
1,327 SR
Queue Stats
323W - 319L
1,484 Elo+
Solo
Team Averages
Level 120
1,487 SR
1,441 Elo+

VS

Team Averages
Level 108
1,584 SR
1,449 Elo+
Ymir
Ymir
BIGBUBZ68
Ymir
Level 153
God Stats
0W - 1L
1,652 SR
Queue Stats
41W - 54L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
Bourne819
Gilgamesh
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,402 Elo+
Solo
Neith
Neith
THEBBECKER
Neith
Level 78
God Stats
7W - 6L
1,766 SR
Queue Stats
132W - 177L
1,365 Elo+
Solo
Heimdallr
Heimdallr
TrickySyNs
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,537 Elo+
Party 1
Chiron
Chiron
YeA_iM_oNe
Chiron
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
410W - 443L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 16
12,375
773
13,191
21,065
32,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Larsen3131
Vulcan
18
6 / 5 / 9
11,703
731
15,332
10,228
4,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Pyrune
Cliodhna
19
6 / 3 / 16
12,077
755
15,131
15,694
8,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
Toddmtr
Rama
20
11 / 3 / 12
12,588
787
17,574
13,504
6,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
eweir10
Scylla
19
3 / 2 / 22
11,734
733
23,167
10,575
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 8 / 8
10,011
626
11,461
25,347
34,716
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Bourne819
Gilgamesh
19
3 / 6 / 8
11,988
749
11,059
19,257
21,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
13
1 / 5 / 6
9,129
571
6,325
15,478
8,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Heimdallr
TrickySyNs
Heimdallr
20
7 / 6 / 4
12,040
753
11,635
15,108
9,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
YeA_iM_oNe
Chiron
18
5 / 9 / 4
11,501
719
9,969
18,737
8,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
34
Kills
16
16
Deaths
34
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
8
0.5
L
Gilgamesh
Bourne819
Gilgamesh
3
6
8
1.17
W
8
3
16
5.33
W
Vulcan
Larsen3131
Vulcan
6
5
9
2.1
W
Cliodhna
Pyrune
Cliodhna
6
3
16
4.67
L
Neith
1
5
6
0.8
W
Rama
Toddmtr
Rama
11
3
12
5.67
L
Heimdallr
TrickySyNs
Heimdallr
7
6
4
1.5
L
Chiron
YeA_iM_oNe
Chiron
5
9
4
0.78
W
Scylla
eweir10
Scylla
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,395
Damage
50,449
71,066
Taken
93,927
57,457
Mitigated
82,366
27,947
Healing
17,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,461
1,377
1,152
2,661
25,347
34,716
356
10,420
14,927
20,172
0
L
Gilgamesh
Bourne819
Gilgamesh
11,059
3,096
355
1,926
19,257
21,608
831
6,797
12,460
0
24,060
W
13,191
2,708
818
4,138
21,065
32,719
911
2,233
18,461
3,327
19,214
W
Vulcan
Larsen3131
Vulcan
15,332
6,434
2,386
1,657
10,228
4,792
1,592
2,413
7,724
30,950
0
W
Cliodhna
Pyrune
Cliodhna
15,131
1,009
4,164
4,385
15,694
8,361
1,228
2,780
12,681
0
39,628
L
Neith
6,325
1,643
443
4,057
15,478
8,008
104
6,529
8,949
0
15,094
W
Rama
Toddmtr
Rama
17,574
11,560
2,944
3,292
13,504
6,725
4,079
1,996
11,371
0
42,364
L
Heimdallr
TrickySyNs
Heimdallr
11,635
4,852
354
1,344
15,108
9,374
2,159
7,354
7,754
0
40,759
L
Chiron
YeA_iM_oNe
Chiron
9,969
2,627
2,188
3,289
18,737
8,660
1,026
9,291
9,446
0
21,076
W
Scylla
eweir10
Scylla
23,167
658
1,448
2,715
10,575
4,860
1,583
2,039
8,430
37,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,477
Gold Earned
54,669
168
Minions Killed
160
0
Camps Cleared
0
1,476,973
Distance Traveled
1,213,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,011
626
26
2
0
233,834
0
L
Gilgamesh
11,988
749
31
2
0
285,305
0
W
Odin
12,375
773
17
1
0
401,935
0
W
Vulcan
11,703
731
39
2
0
231,225
0
W
Cliodhna
12,077
755
44
3
0
296,437
0
L
Neith
9,129
571
17
1
0
226,595
0
W
Rama
12,588
787
37
2
0
257,704
0
L
Heimdallr
12,040
753
57
4
0
245,488
0
L
Chiron
11,501
719
29
2
0
222,499
0
W
Scylla
11,734
733
31
2
0
289,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role